Player Matchup

Nu Wa
Nu Wa
Aryariel
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IsaacBaro
Ah Muzen Cab
Level 59
God Stats
1W - 1L
1,658 SR
Queue Stats
12W - 8L
1,728 Elo+
Party 2
Sylvanus
Sylvanus
P1NCH3Prro
Sylvanus
Level 148
God Stats
1W - 2L
1,259 SR
Queue Stats
86W - 86L
1,527 Elo+
Party 2
Team Averages
Level 90
1,472 SR
1,594 Elo+

VS

Team Averages
Level 110
1,686 SR
1,507 Elo+
Arachne
Arachne
AvengXIronManX
Arachne
Level 156
God Stats
9W - 7L
1,566 SR
Queue Stats
48W - 52L
1,499 Elo+
Solo
Zeus
Zeus
Eliteus33
Zeus
Level 66
God Stats
5W - 1L
1,882 SR
Queue Stats
66W - 83L
1,552 Elo+
Party 1
Odin
Odin
TSBLocus
Odin
Level 107
God Stats
2W - 3L
1,611 SR
Queue Stats
53W - 62L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aryariel
Nu Wa
15
4 / 5 / 3
10,238
731
9,404
12,041
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
IsaacBaro
Ah Muzen Cab
12
1 / 5 / 3
8,651
618
9,835
9,691
4,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
P1NCH3Prro
Sylvanus
13
2 / 4 / 4
10,003
715
5,728
16,216
18,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
10,183
727
5,925
13,641
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
17
8 / 2 / 6
11,339
810
18,958
7,679
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
14
1 / 2 / 12
10,184
727
9,069
11,316
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
14
14
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aryariel
Nu Wa
4
5
3
1.1
W
5
3
8
3
W
Zeus
8
2
6
5.5
L
Ah Muzen Cab
IsaacBaro
Ah Muzen Cab
1
5
3
0.5
L
Sylvanus
P1NCH3Prro
Sylvanus
2
4
4
1
W
Odin
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,967
Damage
33,952
37,948
Taken
32,636
28,706
Mitigated
18,041
10,370
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aryariel
Nu Wa
9,404
2,203
57
1,165
12,041
5,723
618
6,208
5,387
46,254
0
W
5,925
3,101
316
5,184
13,641
5,520
1,692
5,417
8,044
0
26,993
W
Zeus
18,958
1,622
0
1,052
7,679
2,600
651
4,927
2,510
65,475
0
L
Ah Muzen Cab
IsaacBaro
Ah Muzen Cab
9,835
3,500
306
2,295
9,691
4,810
480
4,453
4,976
0
25,312
L
Sylvanus
P1NCH3Prro
Sylvanus
5,728
713
2,184
4,363
16,216
18,173
78
7,367
8,193
16,183
0
W
Odin
9,069
1,388
0
1,594
11,316
9,921
305
4,607
6,459
363
23,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
31,706
166
Minions Killed
207
4
Camps Cleared
8
671,569
Distance Traveled
756,867
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,238
731
99
7
1
223,579
2
W
Arachne
10,183
727
49
4
4
262,203
4
W
Zeus
11,339
810
121
9
4
246,563
2
L
Ah Muzen Cab
8,651
618
46
3
2
223,390
1
L
Sylvanus
10,003
715
21
2
1
224,600
5
W
Odin
10,184
727
37
3
0
248,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role