Player Matchup

Scylla
Scylla
 
Scylla
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FirstBlood3768
King Arthur
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 7L
1,485 Elo+
Party 1
Medusa
Medusa
RiyaK11
Medusa
Level 43
God Stats
8W - 7L
1,508 SR
Queue Stats
54W - 53L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
killer-beast366
Cabrakan
Level 89
God Stats
9W - 7L
1,383 SR
Queue Stats
216W - 223L
1,351 Elo+
Solo
Thanatos
Thanatos
zHGTz
Thanatos
Level 68
God Stats
10W - 11L
1,304 SR
Queue Stats
335W - 350L
1,342 Elo+
Party 1
Team Averages
Level 54
1,439 SR
1,414 Elo+

VS

Team Averages
Level 100
1,464 SR
1,400 Elo+
Vulcan
Vulcan
Cz_gamer_hk
Vulcan
Level 156
God Stats
25W - 27L
1,245 SR
Queue Stats
1,130W - 1,199L
1,431 Elo+
Solo
Jormungandr
Jormungandr
FloydRO24
Jormungandr
Level 83
God Stats
1W - 2L
1,757 SR
Queue Stats
467W - 490L
1,512 Elo+
Solo
Nemesis
Nemesis
Juanfri011
Nemesis
Level 81
God Stats
0W - 2L
1,311 SR
Queue Stats
153W - 210L
1,302 Elo+
Party 2
Artio
Artio
Sweet-_-cherry22
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 243L
1,376 Elo+
Party 2
Neith
Neith
Trisx000
Neith
Level 100
God Stats
60W - 71L
1,506 SR
Queue Stats
380W - 446L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
5 / 1 / 3
5,894
589
4,844
4,049
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
FirstBlood3768
King Arthur
10
5 / 0 / 4
6,373
637
6,523
8,506
3,870
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
RiyaK11
Medusa
8
1 / 0 / 5
4,969
497
2,484
2,487
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
2 / 1 / 2
5,597
560
3,393
5,483
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
zHGTz
Thanatos
10
2 / 1 / 3
5,696
570
2,322
6,028
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
1 / 4 / 0
5,000
500
2,597
4,564
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
FloydRO24
Jormungandr
7
0 / 5 / 1
4,448
445
3,625
7,958
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Juanfri011
Nemesis
8
1 / 1 / 1
4,950
495
1,798
7,274
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

7
0 / 4 / 1
4,265
427
593
5,629
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Trisx000
Neith
8
1 / 1 / 0
4,705
471
3,367
4,240
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
3
6.5
L
Vulcan
1
4
0
0.25
W
King Arthur
FirstBlood3768
King Arthur
5
0
4
7
L
Jormungandr
FloydRO24
Jormungandr
0
5
1
0.1
L
Nemesis
Juanfri011
Nemesis
1
1
1
1.5
W
Medusa
RiyaK11
Medusa
1
0
5
3.5
L
0
4
1
0.13
L
Neith
Trisx000
Neith
1
1
0
1
W
Cabrakan
2
1
2
3
W
Thanatos
zHGTz
Thanatos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,566
Damage
11,980
26,553
Taken
29,665
11,278
Mitigated
11,960
11,625
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,844
391
0
1,326
4,049
1,289
243
2,478
1,571
25,927
0
L
Vulcan
2,597
730
0
325
4,564
1,252
0
1,258
3,182
17,956
0
W
King Arthur
FirstBlood3768
King Arthur
6,523
1,514
0
879
8,506
3,870
394
2,871
5,610
0
33,168
L
Jormungandr
FloydRO24
Jormungandr
3,625
1,570
0
90
7,958
4,833
12
1,252
6,614
15,894
0
L
Nemesis
Juanfri011
Nemesis
1,798
284
0
556
7,274
1,684
0
1,852
5,375
0
21,823
W
Medusa
RiyaK11
Medusa
2,484
1,110
0
1,717
2,487
626
978
256
2,203
0
17,065
L
593
96
97
996
5,629
3,316
0
2,735
2,864
7,602
0
L
Neith
Trisx000
Neith
3,367
1,651
0
1,825
4,240
875
0
825
3,393
0
20,401
W
Cabrakan
3,393
605
67
1,902
5,483
3,066
168
428
4,935
19,136
0
W
Thanatos
zHGTz
Thanatos
2,322
478
0
5,734
6,028
2,427
153
609
5,419
0
30,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
23,368
231
Minions Killed
159
0
Camps Cleared
0
1,017,123
Distance Traveled
881,589
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,894
589
47
5
0
190,436
4
L
Vulcan
5,000
500
39
4
0
196,012
0
W
King Arthur
6,373
637
59
6
0
220,462
1
L
Jormungandr
4,448
445
29
3
0
152,589
1
L
Nemesis
4,950
495
40
4
0
231,064
2
W
Medusa
4,969
497
25
3
0
203,158
2
L
Artio
4,265
427
17
2
0
155,715
1
L
Neith
4,705
471
34
3
0
146,209
3
W
Cabrakan
5,597
560
38
4
0
176,190
1
W
Thanatos
5,696
570
62
6
0
226,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role