Player Matchup

Hades
Hades
Daniiicl-SW
Hades
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 79L
1,278 Elo+
Party 3
Bakasura
Bakasura
Jordef_joc
Bakasura
Level 65
God Stats
15W - 10L
1,627 SR
Queue Stats
177W - 168L
1,437 Elo+
Party 3
Jing Wei
Jing Wei
Nexxus0_0
Jing Wei
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 77L
1,158 Elo+
Party 2
Ymir
Ymir
gangsterbij
Ymir
Level 28
God Stats
2W - 5L
1,196 SR
Queue Stats
17W - 59L
1,135 Elo+
Party 2
Gilgamesh
Gilgamesh
polite-spider213
Gilgamesh
Level 23
God Stats
2W - 3L
1,404 SR
Queue Stats
15W - 61L
1,073 Elo+
Party 2
Team Averages
Level 45
1,446 SR
1,216 Elo+

VS

Team Averages
Level 58
1,537 SR
1,306 Elo+
Ymir
Ymir
Bradvenn902
Ymir
Level 6
God Stats
2W - 3L
1,273 SR
Queue Stats
3W - 5L
1,135 Elo+
Party 1
Zhong Kui
Zhong Kui
CYT3ZAN
Zhong Kui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 168L
1,251 Elo+
Party 1
Artemis
Artemis
Dyspastic
Artemis
Level 68
God Stats
11W - 9L
1,569 SR
Queue Stats
308W - 366L
1,330 Elo+
Party 1
Serqet
Serqet
Twofts3xgod
Serqet
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 398L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
Wolf664
Sun Wukong
Level 94
God Stats
2W - 2L
1,842 SR
Queue Stats
291W - 313L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,259
617
10,336
9,309
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Jordef_joc
Bakasura
14
13 / 2 / 3
9,340
623
9,864
10,146
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Nexxus0_0
Jing Wei
12
5 / 2 / 3
7,847
523
6,097
10,197
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 7
7,493
500
6,861
10,539
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
14
1 / 1 / 1
8,388
559
5,320
9,468
8,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,554
370
3,460
11,041
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
CYT3ZAN
Zhong Kui
10
1 / 10 / 2
6,539
436
6,996
13,110
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Dyspastic
Artemis
11
2 / 4 / 1
7,270
485
10,951
9,163
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
10
2 / 4 / 1
6,796
453
3,098
10,162
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Wolf664
Sun Wukong
12
2 / 3 / 1
7,888
526
6,701
12,572
6,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
28
Kills
7
7
Deaths
28
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Zhong Kui
CYT3ZAN
Zhong Kui
1
10
2
0.2
W
8
2
6
5.5
L
Artemis
Dyspastic
Artemis
2
4
1
0.63
W
Bakasura
Jordef_joc
Bakasura
13
2
3
7.25
W
Jing Wei
Nexxus0_0
Jing Wei
5
2
3
3.25
L
Serqet
2
4
1
0.63
L
Sun Wukong
Wolf664
Sun Wukong
2
3
1
0.83
W
1
0
7
4.5
W
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,478
Damage
31,206
49,659
Taken
56,048
25,977
Mitigated
24,254
14,562
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,460
1,468
0
489
11,041
5,247
0
3,841
7,135
7,906
0
L
Zhong Kui
CYT3ZAN
Zhong Kui
6,996
1,336
63
2,412
13,110
6,587
0
6,033
6,780
36,187
0
W
10,336
1,001
42
3,740
9,309
4,090
2,373
3,444
5,616
51,031
0
L
Artemis
Dyspastic
Artemis
10,951
5,637
0
3,038
9,163
2,571
0
3,230
5,898
0
41,048
W
Bakasura
Jordef_joc
Bakasura
9,864
6,090
0
3,175
10,146
3,467
130
3,306
6,618
0
40,127
W
Jing Wei
Nexxus0_0
Jing Wei
6,097
5,278
0
3,627
10,197
3,187
286
782
9,415
0
40,162
L
Serqet
3,098
554
0
1,954
10,162
3,325
0
2,854
7,048
0
19,538
L
Sun Wukong
Wolf664
Sun Wukong
6,701
1,924
0
5,892
12,572
6,524
0
968
11,242
0
44,947
W
6,861
2,210
406
3,326
10,539
6,500
470
2,924
7,615
24,332
4,635
W
Gilgamesh
5,320
1,574
0
246
9,468
8,733
128
0
9,468
4,617
40,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,327
Gold Earned
34,047
390
Minions Killed
281
0
Camps Cleared
0
1,398,801
Distance Traveled
1,301,437
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,554
370
8
1
0
243,002
1
L
Zhong Kui
6,539
436
65
4
0
237,196
0
W
Hades
9,259
617
96
6
0
264,973
2
L
Artemis
7,270
485
76
5
0
247,307
2
W
Bakasura
9,340
623
81
5
0
371,428
0
W
Jing Wei
7,847
523
64
4
0
262,986
0
L
Serqet
6,796
453
35
2
0
288,892
0
L
Sun Wukong
7,888
526
97
6
0
285,040
7
W
Ymir
7,493
500
45
3
0
255,106
1
W
Gilgamesh
8,388
559
104
7
0
244,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role