Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EvilerJoint6588
Cernunnos
Level 58
God Stats
17W - 30L
1,286 SR
Queue Stats
102W - 129L
1,318 Elo+
Party 3
Artio
Artio
GrandLunee
Artio
Level 133
God Stats
11W - 11L
1,423 SR
Queue Stats
42W - 51L
1,477 Elo+
Party 1
Chang'e
Chang'e
GrandSoleil
Chang'e
Level 89
God Stats
6W - 7L
1,728 SR
Queue Stats
48W - 50L
1,493 Elo+
Party 1
Arachne
Arachne
ThrowCS
Arachne
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,742 Elo+
Party 3
Team Averages
Level 75
1,488 SR
1,506 Elo+

VS

Team Averages
Level 98
1,549 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AcexChaosx
Arachne
Level 108
God Stats
26W - 10L
1,750 SR
Queue Stats
125W - 134L
1,469 Elo+
Party 2
Ymir
Ymir
Wantedman18
Ymir
Level 123
God Stats
13W - 22L
1,556 SR
Queue Stats
54W - 64L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
noobtubejack79
Kukulkan
Level 15
God Stats
1W - 2L
1,441 SR
Queue Stats
4W - 3L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 1
6,907
628
3,821
5,581
3,068
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
EvilerJoint6588
Cernunnos
11
3 / 3 / 3
6,311
574
5,162
8,939
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
10
4 / 0 / 8
6,784
617
5,555
8,498
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
GrandSoleil
Chang'e
10
2 / 3 / 8
6,097
554
5,625
6,232
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ThrowCS
Arachne
13
12 / 1 / 3
7,756
705
12,206
9,926
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 1
6,124
557
5,862
5,964
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
 
Yu Huang
10
0 / 3 / 0
5,075
461
3,168
5,400
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
AcexChaosx
Arachne
7
3 / 7 / 0
5,415
492
5,337
12,092
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 5
5,036
458
4,446
11,697
3,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
8
1 / 4 / 0
5,047
459
2,473
5,077
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
6
7
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
1
2.5
L
Neith
 
Neith
2
4
1
0.63
L
Yu Huang
 
Yu Huang
0
3
0
0
L
Arachne
AcexChaosx
Arachne
3
7
0
0.43
W
Cernunnos
EvilerJoint6588
Cernunnos
3
3
3
1.5
W
Artio
4
0
8
8
W
Chang'e
GrandSoleil
Chang'e
2
3
8
2
W
Arachne
ThrowCS
Arachne
12
1
3
13.5
L
0
5
5
0.5
L
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
21,286
39,176
Taken
40,230
16,027
Mitigated
11,481
16,517
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,821
412
160
2,108
5,581
3,068
285
2,294
3,287
35,478
0
L
Neith
 
Neith
5,862
2,558
0
985
5,964
1,414
1,078
1,331
4,551
0
36,726
L
Yu Huang
 
Yu Huang
3,168
399
0
890
5,400
1,784
0
3,219
2,181
24,018
0
L
Arachne
AcexChaosx
Arachne
5,337
3,330
0
1,812
12,092
3,347
0
3,271
8,745
0
24,619
W
Cernunnos
EvilerJoint6588
Cernunnos
5,162
2,740
0
2,895
8,939
2,450
69
766
8,173
0
31,928
W
Artio
5,555
1,187
1,176
4,155
8,498
5,280
231
2,628
5,870
19,461
0
W
Chang'e
GrandSoleil
Chang'e
5,625
773
899
1,580
6,232
2,114
56
2,345
3,887
23,845
0
W
Arachne
ThrowCS
Arachne
12,206
9,132
0
3,544
9,926
3,115
432
2,054
7,872
0
50,622
L
4,446
1,403
125
2,096
11,697
3,532
0
4,215
7,281
18,524
0
L
Kukulkan
2,473
638
0
0
5,077
1,404
0
2,391
2,471
17,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
26,697
283
Minions Killed
218
0
Camps Cleared
0
1,092,259
Distance Traveled
997,020
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,907
628
85
8
0
222,893
5
L
Neith
6,124
557
76
7
0
191,990
2
L
Yu Huang
5,075
461
43
4
0
192,855
1
L
Arachne
5,415
492
44
4
0
235,894
0
W
Cernunnos
6,311
574
55
5
0
204,265
0
W
Artio
6,784
617
16
1
0
205,138
2
W
Chang'e
6,097
554
45
4
0
208,914
3
W
Arachne
7,756
705
82
7
0
251,049
4
L
Ymir
5,036
458
22
2
0
214,077
0
L
Kukulkan
5,047
459
33
3
0
162,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role