Player Matchup

Gilgamesh
Gilgamesh
CarsOG
Gilgamesh
Level 60
God Stats
1W - 0L
1,302 SR
Queue Stats
5W - 4L
1,550 Elo+
Party 1
Yu Huang
Yu Huang
Somberwombat
Yu Huang
Level 68
God Stats
4W - 6L
1,172 SR
Queue Stats
38W - 37L
1,552 Elo+
Solo
Izanami
Izanami
Thalmyre
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 209L
1,504 Elo+
Solo
Cupid
Cupid
mick1313
Cupid
Level 33
God Stats
5W - 2L
1,543 SR
Queue Stats
106W - 114L
1,524 Elo+
Solo
Bacchus
Bacchus
rotiexpress
Bacchus
Level 29
God Stats
6W - 6L
1,537 SR
Queue Stats
17W - 17L
1,542 Elo+
Party 1
Team Averages
Level 63
1,411 SR
1,535 Elo+

VS

Team Averages
Level 79
1,461 SR
1,561 Elo+
Ra
Ra
Loki Reborne
Ra
Level 47
God Stats
0W - 1L
1,596 SR
Queue Stats
37W - 29L
1,657 Elo+
Solo
Xing Tian
Xing Tian
Melted BW
Xing Tian
Level 113
God Stats
3W - 5L
1,418 SR
Queue Stats
45W - 65L
1,485 Elo+
Solo
Hel
Hel
TheBlxckOut
Hel
Level 100
God Stats
0W - 3L
1,289 SR
Queue Stats
186W - 188L
1,516 Elo+
Solo
Chiron
Chiron
WaryCrib17
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,633 Elo+
Solo
Medusa
Medusa
namechanged160
Medusa
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 28L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarsOG
Gilgamesh
18
8 / 4 / 5
10,800
831
17,154
15,520
12,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Somberwombat
Yu Huang
16
3 / 5 / 5
9,539
734
13,883
11,835
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Thalmyre
Izanami
19
7 / 3 / 6
11,406
877
13,265
13,227
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
mick1313
Cupid
18
4 / 2 / 7
10,015
770
12,679
10,999
3,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
rotiexpress
Bacchus
16
1 / 4 / 8
9,699
746
7,553
12,002
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 6
10,395
800
9,664
12,375
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Melted BW
Xing Tian
16
1 / 5 / 9
8,900
685
6,918
16,731
16,184
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 7
9,205
708
6,683
17,287
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
WaryCrib17
Chiron
18
6 / 3 / 8
10,536
810
15,641
16,736
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 3 / 2
9,185
707
8,808
11,778
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
23
Kills
18
18
Deaths
23
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CarsOG
Gilgamesh
8
4
5
2.63
L
6
5
6
1.8
L
Xing Tian
Melted BW
Xing Tian
1
5
9
1.1
W
Yu Huang
Somberwombat
Yu Huang
3
5
5
1.1
W
Izanami
Thalmyre
Izanami
7
3
6
3.33
L
2
7
7
0.79
L
Chiron
WaryCrib17
Chiron
6
3
8
3.33
W
Cupid
mick1313
Cupid
4
2
7
3.75
L
3
3
2
1.33
W
Bacchus
rotiexpress
Bacchus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,534
Damage
47,714
63,583
Taken
74,907
34,883
Mitigated
39,606
12,656
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CarsOG
Gilgamesh
17,154
5,105
808
2,060
15,520
12,181
0
7,251
8,269
0
31,662
L
9,664
123
2,664
3,749
12,375
5,038
752
2,674
9,321
41,987
0
L
Xing Tian
Melted BW
Xing Tian
6,918
990
0
501
16,731
16,184
0
5,466
10,982
18,280
0
W
Yu Huang
Somberwombat
Yu Huang
13,883
2,348
0
1,509
11,835
4,188
754
4,453
7,382
36,736
0
W
Izanami
Thalmyre
Izanami
13,265
10,455
0
1,940
13,227
4,620
1,083
4,523
8,704
0
57,260
L
6,683
504
5,971
7,061
17,287
6,747
133
4,724
12,078
19,831
0
L
Chiron
WaryCrib17
Chiron
15,641
6,557
1,311
4,976
16,736
6,285
707
5,945
10,363
0
43,475
W
Cupid
mick1313
Cupid
12,679
7,554
676
2,850
10,999
3,716
934
2,104
8,895
0
35,182
L
8,808
3,277
0
1,266
11,778
5,352
0
1,674
9,843
0
27,877
W
Bacchus
rotiexpress
Bacchus
7,553
632
264
2,549
12,002
10,178
0
4,934
7,068
21,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
48,221
261
Minions Killed
241
0
Camps Cleared
0
1,345,567
Distance Traveled
1,284,512
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,800
831
32
2
0
290,225
0
L
Ra
10,395
800
77
6
0
247,877
6
L
Xing Tian
8,900
685
18
1
0
254,257
0
W
Yu Huang
9,539
734
51
4
0
262,198
2
W
Izanami
11,406
877
99
8
0
269,147
1
L
Hel
9,205
708
39
3
0
256,842
1
L
Chiron
10,536
810
69
5
0
253,103
1
W
Cupid
10,015
770
53
4
0
243,715
1
L
Medusa
9,185
707
38
3
0
272,433
4
W
Bacchus
9,699
746
26
2
0
280,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role