Player Matchup

Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
DesertGardener
Neith
Diamond V
Level 160
God Stats
31W - 36L
1,608 SR
Queue Stats
477W - 491L
1,988 MMR
Solo
Susano
Susano
Platinum II
IssuesS
Susano
Platinum II
Level 160
God Stats
1W - 4L
1,324 SR
Queue Stats
321W - 315L
1,924 MMR
Party 1
Yemoja
Yemoja
Diamond V
LordDunsany
Yemoja
Diamond V
Level 160
God Stats
11W - 18L
1,262 SR
Queue Stats
393W - 394L
1,993 MMR
Solo
Agni
Agni
Diamond V
TLBaccam
Agni
Diamond V
Level 160
God Stats
10W - 13L
1,704 SR
Queue Stats
102W - 100L
2,173 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,480 SR
1,916 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,690 SR
1,942 MMR
Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Costed
Danzaburou
Platinum III
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 70L
2,101 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
Kydium
Gilgamesh
Platinum I
Level 160
God Stats
5W - 1L
1,881 SR
Queue Stats
409W - 391L
1,933 MMR
Solo
Ares
Ares
Platinum II
OfTheVeil
Ares
Platinum II
Level 158
God Stats
3W - 1L
1,752 SR
Queue Stats
136W - 119L
1,914 MMR
Solo
Ullr
Ullr
Diamond III
Swan
Ullr
Diamond III
Level 108
God Stats
11W - 7L
1,817 SR
Queue Stats
146W - 109L
2,263 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 3 / 1
10,580
504
9,971
17,174
17,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 5 / 1
10,105
481
8,106
14,115
4,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
IssuesS
Susano
16
2 / 7 / 4
9,853
469
5,962
19,814
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
14
0 / 2 / 4
8,823
420
2,722
14,502
11,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
14
1 / 5 / 0
8,592
409
8,892
12,591
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebCharybdisCliodhnaThothPersephone

VS

Bans
ArtioCamazotzMorgan Le FayShivaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 4 / 8
13,150
626
15,280
9,908
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Costed
Danzaburou
20
6 / 0 / 2
15,701
748
6,951
11,530
4,364
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kydium
Gilgamesh
20
1 / 2 / 3
13,977
666
12,447
20,861
25,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
17
3 / 1 / 7
12,180
580
11,093
14,928
15,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
Swan
Ullr
20
8 / 1 / 4
13,827
658
15,748
12,907
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
22
22
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
1
1.17
W
Nu Wa
 
Nu Wa
4
4
8
2
W
Danzaburou
Costed
Danzaburou
6
0
2
7
L
2
5
1
0.5
L
Susano
IssuesS
Susano
2
7
4
0.57
W
Gilgamesh
Kydium
Gilgamesh
1
2
3
1.25
L
Yemoja
0
2
4
1
W
Ares
3
1
7
6.5
W
Ullr
Swan
Ullr
8
1
4
10
L
Agni
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
61,519
78,196
Taken
70,134
45,239
Mitigated
54,348
23,403
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,971
2,145
0
7,464
17,174
17,923
0
1,929
15,025
0
74,013
W
Nu Wa
 
Nu Wa
15,280
2,127
0
1,765
9,908
3,514
3,488
3,279
6,629
90,391
0
W
Danzaburou
Costed
Danzaburou
6,951
3,546
0
6,818
11,530
4,364
5,339
1,621
9,909
0
136,503
L
8,106
2,778
0
1,641
14,115
4,335
0
4,247
9,670
0
74,069
L
Susano
IssuesS
Susano
5,962
1,336
0
5,797
19,814
7,058
0
6,237
13,219
0
65,802
W
Gilgamesh
Kydium
Gilgamesh
12,447
4,710
0
6,723
20,861
25,440
2,346
1,145
19,716
0
116,197
L
Yemoja
2,722
693
3,690
2,832
14,502
11,951
0
6,633
7,493
20,965
0
W
Ares
11,093
653
2,541
3,623
14,928
15,697
115
3,021
11,251
29,598
0
W
Ullr
Swan
Ullr
15,748
6,838
0
2,990
12,907
5,333
2,920
3,782
9,125
0
105,286
L
Agni
8,892
156
0
1,979
12,591
3,972
0
5,869
6,416
72,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
68,835
617
Minions Killed
765
0
Camps Cleared
0
1,907,597
Distance Traveled
2,136,828
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,580
504
144
7
0
389,889
3
W
Nu Wa
13,150
626
164
8
0
397,297
0
W
Danzaburou
15,701
748
215
10
0
395,985
5
L
Neith
10,105
481
172
8
0
336,151
4
L
Susano
9,853
469
121
6
0
424,627
7
W
Gilgamesh
13,977
666
221
11
0
433,935
1
L
Yemoja
8,823
420
38
2
0
397,033
5
W
Ares
12,180
580
25
1
0
425,470
5
W
Ullr
13,827
658
140
7
0
484,141
8
L
Agni
8,592
409
142
7
0
359,897
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role