Player Matchup

Nemesis
Nemesis
BAXTER20
Nemesis
Level 21
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 1L
1,626 Elo+
Party 2
Ne Zha
Ne Zha
DIEGODUFFMAN1
Ne Zha
Level 138
God Stats
2W - 1L
1,740 SR
Queue Stats
33W - 34L
1,608 Elo+
Party 2
Thor
Thor
DaveElBarbaro1
Thor
Level 126
God Stats
1W - 0L
1,261 SR
Queue Stats
27W - 23L
1,645 Elo+
Party 2
Shiva
Shiva
FaNahle
Shiva
Level 145
God Stats
4W - 0L
1,671 SR
Queue Stats
184W - 215L
1,424 Elo+
Party 3
Hachiman
Hachiman
sonicwar9912
Hachiman
Level 108
God Stats
4W - 3L
1,253 SR
Queue Stats
159W - 168L
1,440 Elo+
Party 3
Team Averages
Level 108
1,440 SR
1,549 Elo+

VS

Team Averages
Level 101
1,436 SR
1,374 Elo+
Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MASSAY30
Amaterasu
Level 118
God Stats
3W - 5L
1,246 SR
Queue Stats
173W - 201L
1,425 Elo+
Solo
Merlin
Merlin
MarikoChanny
Merlin
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 39L
1,282 Elo+
Party 1
Ares
Ares
ReZ JellyFish
Ares
Level 129
God Stats
8W - 6L
1,436 SR
Queue Stats
291W - 320L
1,494 Elo+
Solo
Shiva
Shiva
bebeneto
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BAXTER20
Nemesis
13
0 / 13 / 6
9,063
566
8,535
20,056
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 3 / 14
12,253
766
18,103
18,869
8,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 10 / 8
12,609
788
12,044
18,042
6,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
FaNahle
Shiva
20
4 / 5 / 15
13,691
856
15,510
23,017
36,605
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
sonicwar9912
Hachiman
20
8 / 6 / 13
13,129
821
24,751
19,211
7,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
7 / 5 / 24
12,110
757
18,553
20,370
34,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
MASSAY30
Amaterasu
19
10 / 6 / 17
12,306
769
10,671
22,763
34,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
20
11 / 4 / 20
13,396
837
28,621
12,820
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 4 / 18
12,253
766
14,350
32,099
33,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
bebeneto
Shiva
17
3 / 7 / 23
11,121
695
14,632
20,283
34,451
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
139
25
Kills
37
37
Deaths
26
56
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
5
24
3.8
W
Nemesis
BAXTER20
Nemesis
0
13
6
0.23
W
5
3
14
4
W
8
10
8
1.2
W
Shiva
FaNahle
Shiva
4
5
15
2.3
L
Amaterasu
MASSAY30
Amaterasu
10
6
17
3.08
L
Merlin
11
4
20
5.25
L
6
4
18
3.75
L
Shiva
bebeneto
Shiva
3
7
23
2.07
W
Hachiman
sonicwar9912
Hachiman
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,943
Damage
86,827
99,195
Taken
108,335
66,041
Mitigated
142,663
33,133
Healing
41,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
18,553
1,942
2,712
5,382
20,370
34,089
207
0
20,370
1,991
27,516
W
Nemesis
BAXTER20
Nemesis
8,535
2,006
1,608
2,183
20,056
7,485
311
6,724
12,788
418
10,762
W
18,103
3,853
1,625
6,659
18,869
8,055
1,857
10,426
7,988
0
44,198
W
12,044
2,695
1,745
1,211
18,042
6,682
1,433
8,967
8,703
0
22,299
W
Shiva
FaNahle
Shiva
15,510
1,831
5,245
7,278
23,017
36,605
418
9,366
12,694
0
35,214
L
Amaterasu
MASSAY30
Amaterasu
10,671
4,762
2,515
7,548
22,763
34,190
2,345
0
22,763
176
20,560
L
Merlin
28,621
1,242
1,819
3,001
12,820
6,017
727
253
12,567
55,135
0
L
14,350
658
206
10,221
32,099
33,916
541
0
32,099
21,934
0
L
Shiva
bebeneto
Shiva
14,632
1,572
2,908
5,082
20,283
34,451
283
0
20,283
3,423
22,687
W
Hachiman
sonicwar9912
Hachiman
24,751
10,937
1,268
4,311
19,211
7,214
1,440
9,951
9,012
0
45,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,745
Gold Earned
61,186
147
Minions Killed
145
0
Camps Cleared
0
1,403,245
Distance Traveled
1,446,163
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,110
757
27
2
0
299,386
2
W
Nemesis
9,063
566
4
0
0
258,941
0
W
Ne Zha
12,253
766
44
3
0
304,016
0
W
Thor
12,609
788
17
1
0
247,225
2
W
Shiva
13,691
856
37
2
0
317,401
0
L
Amaterasu
12,306
769
25
2
0
256,690
0
L
Merlin
13,396
837
60
4
0
282,582
1
L
Ares
12,253
766
9
1
0
296,183
0
L
Shiva
11,121
695
24
2
0
311,322
0
W
Hachiman
13,129
821
45
3
0
275,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role