Player Matchup

Zhong Kui
Zhong Kui
BobRalfington22
Zhong Kui
Level 135
God Stats
15W - 4L
1,839 SR
Queue Stats
403W - 191L
1,719 Elo+
Party 1
Gilgamesh
Gilgamesh
BoogieWoogie161
Gilgamesh
Level 159
God Stats
19W - 2L
1,828 SR
Queue Stats
525W - 250L
1,680 Elo+
Party 1
Artio
Artio
Nightingale48
Artio
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
466W - 263L
1,680 Elo+
Party 1
Team Averages
Level 140
1,650 SR
1,693 Elo+

VS

Team Averages
Level 81
1,437 SR
1,645 Elo+
Da Ji
Da Ji
Davestre
Da Ji
Level 67
God Stats
19W - 23L
1,164 SR
Queue Stats
101W - 80L
1,620 Elo+
Solo
The Morrigan
The Morrigan
GHOULCRUSADE
The Morrigan
Level 142
God Stats
6W - 8L
1,745 SR
Queue Stats
132W - 118L
1,672 Elo+
Party 2
Ymir
Ymir
PagedFour29
Ymir
Level 34
God Stats
0W - 1L
1,403 SR
Queue Stats
13W - 8L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BobRalfington22
Zhong Kui
20
9 / 1 / 9
16,705
795
33,488
18,104
18,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
BoogieWoogie161
Gilgamesh
18
8 / 5 / 8
14,719
701
16,119
26,788
27,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 5 / 14
13,432
640
9,335
24,155
30,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Davestre
Da Ji
19
5 / 5 / 6
13,837
659
18,166
21,836
9,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
GHOULCRUSADE
The Morrigan
16
2 / 10 / 6
12,608
600
14,522
16,844
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
4 / 3 / 7
13,808
658
14,709
28,201
42,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
18
Kills
11
11
Deaths
18
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BobRalfington22
Zhong Kui
9
1
9
13.5
W
Gilgamesh
BoogieWoogie161
Gilgamesh
8
5
8
2.4
L
Da Ji
Davestre
Da Ji
5
5
6
1.6
L
The Morrigan
GHOULCRUSADE
The Morrigan
2
10
6
0.5
W
1
5
14
1.6
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,942
Damage
47,397
69,047
Taken
66,881
77,002
Mitigated
58,553
23,487
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BobRalfington22
Zhong Kui
33,488
3,943
0
12,024
18,104
18,393
2,367
7,199
10,568
111,345
0
W
Gilgamesh
BoogieWoogie161
Gilgamesh
16,119
4,177
546
2,571
26,788
27,871
363
9,941
16,403
0
60,546
L
Da Ji
Davestre
Da Ji
18,166
4,110
0
1,495
21,836
9,623
0
15,402
6,434
0
44,955
L
The Morrigan
GHOULCRUSADE
The Morrigan
14,522
1,350
0
612
16,844
6,529
66
10,897
5,920
58,398
1,399
W
9,335
743
2,331
6,015
24,155
30,738
0
10,917
12,145
34,443
0
L
14,709
2,201
635
4,303
28,201
42,401
0
17,116
11,085
36,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
40,253
264
Minions Killed
183
12
Camps Cleared
7
1,077,842
Distance Traveled
1,047,457
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,705
795
178
8
7
360,909
3
W
Gilgamesh
14,719
701
49
2
4
367,630
1
L
Da Ji
13,837
659
56
3
4
374,614
2
L
The Morrigan
12,608
600
88
4
1
297,223
2
W
Artio
13,432
640
37
2
1
349,303
1
L
Ymir
13,808
658
39
2
2
375,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role