Player Matchup

Baron Samedi
Baron Samedi
LeBlancLoweed
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,179 Elo+
Solo
Susano
Susano
Noipa
Susano
Level 88
God Stats
8W - 6L
1,500 SR
Queue Stats
129W - 125L
1,527 Elo+
Party 2
Chang'e
Chang'e
Reneebow415
Chang'e
Level 84
God Stats
9W - 5L
1,680 SR
Queue Stats
96W - 102L
1,502 Elo+
Party 2
Neith
Neith
SKLTN666
Neith
Level 69
God Stats
12W - 11L
1,575 SR
Queue Stats
78W - 87L
1,449 Elo+
Party 2
Bacchus
Bacchus
TheKoon420
Bacchus
Level 29
God Stats
16W - 12L
1,555 SR
Queue Stats
36W - 41L
1,441 Elo+
Party 2
Team Averages
Level 55
1,562 SR
1,420 Elo+

VS

Team Averages
Level 49
1,470 SR
1,530 Elo+
Poseidon
Poseidon
KI11M3PL3ASE69
Poseidon
Level 97
God Stats
3W - 5L
1,675 SR
Queue Stats
46W - 41L
1,581 Elo+
Party 3
King Arthur
King Arthur
King_MJ888
King Arthur
Level 27
God Stats
3W - 6L
1,118 SR
Queue Stats
48W - 35L
1,542 Elo+
Solo
Agni
Agni
MarvNasty
Agni
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 271L
1,575 Elo+
Party 1
Ra
Ra
Ryen420
Ra
Level 28
God Stats
7W - 6L
1,585 SR
Queue Stats
12W - 10L
1,476 Elo+
Party 3
Anubis
Anubis
TrealJay
Anubis
Level 24
God Stats
3W - 8L
1,475 SR
Queue Stats
230W - 252L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeBlancLoweed
Baron Samedi
19
4 / 4 / 5
10,992
785
11,905
9,405
3,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Noipa
Susano
17
4 / 5 / 10
10,264
733
12,391
14,776
9,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Reneebow415
Chang'e
17
2 / 1 / 9
9,894
707
8,001
11,963
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
SKLTN666
Neith
18
6 / 1 / 5
10,527
752
8,533
10,072
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
TheKoon420
Bacchus
17
3 / 1 / 8
10,710
765
6,453
13,139
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
5 / 3 / 3
10,691
764
12,296
10,388
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
King_MJ888
King Arthur
14
1 / 4 / 4
8,636
617
7,639
15,015
12,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
17
4 / 2 / 3
9,893
707
12,135
7,063
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 5
8,881
634
6,830
11,837
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
TrealJay
Anubis
16
2 / 6 / 4
9,462
676
8,902
13,199
7,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
19
Kills
12
12
Deaths
19
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
5
3
3
2.17
L
King Arthur
King_MJ888
King Arthur
1
4
4
0.75
W
Baron Samedi
LeBlancLoweed
Baron Samedi
4
4
5
1.63
L
Agni
4
2
3
2.75
W
Susano
Noipa
Susano
4
5
10
1.8
W
Chang'e
Reneebow415
Chang'e
2
1
9
6.5
L
0
4
5
0.63
W
Neith
SKLTN666
Neith
6
1
5
8.5
W
Bacchus
TheKoon420
Bacchus
3
1
8
7
L
Anubis
TrealJay
Anubis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,283
Damage
47,802
59,355
Taken
57,502
39,876
Mitigated
31,979
22,039
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
12,296
1,389
0
3,733
10,388
4,281
0
5,126
5,262
43,088
0
L
King Arthur
King_MJ888
King Arthur
7,639
0
0
1,454
15,015
12,834
0
7,543
7,472
0
13,088
W
Baron Samedi
LeBlancLoweed
Baron Samedi
11,905
460
1,704
1,507
9,405
3,745
938
6,810
2,503
57,230
0
L
Agni
12,135
521
0
281
7,063
2,828
0
1,469
5,594
42,946
0
W
Susano
Noipa
Susano
12,391
2,646
0
1,565
14,776
9,689
104
11,121
3,375
0
35,547
W
Chang'e
Reneebow415
Chang'e
8,001
953
5,241
5,997
11,963
6,650
78
7,605
4,036
30,715
0
L
6,830
400
1,804
3,002
11,837
4,903
184
5,889
5,948
34,430
0
W
Neith
SKLTN666
Neith
8,533
2,221
0
3,550
10,072
3,351
0
6,792
3,079
0
33,395
W
Bacchus
TheKoon420
Bacchus
6,453
405
809
1,666
13,139
16,441
76
7,100
5,440
14,000
0
L
Anubis
TrealJay
Anubis
8,902
30
0
3,365
13,199
7,133
44
6,332
6,867
27,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,387
Gold Earned
47,563
282
Minions Killed
250
0
Camps Cleared
0
1,432,203
Distance Traveled
1,373,847
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,691
764
94
7
0
284,456
7
L
King Arthur
8,636
617
5
0
0
273,044
0
W
Baron Samedi
10,992
785
105
8
0
276,669
2
L
Agni
9,893
707
61
4
0
289,061
2
W
Susano
10,264
733
47
3
0
288,862
3
W
Chang'e
9,894
707
60
4
0
283,783
0
L
Ra
8,881
634
51
4
0
280,608
1
W
Neith
10,527
752
53
4
0
282,795
1
W
Bacchus
10,710
765
17
1
0
300,094
0
L
Anubis
9,462
676
39
3
0
246,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role