Player Matchup

Neith
Neith
Diamond III
HW814
Neith
Diamond III
Level 63
God Stats
1W - 1L
1,729 SR
Queue Stats
40W - 31L
2,244 MMR
Solo
Jormungandr
Jormungandr
Diamond V
JungIe John
Jormungandr
Diamond V
Level 84
God Stats
3W - 5L
1,475 SR
Queue Stats
116W - 103L
2,126 MMR
Solo
Ganesha
Ganesha
Diamond V
SCHiR4LDiN4T0R
Ganesha
Diamond V
Level 149
God Stats
28W - 21L
1,759 SR
Queue Stats
144W - 131L
2,131 MMR
Solo
Janus
Janus
Diamond II
THE_SWiFT-FISH
Janus
Diamond II
Level 140
God Stats
1W - 1L
1,530 SR
Queue Stats
69W - 48L
2,456 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
WifiCrash
Gilgamesh
Diamond IV
Level 132
God Stats
8W - 6L
1,765 SR
Queue Stats
127W - 120L
2,260 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,652 SR
2,243 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,582 SR
2,242 MMR
Ullr
Ullr
Diamond II
JonSnowie
Ullr
Diamond II
Level 160
God Stats
19W - 15L
1,599 SR
Queue Stats
332W - 310L
2,412 MMR
Party 2
Aphrodite
Aphrodite
Diamond II
ProjectEpsylon
Aphrodite
Diamond II
Level 160
God Stats
122W - 123L
1,631 SR
Queue Stats
803W - 805L
2,245 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Vreika
Xbalanque
Diamond V
Level 124
God Stats
2W - 2L
1,504 SR
Queue Stats
95W - 68L
2,146 MMR
Solo
Bacchus
Bacchus
Diamond IV
contemplating921
Bacchus
Diamond IV
Level 154
God Stats
3W - 4L
1,597 SR
Queue Stats
66W - 53L
2,056 MMR
Solo
Loki
Loki
Diamond II
hatetheplayer98
Loki
Diamond II
Level 145
God Stats
20W - 17L
1,578 SR
Queue Stats
193W - 184L
2,351 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HW814
Neith
20
3 / 4 / 2
13,313
533
15,686
14,455
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
JungIe John
Jormungandr
20
1 / 4 / 3
13,218
529
12,285
23,927
19,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 3
10,492
420
7,076
26,608
33,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 5 / 4
12,392
496
14,531
11,783
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
WifiCrash
Gilgamesh
18
2 / 8 / 3
11,608
464
13,692
22,213
10,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BastetAwilixShivaCliodhna

VS

Bans
GebErlang ShenKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 1 / 14
14,859
594
23,314
17,886
7,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ProjectEpsylon
Aphrodite
20
1 / 2 / 10
13,644
546
8,149
19,255
16,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Vreika
Xbalanque
20
5 / 0 / 9
15,283
611
19,180
13,612
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 15
11,946
478
9,997
25,449
33,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
10 / 3 / 10
13,968
559
19,755
20,771
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
8
Kills
26
26
Deaths
8
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
HW814
Neith
3
4
2
1
W
Ullr
6
1
14
13
L
Jormungandr
JungIe John
Jormungandr
1
4
3
0.63
W
Aphrodite
ProjectEpsylon
Aphrodite
1
2
10
3
L
0
5
3
0.3
L
2
5
4
0.8
W
Xbalanque
Vreika
Xbalanque
5
0
9
9.5
L
Gilgamesh
WifiCrash
Gilgamesh
2
8
3
0.44
W
4
2
15
5.75
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,270
Damage
80,395
98,986
Taken
96,973
73,596
Mitigated
70,522
11,243
Healing
35,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
HW814
Neith
15,686
5,105
0
4,181
14,455
6,631
0
1,036
13,419
0
115,763
W
Ullr
23,314
10,230
0
2,697
17,886
7,264
1,612
7,112
10,774
0
146,138
L
Jormungandr
JungIe John
Jormungandr
12,285
5,098
0
1,041
23,927
19,066
0
5,956
17,971
94,131
0
W
Aphrodite
ProjectEpsylon
Aphrodite
8,149
1,362
7,307
10,945
19,255
16,326
276
9,564
9,691
94,201
0
L
7,076
198
0
4,284
26,608
33,181
0
5,141
21,467
31,507
0
L
14,531
254
0
432
11,783
4,125
0
2,929
8,854
108,096
0
W
Xbalanque
Vreika
Xbalanque
19,180
8,485
0
7,499
13,612
5,451
5,303
2,219
11,393
0
167,990
L
Gilgamesh
WifiCrash
Gilgamesh
13,692
4,036
0
1,305
22,213
10,593
999
3,084
19,129
0
93,049
W
9,997
1,740
0
5,268
25,449
33,743
174
6,738
18,711
26,974
0
W
19,755
4,636
0
1,418
20,771
7,738
0
9,176
11,595
0
110,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,023
Gold Earned
69,700
744
Minions Killed
822
0
Camps Cleared
0
2,586,816
Distance Traveled
2,651,634
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,313
533
193
8
0
469,475
6
W
Ullr
14,859
594
228
9
0
533,048
1
L
Jormungandr
13,218
529
200
8
0
499,985
2
W
Aphrodite
13,644
546
207
8
0
486,917
7
L
Ganesha
10,492
420
7
0
0
508,846
6
L
Janus
12,392
496
215
9
0
587,819
2
W
Xbalanque
15,283
611
238
10
0
495,677
7
L
Gilgamesh
11,608
464
129
5
0
520,691
4
W
Bacchus
11,946
478
22
1
0
549,036
9
W
Loki
13,968
559
127
5
0
586,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role