Player Matchup

Shiva
Shiva
Cavs Hiding
Shiva
Level 45
God Stats
16W - 14L
1,490 SR
Queue Stats
155W - 118L
1,591 Elo+
Solo
Neith
Neith
GhostMode-Keeno
Neith
Level 47
God Stats
8W - 7L
1,506 SR
Queue Stats
154W - 185L
1,463 Elo+
Solo
Kukulkan
Kukulkan
PremierLuxray
Kukulkan
Level 66
God Stats
2W - 2L
1,702 SR
Queue Stats
10W - 4L
1,572 Elo+
Party 2
Ao Kuang
Ao Kuang
drillthtbaby
Ao Kuang
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 2
Bacchus
Bacchus
humsrock
Bacchus
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 133L
1,584 Elo+
Solo
Team Averages
Level 67
1,583 SR
1,525 Elo+

VS

Team Averages
Level 96
1,489 SR
1,543 Elo+
Cthulhu
Cthulhu
HIGHPROPHET KS
Cthulhu
Level 32
God Stats
32W - 36L
1,104 SR
Queue Stats
56W - 79L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
JWolf103
Zhong Kui
Level 160
God Stats
0W - 1L
1,708 SR
Queue Stats
64W - 45L
1,657 Elo+
Party 1
Scylla
Scylla
Kathylovex3
Scylla
Level 23
God Stats
3W - 2L
1,889 SR
Queue Stats
76W - 60L
1,705 Elo+
Party 1
Arachne
Arachne
Turbocharged22
Arachne
Level 129
God Stats
0W - 6L
1,245 SR
Queue Stats
138W - 124L
1,493 Elo+
Solo
Horus
Horus
x ll ALDHA ll x
Horus
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 246L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,058
576
11,469
10,703
7,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 1 / 2
9,163
655
11,938
8,319
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PremierLuxray
Kukulkan
14
1 / 0 / 0
8,129
581
3,142
3,472
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
drillthtbaby
Ao Kuang
12
3 / 1 / 7
8,068
576
6,684
14,175
9,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
humsrock
Bacchus
14
6 / 0 / 1
8,203
586
3,631
6,292
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
4,944
353
2,040
4,825
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
JWolf103
Zhong Kui
10
1 / 8 / 1
6,431
459
7,448
13,055
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
12
0 / 3 / 0
6,922
494
3,295
8,603
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 5 / 1
5,721
409
2,597
10,173
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 0
6,495
464
5,405
12,848
8,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
2
2
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
9
1
2
10
L
1
2
0
0.5
L
Zhong Kui
JWolf103
Zhong Kui
1
8
1
0.19
L
Scylla
0
3
0
0
W
Kukulkan
PremierLuxray
Kukulkan
1
0
0
1
L
0
5
1
0.1
W
Ao Kuang
drillthtbaby
Ao Kuang
3
1
7
6.5
W
Bacchus
humsrock
Bacchus
6
0
1
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
20,785
42,961
Taken
49,504
25,190
Mitigated
23,715
18,918
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,469
1,916
46
3,414
10,703
7,485
0
1,812
8,891
6,219
53,221
W
11,938
4,751
0
3,736
8,319
2,870
1,798
4,256
4,063
0
58,141
L
2,040
437
0
645
4,825
1,794
0
772
4,053
5,853
0
L
Zhong Kui
JWolf103
Zhong Kui
7,448
1,927
0
3,571
13,055
7,039
0
2,900
10,155
37,439
5,627
L
Scylla
3,295
1,053
0
864
8,603
3,127
0
4,652
3,773
44,692
5,510
W
Kukulkan
PremierLuxray
Kukulkan
3,142
80
0
482
3,472
1,215
870
226
3,246
60,140
0
L
2,597
1,854
0
1,429
10,173
3,376
0
4,123
6,010
0
31,597
W
Ao Kuang
drillthtbaby
Ao Kuang
6,684
1,521
1,556
6,553
14,175
9,621
0
6,042
8,133
22,489
6,727
W
Bacchus
humsrock
Bacchus
3,631
291
0
3,131
6,292
3,999
46
76
6,216
47,139
0
L
5,405
2,188
234
4,206
12,848
8,379
0
2,083
10,765
5,934
32,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,621
Gold Earned
30,513
495
Minions Killed
323
0
Camps Cleared
0
1,377,120
Distance Traveled
1,062,553
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,058
576
104
7
0
277,699
1
W
Neith
9,163
655
119
9
0
256,894
6
L
Cthulhu
4,944
353
6
0
0
112,461
2
L
Zhong Kui
6,431
459
78
6
0
208,477
2
L
Scylla
6,922
494
97
7
0
249,202
5
W
Kukulkan
8,129
581
135
10
0
272,067
4
L
Arachne
5,721
409
55
4
0
262,384
4
W
Ao Kuang
8,068
576
45
3
0
291,797
4
W
Bacchus
8,203
586
92
7
0
278,663
3
L
Horus
6,495
464
87
6
0
230,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role