Player Matchup

Cupid
Cupid
Han1709
Cupid
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 180L
1,307 Elo+
Party 2
Bellona
Bellona
JVH_GOD
Bellona
Level 78
God Stats
9W - 4L
1,883 SR
Queue Stats
152W - 176L
1,471 Elo+
Party 1
Kali
Kali
MaWickd_
Kali
Level 104
God Stats
12W - 10L
1,490 SR
Queue Stats
113W - 128L
1,459 Elo+
Party 1
Fenrir
Fenrir
MatyG05
Fenrir
Level 92
God Stats
3W - 8L
1,285 SR
Queue Stats
53W - 87L
1,304 Elo+
Party 2
Janus
Janus
denandes
Janus
Level 58
God Stats
2W - 1L
1,214 SR
Queue Stats
84W - 76L
1,552 Elo+
Solo
Team Averages
Level 84
1,474 SR
1,419 Elo+

VS

Team Averages
Level 92
1,515 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
Cocacolalt
Cu Chulainn
Level 69
God Stats
18W - 18L
1,638 SR
Queue Stats
537W - 579L
1,504 Elo+
Solo
Nu Wa
Nu Wa
JIBA CROCODILO
Nu Wa
Level 160
God Stats
21W - 26L
1,386 SR
Queue Stats
302W - 345L
1,447 Elo+
Solo
Xing Tian
Xing Tian
SeatUnkind
Xing Tian
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 254L
1,471 Elo+
Solo
Izanami
Izanami
WoolHouse17
Izanami
Level 66
God Stats
28W - 25L
1,568 SR
Queue Stats
132W - 142L
1,517 Elo+
Solo
Bakasura
Bakasura
nanosei
Bakasura
Level 107
God Stats
33W - 38L
1,483 SR
Queue Stats
146W - 179L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Han1709
Cupid
13
5 / 2 / 1
7,679
591
6,446
8,721
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JVH_GOD
Bellona
11
4 / 1 / 2
7,686
591
5,478
10,364
10,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
13
3 / 1 / 3
7,713
593
2,877
8,017
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
MatyG05
Fenrir
10
1 / 3 / 6
6,622
509
4,219
11,471
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
denandes
Janus
13
4 / 4 / 0
7,690
592
5,472
7,235
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cocacolalt
Cu Chulainn
11
1 / 3 / 0
6,754
520
7,298
9,672
9,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 4
7,082
545
7,885
6,279
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SeatUnkind
Xing Tian
9
3 / 4 / 0
6,014
463
3,598
6,913
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
WoolHouse17
Izanami
12
3 / 3 / 1
7,085
545
5,821
7,761
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
nanosei
Bakasura
10
3 / 5 / 1
6,568
505
4,330
8,592
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
11
11
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cocacolalt
Cu Chulainn
1
3
0
0.33
W
Cupid
Han1709
Cupid
5
2
1
2.75
L
1
2
4
1.5
W
Bellona
JVH_GOD
Bellona
4
1
2
5
W
Kali
3
1
3
4.5
W
Fenrir
MatyG05
Fenrir
1
3
6
1.33
L
Xing Tian
SeatUnkind
Xing Tian
3
4
0
0.75
L
Izanami
WoolHouse17
Izanami
3
3
1
1.17
W
Janus
denandes
Janus
4
4
0
1
L
Bakasura
nanosei
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,492
Damage
28,932
45,808
Taken
39,217
23,801
Mitigated
20,611
13,951
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cocacolalt
Cu Chulainn
7,298
2,610
0
1,462
9,672
9,090
0
1,125
8,547
331
38,822
W
Cupid
Han1709
Cupid
6,446
4,439
310
3,899
8,721
2,203
272
3,335
5,351
0
50,593
L
7,885
1,908
0
1,133
6,279
1,740
237
3,421
2,858
48,459
0
W
Bellona
JVH_GOD
Bellona
5,478
2,460
0
3,049
10,364
10,508
562
790
9,451
0
37,105
W
Kali
2,877
1,561
0
1,234
8,017
3,962
0
725
7,282
0
50,744
W
Fenrir
MatyG05
Fenrir
4,219
1,095
18
3,715
11,471
5,061
526
3,235
8,226
0
21,821
L
Xing Tian
SeatUnkind
Xing Tian
3,598
571
0
506
6,913
2,539
0
605
6,308
19,733
708
L
Izanami
WoolHouse17
Izanami
5,821
3,009
0
1,656
7,761
1,835
0
0
7,761
0
42,498
W
Janus
denandes
Janus
5,472
120
0
1,726
7,235
2,067
0
3,729
3,408
55,614
0
L
Bakasura
nanosei
Bakasura
4,330
2,768
0
2,097
8,592
5,407
396
321
8,271
0
24,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
33,503
408
Minions Killed
343
0
Camps Cleared
0
1,339,000
Distance Traveled
1,225,611
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,754
520
83
6
0
259,553
1
W
Cupid
7,679
591
92
7
0
260,878
3
L
Nu Wa
7,082
545
79
6
0
248,055
10
W
Bellona
7,686
591
80
6
0
288,168
0
W
Kali
7,713
593
96
7
0
303,880
1
W
Fenrir
6,622
509
33
3
0
237,740
2
L
Xing Tian
6,014
463
33
3
0
212,823
0
L
Izanami
7,085
545
85
7
0
246,217
4
W
Janus
7,690
592
107
8
0
248,334
3
L
Bakasura
6,568
505
63
5
0
258,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role