Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
McQuick
Raijin
Level 44
God Stats
1W - 1L
1,565 SR
Queue Stats
18W - 21L
1,548 Elo+
Solo
Mulan
Mulan
RandyCabbage
Mulan
Level 46
God Stats
0W - 2L
1,705 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
mick1313
Izanami
Level 33
God Stats
0W - 1L
1,602 SR
Queue Stats
44W - 52L
1,506 Elo+
Solo
Awilix
Awilix
teksharkshadows
Awilix
Level 100
God Stats
7W - 6L
1,913 SR
Queue Stats
85W - 81L
1,509 Elo+
Party 2
Team Averages
Level 54
1,657 SR
1,512 Elo+

VS

Team Averages
Level 89
1,565 SR
1,558 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
My_Manwhich
Cthulhu
Level 136
God Stats
12W - 9L
1,807 SR
Queue Stats
94W - 67L
1,588 Elo+
Party 1
Thor
Thor
Shepard11
Thor
Level 44
God Stats
4W - 2L
1,616 SR
Queue Stats
160W - 131L
1,562 Elo+
Party 1
Sol
Sol
iwontwinthis
Sol
Level 34
God Stats
4W - 6L
1,271 SR
Queue Stats
172W - 167L
1,529 Elo+
Party 1
Thoth
Thoth
zevoxys
Thoth
Level 83
God Stats
9W - 6L
1,629 SR
Queue Stats
182W - 160L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 1
6,589
549
2,906
7,663
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
McQuick
Raijin
12
1 / 4 / 1
6,991
583
1,755
6,211
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
7,053
588
4,436
7,322
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
mick1313
Izanami
10
0 / 4 / 1
6,092
508
3,714
5,705
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 2 / 0
6,516
543
1,677
6,683
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 0 / 3
7,862
655
4,668
7,432
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
My_Manwhich
Cthulhu
13
1 / 0 / 0
7,582
632
2,940
7,091
5,201
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
10
0 / 1 / 8
6,695
558
1,703
7,380
4,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 2
7,027
586
4,396
6,498
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
zevoxys
Thoth
13
5 / 2 / 3
7,830
653
7,180
3,954
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
13
13
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Mulan
 
Mulan
5
0
3
6.5
L
Raijin
McQuick
Raijin
1
4
1
0.38
W
Cthulhu
My_Manwhich
Cthulhu
1
0
0
1
L
0
1
0
0
W
Thor
0
1
8
4
W
2
0
2
3
L
Izanami
mick1313
Izanami
0
4
1
0.13
L
1
2
0
0.5
W
Thoth
zevoxys
Thoth
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,488
Damage
20,887
33,584
Taken
32,355
14,261
Mitigated
15,674
9,896
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,906
318
79
1,851
7,663
5,480
0
3,966
3,697
14,904
0
W
Mulan
 
Mulan
4,668
637
0
5,257
7,432
3,102
0
341
7,058
0
50,359
L
Raijin
McQuick
Raijin
1,755
77
0
590
6,211
1,709
0
2,202
4,009
47,721
0
W
Cthulhu
My_Manwhich
Cthulhu
2,940
369
0
3,618
7,091
5,201
0
0
6,646
45,870
0
L
4,436
588
0
2,949
7,322
4,026
0
2,624
4,698
0
41,384
W
Thor
1,703
297
1,216
1,618
7,380
4,496
0
1,896
5,484
0
15,930
W
4,396
2,102
0
3,851
6,498
1,660
0
740
5,758
52,424
0
L
Izanami
mick1313
Izanami
3,714
2,238
0
800
5,705
1,326
844
3,035
2,670
0
42,111
L
1,677
619
0
3,627
6,683
1,720
0
2,689
3,994
0
39,264
W
Thoth
zevoxys
Thoth
7,180
306
0
812
3,954
1,215
0
1,684
2,270
47,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
36,996
402
Minions Killed
436
0
Camps Cleared
0
1,195,206
Distance Traveled
1,247,803
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,589
549
30
3
0
240,806
1
W
Mulan
7,862
655
103
9
0
271,752
5
L
Raijin
6,991
583
100
8
0
225,174
1
W
Cthulhu
7,582
632
111
9
0
248,161
3
L
Mulan
7,053
588
109
9
0
233,859
2
W
Thor
6,695
558
28
2
0
210,795
5
W
Sol
7,027
586
90
8
0
238,796
5
L
Izanami
6,092
508
79
7
0
210,484
0
L
Awilix
6,516
543
84
7
0
284,883
4
W
Thoth
7,830
653
104
9
0
278,299
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role