Player Matchup

Geb
Geb
LokiGamer777
Geb
Level 27
God Stats
3W - 1L
1,708 SR
Queue Stats
29W - 28L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
LordPeñaNieto
Jing Wei
Level 147
God Stats
4W - 4L
1,661 SR
Queue Stats
54W - 57L
1,525 Elo+
Party 2
Achilles
Achilles
YarelSphinx
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,229 Elo+
Party 2
Ra
Ra
x-Ninja-kitty-x8
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,723 Elo+
Party 3
Nemesis
Nemesis
Ρiety
Nemesis
Level 44
God Stats
2W - 2L
1,537 SR
Queue Stats
170W - 119L
1,649 Elo+
Party 3
Team Averages
Level 49
1,581 SR
1,529 Elo+

VS

Team Averages
Level 66
1,582 SR
1,557 Elo+
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
KipTunderwolf
Jormungandr
Level 75
God Stats
131W - 86L
1,590 SR
Queue Stats
396W - 350L
1,590 Elo+
Party 1
Artemis
Artemis
Raze286
Artemis
Level 34
God Stats
3W - 1L
1,768 SR
Queue Stats
306W - 293L
1,538 Elo+
Party 1
Zeus
Zeus
crowhuntersbadge
Zeus
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 81L
1,582 Elo+
Party 4
Mulan
Mulan
hyakkiimaru
Mulan
Level 29
God Stats
87W - 68L
1,551 SR
Queue Stats
106W - 80L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,501
458
1,821
9,094
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
11
1 / 0 / 1
6,421
535
5,020
6,921
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
YarelSphinx
Achilles
8
0 / 3 / 0
4,798
400
1,407
7,545
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 1
5,793
483
4,006
7,984
3,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Ρiety
Nemesis
11
3 / 4 / 1
6,172
514
5,613
9,959
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 0 / 1
6,650
554
4,477
8,561
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
KipTunderwolf
Jormungandr
9
2 / 2 / 2
5,963
497
5,381
8,104
3,748
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Raze286
Artemis
11
0 / 1 / 0
6,187
516
2,534
7,696
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 4
6,501
542
8,340
5,265
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 1
7,647
637
7,291
7,394
3,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
1
3.5
W
Jormungandr
KipTunderwolf
Jormungandr
2
2
2
1.5
L
0
1
3
1.5
L
Jing Wei
1
0
1
1.5
W
Artemis
Raze286
Artemis
0
1
0
0
L
Achilles
YarelSphinx
Achilles
0
3
0
0
W
2
2
4
2
W
4
0
1
4.5
L
1
3
1
0.5
L
Nemesis
Ρiety
Nemesis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
28,023
41,503
Taken
37,020
19,067
Mitigated
13,244
9,827
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,477
2,556
0
3,745
8,561
2,363
0
575
7,840
0
34,160
W
Jormungandr
KipTunderwolf
Jormungandr
5,381
1,445
0
1,254
8,104
3,748
22
1,917
5,548
17,423
5,378
L
1,821
294
0
1,910
9,094
5,135
0
3,487
5,607
9,669
0
L
Jing Wei
5,020
3,428
0
3,619
6,921
1,970
0
2,078
4,843
0
48,470
W
Artemis
Raze286
Artemis
2,534
1,637
0
4,591
7,696
2,080
0
469
7,227
0
38,632
L
Achilles
YarelSphinx
Achilles
1,407
480
0
520
7,545
5,592
0
0
7,545
0
14,521
W
8,340
1,607
0
375
5,265
1,373
0
1,908
3,357
37,315
0
W
7,291
896
0
4,405
7,394
3,680
169
958
6,279
0
46,195
L
4,006
507
153
2,519
7,984
3,005
0
4,651
3,333
31,242
0
L
Nemesis
Ρiety
Nemesis
5,613
1,895
0
1,106
9,959
3,365
0
2,809
7,150
0
36,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
32,948
253
Minions Killed
350
0
Camps Cleared
0
1,176,212
Distance Traveled
1,196,566
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,650
554
68
6
0
306,276
3
W
Jormungandr
5,963
497
31
3
0
249,425
12
L
Geb
5,501
458
18
2
0
233,900
5
L
Jing Wei
6,421
535
92
8
0
239,123
2
W
Artemis
6,187
516
80
7
0
202,644
0
L
Achilles
4,798
400
26
2
0
189,417
1
W
Zeus
6,501
542
63
5
0
229,316
1
W
Mulan
7,647
637
108
9
0
208,905
3
L
Ra
5,793
483
52
4
0
246,092
6
L
Nemesis
6,172
514
65
5
0
267,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role