Player Matchup

Jormungandr
Jormungandr
Diamond IV
EtG Cosmo
Jormungandr
Diamond IV
Level 149
God Stats
4W - 2L
1,629 SR
Queue Stats
264W - 272L
2,121 MMR
Party 2
Medusa
Medusa
Gold I
Roya1tyz
Medusa
Gold I
Level 121
God Stats
74W - 71L
1,601 SR
Queue Stats
176W - 225L
1,748 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Xtra Father
Morgan Le Fay
Platinum I
Level 126
God Stats
5W - 3L
1,720 SR
Queue Stats
126W - 114L
2,155 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,650 SR
2,008 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,542 SR
2,014 MMR
Cabrakan
Cabrakan
Platinum IV
CaptnD
Cabrakan
Platinum IV
Level 120
God Stats
0W - 2L
1,293 SR
Queue Stats
82W - 95L
1,823 MMR
Party 1
Vulcan
Vulcan
Platinum V
Eazy Mike Geezy
Vulcan
Platinum V
Level 124
God Stats
21W - 14L
1,602 SR
Queue Stats
104W - 116L
1,846 MMR
Solo
Horus
Horus
Diamond III
raveknave
Horus
Diamond III
Level 114
God Stats
2W - 2L
1,733 SR
Queue Stats
176W - 203L
2,373 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EtG Cosmo
Jormungandr
20
5 / 2 / 7
19,048
680
21,967
34,475
45,654
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Roya1tyz
Medusa
20
5 / 6 / 6
17,928
640
24,205
22,448
8,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Xtra Father
Morgan Le Fay
20
4 / 2 / 6
17,278
617
19,878
15,000
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ShivaGilgameshAtlasBastetZeus

VS

Bans
ThothHou YiChaacXing TianErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaptnD
Cabrakan
20
1 / 7 / 7
17,765
634
13,706
34,351
55,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 3 / 4
18,356
656
32,421
16,606
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
raveknave
Horus
20
4 / 4 / 4
16,598
593
13,444
29,768
32,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
14
Kills
10
10
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CaptnD
Cabrakan
1
7
7
0.64
L
5
3
4
2.33
W
Jormungandr
EtG Cosmo
Jormungandr
5
2
7
4.25
W
Medusa
Roya1tyz
Medusa
5
6
6
1.33
W
Morgan Le Fay
Xtra Father
Morgan Le Fay
4
2
6
3.5
L
Horus
raveknave
Horus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,050
Damage
59,571
71,923
Taken
80,725
58,869
Mitigated
95,088
6,348
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CaptnD
Cabrakan
13,706
2,641
0
4,458
34,351
55,870
119
15,292
19,059
41,059
0
L
32,421
7,893
0
1,709
16,606
6,893
1,269
13,031
3,575
147,462
0
W
Jormungandr
EtG Cosmo
Jormungandr
21,967
4,539
0
3,036
34,475
45,654
1,226
24,604
9,385
99,125
0
W
Medusa
Roya1tyz
Medusa
24,205
9,749
0
739
22,448
8,169
1,632
14,742
7,368
0
100,660
W
Morgan Le Fay
Xtra Father
Morgan Le Fay
19,878
1,554
0
2,573
15,000
5,046
0
7,691
6,990
76,069
0
L
Horus
raveknave
Horus
13,444
4,799
2,493
6,684
29,768
32,325
1,180
13,999
15,769
0
57,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,254
Gold Earned
52,719
350
Minions Killed
295
10
Camps Cleared
12
1,569,403
Distance Traveled
1,535,722
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
17,765
634
48
2
0
485,451
16
L
Vulcan
18,356
656
181
6
8
545,919
2
W
Jormungandr
19,048
680
132
5
2
523,155
5
W
Medusa
17,928
640
136
5
5
500,795
2
W
Morgan Le Fay
17,278
617
82
3
3
545,453
3
L
Horus
16,598
593
66
2
4
504,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role