Player Matchup

Ah Muzen Cab
Ah Muzen Cab
B1gD4ddy2010
Ah Muzen Cab
Level 94
God Stats
1W - 5L
1,044 SR
Queue Stats
275W - 297L
1,441 Elo+
Party 2
King Arthur
King Arthur
FelledSpace
King Arthur
Level 65
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 8L
1,261 Elo+
Solo
Zeus
Zeus
hundredgz
Zeus
Level 123
God Stats
86W - 84L
1,507 SR
Queue Stats
191W - 219L
1,437 Elo+
Party 2
Team Averages
Level 94
1,274 SR
1,379 Elo+

VS

Team Averages
Level 79
1,567 SR
1,348 Elo+
Thoth
Thoth
Hank-hill696919
Thoth
Level 74
God Stats
1W - 1L
1,756 SR
Queue Stats
18W - 24L
1,422 Elo+
Party 1
Bacchus
Bacchus
SYNC--FLOW
Bacchus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,422 Elo+
Party 1
Charybdis
Charybdis
Xd3mxnX
Charybdis
Level 81
God Stats
2W - 4L
1,444 SR
Queue Stats
3W - 8L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B1gD4ddy2010
Ah Muzen Cab
18
8 / 6 / 5
13,561
714
21,595
25,310
8,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
FelledSpace
King Arthur
17
2 / 4 / 10
13,295
700
10,428
17,420
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
18
3 / 3 / 7
12,961
682
20,330
8,240
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
11,450
603
11,423
16,656
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SYNC--FLOW
Bacchus
19
8 / 1 / 4
14,188
747
14,881
24,497
44,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
Xd3mxnX
Charybdis
17
5 / 6 / 5
12,949
682
13,896
17,880
6,914
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
13
13
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
B1gD4ddy2010
Ah Muzen Cab
8
6
5
1.75
W
King Arthur
FelledSpace
King Arthur
2
4
10
1.75
L
0
6
7
0.58
L
Bacchus
SYNC--FLOW
Bacchus
8
1
4
10
L
Charybdis
Xd3mxnX
Charybdis
5
6
5
1.25
W
Zeus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,353
Damage
40,200
50,970
Taken
59,033
25,419
Mitigated
57,730
14,663
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
B1gD4ddy2010
Ah Muzen Cab
21,595
8,030
383
6,822
25,310
8,986
2,043
12,709
12,601
0
61,945
W
King Arthur
FelledSpace
King Arthur
10,428
2,587
0
4,146
17,420
13,477
61
8,357
9,063
0
28,867
L
11,423
571
0
2,258
16,656
6,310
0
6,494
10,162
45,030
0
L
Bacchus
SYNC--FLOW
Bacchus
14,881
2,556
308
4,614
24,497
44,506
496
9,587
14,910
37,932
0
L
Charybdis
Xd3mxnX
Charybdis
13,896
6,186
0
2,360
17,880
6,914
827
5,383
12,497
0
46,840
W
Zeus
20,330
1,996
755
2,557
8,240
2,956
746
5,416
2,824
71,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
38,587
233
Minions Killed
220
7
Camps Cleared
8
1,000,763
Distance Traveled
946,821
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,561
714
96
5
2
306,202
5
W
King Arthur
13,295
700
40
2
1
341,021
2
L
Thoth
11,450
603
66
3
5
316,044
0
L
Bacchus
14,188
747
55
3
0
359,311
0
L
Charybdis
12,949
682
99
5
3
271,466
2
W
Zeus
12,961
682
97
5
4
353,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role