Player Matchup

Geb
Geb
Ninjababin09
Geb
Level 106
God Stats
30W - 15L
1,727 SR
Queue Stats
132W - 77L
1,615 Elo+
Party 4
Danzaburou
Danzaburou
STR8 P1NK SUG4R
Danzaburou
Level 101
God Stats
10W - 15L
1,389 SR
Queue Stats
163W - 150L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Shmeat5
Sun Wukong
Level 123
God Stats
9W - 10L
1,719 SR
Queue Stats
539W - 504L
1,594 Elo+
Party 1
Zeus
Zeus
basicallyicanrun
Zeus
Level 123
God Stats
1W - 6L
1,222 SR
Queue Stats
387W - 332L
1,591 Elo+
Party 4
Odin
Odin
yungtrizz
Odin
Level 112
God Stats
18W - 11L
1,661 SR
Queue Stats
167W - 166L
1,583 Elo+
Party 1
Team Averages
Level 113
1,544 SR
1,586 Elo+

VS

Team Averages
Level 99
1,636 SR
1,550 Elo+
Zhong Kui
Zhong Kui
IM BIG TURBO
Zhong Kui
Level 79
God Stats
9W - 7L
1,592 SR
Queue Stats
340W - 333L
1,510 Elo+
Party 2
Tiamat
Tiamat
LittleMann29
Tiamat
Level 62
God Stats
3W - 4L
1,493 SR
Queue Stats
230W - 194L
1,603 Elo+
Party 3
Achilles
Achilles
PromiseNoSmurf6
Achilles
Level 84
God Stats
0W - 2L
1,751 SR
Queue Stats
258W - 226L
1,609 Elo+
Party 3
Cernunnos
Cernunnos
SwankTomcat810
Cernunnos
Level 142
God Stats
6W - 3L
1,843 SR
Queue Stats
159W - 164L
1,532 Elo+
Party 2
Artio
Artio
UnlawfulSky
Artio
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
9,825
546
8,336
12,805
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
STR8 P1NK SUG4R
Danzaburou
16
5 / 1 / 7
10,998
611
12,360
11,993
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Shmeat5
Sun Wukong
16
5 / 2 / 5
10,722
596
10,612
15,091
7,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 1 / 4
11,631
646
12,147
8,735
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
5 / 1 / 9
11,261
626
13,015
12,680
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IM BIG TURBO
Zhong Kui
12
0 / 4 / 3
8,086
449
6,121
15,156
10,834
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
13
1 / 4 / 2
8,019
446
5,338
13,737
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
14
4 / 6 / 0
8,998
500
4,847
16,471
8,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
SwankTomcat810
Cernunnos
7
0 / 2 / 2
6,382
355
4,039
5,346
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 4
7,812
434
5,804
22,573
18,080
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
21
Kills
7
7
Deaths
21
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
IM BIG TURBO
Zhong Kui
0
4
3
0.38
L
Tiamat
1
4
2
0.5
W
1
2
14
4
L
Achilles
4
6
0
0.67
W
Danzaburou
STR8 P1NK SUG4R
Danzaburou
5
1
7
8.5
W
Sun Wukong
Shmeat5
Sun Wukong
5
2
5
3.75
L
Cernunnos
SwankTomcat810
Cernunnos
0
2
2
0.5
L
2
5
4
0.8
W
5
1
4
7
W
Odin
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,470
Damage
26,149
61,304
Taken
73,283
33,407
Mitigated
45,744
19,250
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
IM BIG TURBO
Zhong Kui
6,121
905
0
5,069
15,156
10,834
0
1,953
13,203
47,904
0
L
Tiamat
5,338
249
0
2,823
13,737
6,760
813
4,968
8,769
42,979
0
W
8,336
1,151
0
2,768
12,805
11,520
294
2,863
9,695
18,256
4,781
L
Achilles
4,847
1,569
0
676
16,471
8,951
0
4,140
12,331
0
34,808
W
Danzaburou
STR8 P1NK SUG4R
Danzaburou
12,360
5,626
0
4,763
11,993
4,297
6,783
3,697
8,296
0
77,205
W
Sun Wukong
Shmeat5
Sun Wukong
10,612
1,713
0
4,939
15,091
7,967
2,525
5,370
9,721
0
63,296
L
Cernunnos
SwankTomcat810
Cernunnos
4,039
2,344
0
1,852
5,346
1,119
0
1,452
3,894
0
20,150
L
5,804
845
345
3,334
22,573
18,080
0
7,477
15,096
34,784
0
W
12,147
2,574
0
1,354
8,735
4,055
946
2,306
6,429
94,219
0
W
Odin
13,015
2,319
0
5,426
12,680
5,568
1,050
3,027
9,535
0
76,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
39,297
565
Minions Killed
341
0
Camps Cleared
0
1,859,466
Distance Traveled
1,336,915
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,086
449
106
6
0
242,794
2
L
Tiamat
8,019
446
90
5
0
321,906
0
W
Geb
9,825
546
20
1
0
403,534
2
L
Achilles
8,998
500
53
3
0
232,241
0
W
Danzaburou
10,998
611
130
7
0
307,351
3
W
Sun Wukong
10,722
596
131
7
0
359,071
4
L
Cernunnos
6,382
355
43
2
0
187,262
0
L
Artio
7,812
434
49
3
0
352,712
1
W
Zeus
11,631
646
166
9
0
358,394
2
W
Odin
11,261
626
118
7
0
431,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role