Player Matchup

Thoth
Thoth
 
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Centiboi225
Jing Wei
Level 112
God Stats
3W - 9L
1,191 SR
Queue Stats
287W - 315L
1,422 Elo+
Solo
Jormungandr
Jormungandr
WichoWord18
Jormungandr
Level 40
God Stats
0W - 1L
1,514 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 2
Nike
Nike
escayr
Nike
Level 30
God Stats
1W - 4L
1,678 SR
Queue Stats
29W - 34L
1,316 Elo+
Party 1
Thor
Thor
mariolara
Thor
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,711 Elo+
Party 2
Team Averages
Level 77
1,477 SR
1,524 Elo+

VS

Team Averages
Level 62
1,534 SR
1,480 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Boblonob
Hercules
Level 18
God Stats
4W - 1L
1,704 SR
Queue Stats
10W - 11L
1,539 Elo+
Party 3
Freya
Freya
ChaddoKun
Freya
Level 89
God Stats
9W - 17L
1,349 SR
Queue Stats
197W - 169L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LilEwu
Tsukuyomi
Level 117
God Stats
5W - 3L
1,756 SR
Queue Stats
142W - 103L
1,442 Elo+
Party 3
Medusa
Medusa
fijibu
Medusa
Level 17
God Stats
2W - 6L
1,363 SR
Queue Stats
63W - 50L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 4 / 1
9,201
418
4,396
7,674
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Centiboi225
Jing Wei
18
5 / 3 / 5
10,980
499
12,317
13,310
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WichoWord18
Jormungandr
16
3 / 4 / 5
9,978
454
10,819
15,360
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
escayr
Nike
13
2 / 1 / 3
9,338
424
6,127
10,183
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
15
3 / 4 / 1
9,470
430
5,462
13,321
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 3
7,630
347
4,242
7,797
3,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Boblonob
Hercules
17
1 / 2 / 3
10,757
489
7,730
11,902
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
ChaddoKun
Freya
19
9 / 4 / 2
12,517
569
16,671
18,824
7,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
LilEwu
Tsukuyomi
20
6 / 3 / 4
11,864
539
11,323
17,367
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
fijibu
Medusa
14
0 / 4 / 2
8,869
403
5,842
9,563
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
16
16
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
1
0.38
W
Ymir
 
Ymir
0
1
3
1.5
W
Hercules
Boblonob
Hercules
1
2
3
1.25
L
Jing Wei
Centiboi225
Jing Wei
5
3
5
2.5
W
Freya
ChaddoKun
Freya
9
4
2
2.5
W
Tsukuyomi
LilEwu
Tsukuyomi
6
3
4
2.67
L
Jormungandr
WichoWord18
Jormungandr
3
4
5
1.38
L
Nike
escayr
Nike
2
1
3
3.5
W
Medusa
fijibu
Medusa
0
4
2
0.25
L
Thor
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
45,808
59,848
Taken
65,453
38,451
Mitigated
34,971
11,080
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,396
40
0
378
7,674
2,557
0
3,951
3,723
54,307
0
W
Ymir
 
Ymir
4,242
492
124
3,318
7,797
3,057
0
2,428
5,369
27,539
0
W
Hercules
Boblonob
Hercules
7,730
3,241
0
3,052
11,902
14,086
940
1,921
9,576
0
66,416
L
Jing Wei
Centiboi225
Jing Wei
12,317
7,654
0
5,083
13,310
5,003
868
5,780
7,530
0
85,951
W
Freya
ChaddoKun
Freya
16,671
6,491
0
9,275
18,824
7,290
1,344
5,699
13,125
87,612
3,231
W
Tsukuyomi
LilEwu
Tsukuyomi
11,323
3,565
0
5,842
17,367
7,176
859
1,789
15,452
0
110,664
L
Jormungandr
WichoWord18
Jormungandr
10,819
2,435
584
1,557
15,360
17,686
248
6,301
8,963
37,922
0
L
Nike
escayr
Nike
6,127
1,161
0
1,344
10,183
5,499
0
0
9,948
1,650
38,394
W
Medusa
fijibu
Medusa
5,842
2,774
0
1,466
9,563
3,362
1,205
4,263
5,224
0
41,744
L
Thor
5,462
996
0
2,134
13,321
7,706
0
4,543
8,663
0
49,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
51,637
468
Minions Killed
587
0
Camps Cleared
0
1,855,356
Distance Traveled
1,802,339
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,201
418
94
4
0
301,983
5
W
Ymir
7,630
347
47
2
0
190,936
4
W
Hercules
10,757
489
134
6
0
410,971
4
L
Jing Wei
10,980
499
144
7
0
440,375
6
W
Freya
12,517
569
153
7
0
395,165
5
W
Tsukuyomi
11,864
539
156
7
0
453,469
2
L
Jormungandr
9,978
454
44
2
0
411,267
2
L
Nike
9,338
424
99
5
0
267,574
6
W
Medusa
8,869
403
97
4
0
351,798
3
L
Thor
9,470
430
87
4
0
434,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role