Player Matchup

Morgan Le Fay
Morgan Le Fay
Intothefr4y
Morgan Le Fay
Level 58
God Stats
2W - 4L
1,365 SR
Queue Stats
5W - 13L
1,248 Elo+
Party 1
Izanami
Izanami
Krapfam11
Izanami
Level 45
God Stats
1W - 1L
1,727 SR
Queue Stats
38W - 61L
1,441 Elo+
Party 3
Erlang Shen
Erlang Shen
MooseTheDapper
Erlang Shen
Level 137
God Stats
3W - 4L
1,672 SR
Queue Stats
162W - 181L
1,481 Elo+
Party 3
Athena
Athena
galaxytamago
Athena
Level 63
God Stats
0W - 2L
1,284 SR
Queue Stats
27W - 29L
1,288 Elo+
Party 1
Arachne
Arachne
raggedyjungle
Arachne
Level 87
God Stats
12W - 8L
1,637 SR
Queue Stats
279W - 287L
1,376 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,367 Elo+

VS

Team Averages
Level 78
1,674 SR
1,578 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ComradeGodfrey
Arachne
Level 66
God Stats
14W - 2L
2,033 SR
Queue Stats
231W - 142L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
epiclegend12
Danzaburou
Level 123
God Stats
10W - 2L
1,552 SR
Queue Stats
65W - 31L
1,629 Elo+
Party 2
Horus
Horus
lavits22
Horus
Level 27
God Stats
37W - 24L
1,642 SR
Queue Stats
212W - 134L
1,628 Elo+
Party 2
Atlas
Atlas
superXgandorf141
Atlas
Level 55
God Stats
3W - 0L
1,644 SR
Queue Stats
43W - 30L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Intothefr4y
Morgan Le Fay
9
0 / 5 / 0
5,459
496
3,276
8,855
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Krapfam11
Izanami
8
0 / 4 / 0
5,070
461
1,247
5,369
533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
MooseTheDapper
Erlang Shen
10
1 / 3 / 1
6,216
565
6,175
10,531
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
7
0 / 6 / 0
4,801
436
2,692
9,451
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
9
1 / 2 / 1
5,731
521
3,580
8,368
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 0 / 2
7,491
681
6,553
3,556
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 6
6,456
587
5,860
8,832
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
epiclegend12
Danzaburou
12
7 / 0 / 3
7,689
699
6,411
3,592
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
lavits22
Horus
10
2 / 0 / 13
6,944
631
5,718
7,102
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 0
6,054
550
3,501
7,172
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
20
20
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
2
6
W
4
1
6
7
L
Morgan Le Fay
Intothefr4y
Morgan Le Fay
0
5
0
0
L
Izanami
Krapfam11
Izanami
0
4
0
0
L
Erlang Shen
MooseTheDapper
Erlang Shen
1
3
1
0.5
W
Danzaburou
epiclegend12
Danzaburou
7
0
3
8.5
L
Athena
0
6
0
0
W
Horus
lavits22
Horus
2
0
13
8.5
L
Arachne
1
2
1
0.75
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,970
Damage
28,043
42,574
Taken
30,254
14,780
Mitigated
17,002
12,461
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,553
829
740
1,335
3,556
1,372
0
1,484
2,072
55,690
0
W
5,860
4,179
0
2,879
8,832
3,276
0
1,427
7,405
0
39,653
L
Morgan Le Fay
Intothefr4y
Morgan Le Fay
3,276
409
0
2,220
8,855
2,230
0
2,807
6,048
29,905
0
L
Izanami
Krapfam11
Izanami
1,247
874
0
870
5,369
533
0
0
5,369
0
25,415
L
Erlang Shen
MooseTheDapper
Erlang Shen
6,175
3,873
0
5,169
10,531
5,964
0
4,483
5,688
0
32,703
W
Danzaburou
epiclegend12
Danzaburou
6,411
2,866
0
2,294
3,592
1,244
0
368
3,224
0
52,799
L
Athena
2,692
1,204
98
1,017
9,451
2,958
0
1,471
7,980
7,476
2,450
W
Horus
lavits22
Horus
5,718
2,682
551
3,514
7,102
4,545
0
2,154
4,948
0
19,639
L
Arachne
3,580
2,219
0
3,087
8,368
3,095
0
872
7,435
0
32,750
W
3,501
1,660
0
2,184
7,172
6,565
259
406
6,766
24,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
34,634
291
Minions Killed
354
0
Camps Cleared
0
1,112,057
Distance Traveled
1,139,348
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,491
681
116
11
0
244,266
2
W
Arachne
6,456
587
65
6
0
265,356
3
L
Morgan Le Fay
5,459
496
65
6
0
203,440
2
L
Izanami
5,070
461
52
5
0
210,352
4
L
Erlang Shen
6,216
565
79
7
0
193,967
3
W
Danzaburou
7,689
699
92
8
0
211,216
2
L
Athena
4,801
436
23
2
0
228,280
0
W
Horus
6,944
631
29
3
0
218,231
3
L
Arachne
5,731
521
72
7
0
276,018
4
W
Atlas
6,054
550
52
5
0
200,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role