Player Matchup

Cthulhu
Cthulhu
AgeofConflict_
Cthulhu
Level 46
God Stats
61W - 65L
1,407 SR
Queue Stats
260W - 290L
1,354 Elo+
Party 3
Shiva
Shiva
JinjerDreadMan
Shiva
Level 106
God Stats
1W - 0L
1,414 SR
Queue Stats
9W - 15L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Sea Insomnia
Danzaburou
Level 108
God Stats
5W - 2L
1,766 SR
Queue Stats
59W - 42L
1,454 Elo+
Party 1
Ra
Ra
Tyranicalnature
Ra
Level 38
God Stats
2W - 1L
1,545 SR
Queue Stats
63W - 54L
1,430 Elo+
Party 1
Mercury
Mercury
vatru
Mercury
Level 25
God Stats
1W - 2L
1,266 SR
Queue Stats
33W - 76L
1,150 Elo+
Party 3
Team Averages
Level 65
1,480 SR
1,353 Elo+

VS

Team Averages
Level 55
1,353 SR
1,478 Elo+
Nike
Nike
MerlinMan73
Nike
Level 74
God Stats
2W - 3L
1,532 SR
Queue Stats
18W - 26L
1,325 Elo+
Solo
Apollo
Apollo
NotSoHero
Apollo
Level 40
God Stats
1W - 4L
1,176 SR
Queue Stats
34W - 35L
1,476 Elo+
Party 2
Bakasura
Bakasura
ShinoBoku
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Party 4
Sylvanus
Sylvanus
VerseAce
Sylvanus
Level 97
God Stats
0W - 1L
1,255 SR
Queue Stats
4W - 4L
1,477 Elo+
Party 4
Hades
Hades
jjtd99
Hades
Level 44
God Stats
1W - 5L
1,303 SR
Queue Stats
45W - 51L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 8
11,469
546
10,799
16,440
14,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 13
10,949
521
17,479
26,245
22,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Sea Insomnia
Danzaburou
14
3 / 3 / 6
9,842
469
9,848
12,279
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 7 / 12
12,707
605
19,733
16,600
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
vatru
Mercury
19
11 / 6 / 8
12,653
603
15,532
20,381
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 2
10,571
503
10,982
21,086
10,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
NotSoHero
Apollo
16
4 / 7 / 7
10,192
485
14,797
15,836
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
ShinoBoku
Bakasura
17
9 / 7 / 0
11,494
547
10,130
17,793
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
VerseAce
Sylvanus
16
2 / 5 / 3
10,487
499
11,751
21,676
14,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
jjtd99
Hades
13
0 / 5 / 11
8,691
414
14,989
23,024
19,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
32
Kills
21
21
Deaths
32
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
3
4
13
2.38
L
6
8
2
0.88
L
Apollo
NotSoHero
Apollo
4
7
7
1.07
W
Danzaburou
Sea Insomnia
Danzaburou
3
3
6
2
L
Bakasura
ShinoBoku
Bakasura
9
7
0
1.29
W
10
7
12
2.29
L
Sylvanus
VerseAce
Sylvanus
2
5
3
0.7
L
Hades
jjtd99
Hades
0
5
11
1.1
W
Mercury
vatru
Mercury
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,391
Damage
62,649
91,945
Taken
99,415
53,615
Mitigated
57,440
26,182
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,799
448
1,926
5,066
16,440
14,200
573
4,725
11,575
60,987
0
W
17,479
1,980
820
7,059
26,245
22,353
234
6,315
18,596
7,521
40,608
L
10,982
1,767
0
4,835
21,086
10,342
50
7,053
14,033
0
74,101
L
Apollo
NotSoHero
Apollo
14,797
10,197
0
4,004
15,836
5,766
682
5,598
10,238
0
52,367
W
Danzaburou
Sea Insomnia
Danzaburou
9,848
3,307
0
2,365
12,279
3,679
0
3,676
8,418
0
51,518
L
Bakasura
ShinoBoku
Bakasura
10,130
7,120
0
2,596
17,793
7,158
746
4,666
13,127
0
72,141
W
19,733
1,650
4,065
4,334
16,600
6,006
1,751
3,712
12,360
79,773
0
L
Sylvanus
VerseAce
Sylvanus
11,751
4,231
1,622
5,566
21,676
14,568
270
8,302
13,374
45,051
10,938
L
Hades
jjtd99
Hades
14,989
3,619
674
5,900
23,024
19,606
0
7,667
15,357
31,542
0
W
Mercury
vatru
Mercury
15,532
8,367
0
547
20,381
7,377
0
5,107
14,845
0
94,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,620
Gold Earned
51,435
504
Minions Killed
448
0
Camps Cleared
0
2,015,561
Distance Traveled
1,904,273
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,469
546
123
6
0
390,139
2
W
Shiva
10,949
521
51
2
0
427,007
1
L
Nike
10,571
503
118
6
0
395,262
5
L
Apollo
10,192
485
90
4
0
392,522
0
W
Danzaburou
9,842
469
76
4
0
382,386
1
L
Bakasura
11,494
547
119
6
0
438,690
2
W
Ra
12,707
605
119
6
0
386,429
1
L
Sylvanus
10,487
499
84
4
0
339,174
3
L
Hades
8,691
414
37
2
0
338,625
0
W
Mercury
12,653
603
135
6
0
429,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role