Player Matchup

Sylvanus
Sylvanus
Intothefr4y
Sylvanus
Level 58
God Stats
2W - 1L
1,179 SR
Queue Stats
5W - 13L
1,202 Elo+
Party 1
Neith
Neith
Itsygo784
Neith
Level 87
God Stats
94W - 118L
1,531 SR
Queue Stats
527W - 571L
1,431 Elo+
Solo
Tiamat
Tiamat
galaxytamago
Tiamat
Level 63
God Stats
2W - 3L
1,363 SR
Queue Stats
27W - 29L
1,257 Elo+
Party 1
Arachne
Arachne
raggedyjungle
Arachne
Level 87
God Stats
12W - 8L
1,608 SR
Queue Stats
279W - 287L
1,363 Elo+
Party 1
Atlas
Atlas
superXgandorf141
Atlas
Level 55
God Stats
3W - 0L
1,539 SR
Queue Stats
43W - 30L
1,489 Elo+
Solo
Team Averages
Level 70
1,444 SR
1,348 Elo+

VS

Team Averages
Level 49
1,469 SR
1,428 Elo+
Loki
Loki
 
Loki
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
SonOfWolfy
Medusa
Level 66
God Stats
20W - 23L
1,563 SR
Queue Stats
120W - 125L
1,413 Elo+
Solo
Anubis
Anubis
YonkoCreed
Anubis
Level 42
God Stats
1W - 3L
1,316 SR
Queue Stats
36W - 38L
1,399 Elo+
Solo
Shiva
Shiva
itsvyx
Shiva
Level 23
God Stats
3W - 4L
1,331 SR
Queue Stats
23W - 21L
1,396 Elo+
Party 2
Bacchus
Bacchus
theblockmasta
Bacchus
Level 61
God Stats
20W - 17L
1,634 SR
Queue Stats
178W - 206L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Intothefr4y
Sylvanus
14
0 / 1 / 5
8,477
446
4,891
9,538
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Itsygo784
Neith
14
0 / 5 / 6
8,508
448
4,773
12,653
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
18
3 / 2 / 3
10,891
573
8,946
9,238
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
20
18 / 1 / 3
11,953
629
22,244
13,705
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 1 / 2
9,686
510
7,388
12,299
16,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 8 / 1
8,401
442
6,105
15,082
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
SonOfWolfy
Medusa
15
5 / 5 / 1
9,383
494
10,609
13,473
4,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
YonkoCreed
Anubis
16
2 / 4 / 0
10,025
528
5,567
12,874
4,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
itsvyx
Shiva
11
0 / 4 / 1
7,629
402
5,172
11,384
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
13
2 / 2 / 4
8,981
473
7,601
17,093
19,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
10
10
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
8
1
0.19
W
Sylvanus
Intothefr4y
Sylvanus
0
1
5
2.5
W
Neith
Itsygo784
Neith
0
5
6
0.6
L
Medusa
SonOfWolfy
Medusa
5
5
1
1.1
L
Anubis
YonkoCreed
Anubis
2
4
0
0.5
W
Tiamat
3
2
3
2.25
L
Shiva
itsvyx
Shiva
0
4
1
0.13
W
Arachne
18
1
3
19.5
W
2
1
2
3
L
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,242
Damage
35,054
57,433
Taken
69,906
42,280
Mitigated
40,934
25,215
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,105
910
256
3,736
15,082
4,570
629
3,213
11,790
0
51,126
W
Sylvanus
Intothefr4y
Sylvanus
4,891
1,790
1,170
4,956
9,538
10,605
310
3,048
6,490
26,844
0
W
Neith
Itsygo784
Neith
4,773
1,726
0
3,993
12,653
5,215
78
2,984
9,669
0
59,493
L
Medusa
SonOfWolfy
Medusa
10,609
4,785
0
3,685
13,473
4,977
0
2,406
11,067
0
63,348
L
Anubis
YonkoCreed
Anubis
5,567
470
0
6,382
12,874
4,429
0
6,860
6,014
68,894
0
W
Tiamat
8,946
1,692
0
3,322
9,238
2,893
645
5,085
4,153
82,604
0
L
Shiva
itsvyx
Shiva
5,172
1,382
51
1,487
11,384
7,669
810
5,373
5,345
0
33,088
W
Arachne
22,244
16,799
0
8,750
13,705
7,226
155
1,924
11,781
0
92,683
W
7,388
2,479
0
3,024
12,299
16,341
769
0
12,299
54,287
0
L
Bacchus
7,601
863
0
4,404
17,093
19,289
0
2,755
14,338
30,875
2,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
44,419
549
Minions Killed
492
0
Camps Cleared
0
1,795,272
Distance Traveled
1,747,174
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,401
442
93
5
0
353,221
1
W
Sylvanus
8,477
446
45
2
0
338,010
5
W
Neith
8,508
448
105
6
0
313,239
5
L
Medusa
9,383
494
139
7
0
370,701
5
L
Anubis
10,025
528
142
7
0
317,234
4
W
Tiamat
10,891
573
170
9
0
341,732
7
L
Shiva
7,629
402
61
3
0
322,665
0
W
Arachne
11,953
629
125
7
0
486,612
6
W
Atlas
9,686
510
104
5
0
315,679
0
L
Bacchus
8,981
473
57
3
0
383,353
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role