Player Matchup

Izanami
Izanami
Deidara69X
Izanami
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
323W - 301L
1,587 Elo+
Solo
Nox
Nox
Odokai
Nox
Level 108
God Stats
13W - 11L
1,641 SR
Queue Stats
181W - 165L
1,521 Elo+
Solo
Fenrir
Fenrir
Ryuushiii
Fenrir
Level 89
God Stats
3W - 5L
1,590 SR
Queue Stats
72W - 68L
1,574 Elo+
Solo
Cernunnos
Cernunnos
SaggDad
Cernunnos
Level 157
God Stats
7W - 2L
1,934 SR
Queue Stats
45W - 32L
1,623 Elo+
Solo
Sylvanus
Sylvanus
W1se0ne
Sylvanus
Level 87
God Stats
1W - 1L
1,219 SR
Queue Stats
47W - 51L
1,440 Elo+
Solo
Team Averages
Level 110
1,577 SR
1,549 Elo+

VS

Team Averages
Level 97
1,443 SR
1,515 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
FaithWalker615
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,556 Elo+
Party 1
Ravana
Ravana
JeffStrongman
Ravana
Level 107
God Stats
10W - 10L
1,151 SR
Queue Stats
227W - 260L
1,418 Elo+
Solo
Charybdis
Charybdis
N4thanM4ster
Charybdis
Level 105
God Stats
3W - 2L
1,546 SR
Queue Stats
101W - 116L
1,478 Elo+
Solo
Yemoja
Yemoja
xDNx1056
Yemoja
Level 66
God Stats
27W - 28L
1,518 SR
Queue Stats
481W - 343L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deidara69X
Izanami
7
3 / 0 / 2
4,210
702
3,993
3,191
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
Odokai
Nox
8
2 / 0 / 1
4,697
783
1,388
1,161
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ryuushiii
Fenrir
9
3 / 0 / 2
4,930
822
2,634
4,251
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
SaggDad
Cernunnos
8
1 / 0 / 1
4,453
742
3,051
4,162
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
W1se0ne
Sylvanus
6
0 / 0 / 5
4,006
668
1,542
4,712
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 0
4,235
706
2,382
4,706
1,561
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 0
4,176
696
629
3,290
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

4
0 / 1 / 0
3,392
565
946
2,361
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
N4thanM4ster
Charybdis
6
0 / 2 / 0
3,657
610
2,009
3,940
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
xDNx1056
Yemoja
6
0 / 3 / 0
3,916
653
1,233
5,886
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Izanami
Deidara69X
Izanami
3
0
2
4
L
0
1
0
0
L
0
1
0
0
L
Charybdis
N4thanM4ster
Charybdis
0
2
0
0
W
Nox
Odokai
Nox
2
0
1
2.5
W
Fenrir
Ryuushiii
Fenrir
3
0
2
4
W
Cernunnos
SaggDad
Cernunnos
1
0
1
1.5
W
Sylvanus
W1se0ne
Sylvanus
0
0
5
2.5
L
Yemoja
xDNx1056
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
7,199
17,477
Taken
20,183
5,343
Mitigated
5,803
9,243
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,382
525
0
1,320
4,706
1,561
0
0
4,706
0
22,074
W
Izanami
Deidara69X
Izanami
3,993
2,699
0
832
3,191
663
404
613
2,578
0
23,742
L
629
144
0
1,575
3,290
916
0
718
2,572
23,485
0
L
946
238
0
496
2,361
647
0
486
1,875
0
9,891
L
Charybdis
N4thanM4ster
Charybdis
2,009
1,571
1
1,237
3,940
710
64
732
3,208
0
18,346
W
Nox
Odokai
Nox
1,388
208
0
427
1,161
333
369
60
1,101
22,731
0
W
Fenrir
Ryuushiii
Fenrir
2,634
1,069
0
2,980
4,251
1,305
0
569
3,682
0
22,901
W
Cernunnos
SaggDad
Cernunnos
3,051
1,536
0
2,404
4,162
1,019
396
0
4,162
0
21,964
W
Sylvanus
W1se0ne
Sylvanus
1,542
1,204
524
2,076
4,712
2,023
173
620
4,092
7,795
0
L
Yemoja
xDNx1056
Yemoja
1,233
363
171
1,500
5,886
1,969
0
994
4,892
10,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,296
Gold Earned
19,376
218
Minions Killed
190
0
Camps Cleared
0
639,716
Distance Traveled
600,762
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,235
706
47
8
0
127,418
3
W
Izanami
4,210
702
50
8
0
129,010
1
L
Olorun
4,176
696
56
9
0
119,112
0
L
Ravana
3,392
565
26
4
0
116,689
2
L
Charybdis
3,657
610
44
7
0
118,416
1
W
Nox
4,697
783
43
7
0
137,639
2
W
Fenrir
4,930
822
58
10
0
142,391
3
W
Cernunnos
4,453
742
55
9
0
120,005
1
W
Sylvanus
4,006
668
12
2
0
110,671
2
L
Yemoja
3,916
653
17
3
0
119,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role