Player Matchup

Baron Samedi
Baron Samedi
Fire Peacokk
Baron Samedi
Level 159
God Stats
2W - 0L
1,547 SR
Queue Stats
24W - 24L
1,585 Elo+
Party 2
Bastet
Bastet
MythicalGravy9
Bastet
Level 24
God Stats
5W - 1L
1,749 SR
Queue Stats
21W - 16L
1,522 Elo+
Party 2
King Arthur
King Arthur
gsqpontus
King Arthur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 2
Team Averages
Level 103
1,599 SR
1,601 Elo+

VS

Team Averages
Level 84
1,488 SR
1,534 Elo+
Hel
Hel
MeantGlobe51715
Hel
Level 125
God Stats
2W - 1L
1,558 SR
Queue Stats
82W - 66L
1,566 Elo+
Party 1
Medusa
Medusa
RebelPalace
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,436 Elo+
Party 1
Achilles
Achilles
Yuaqi_Loc96
Achilles
Level 109
God Stats
0W - 2L
1,406 SR
Queue Stats
77W - 58L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fire Peacokk
Baron Samedi
17
6 / 1 / 9
11,456
764
15,794
7,769
4,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
7 / 1 / 9
11,130
742
16,624
12,836
4,403
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
gsqpontus
King Arthur
16
3 / 3 / 12
10,666
711
7,663
16,759
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,140
676
8,484
15,563
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
2 / 7 / 1
9,220
615
6,057
13,246
2,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Yuaqi_Loc96
Achilles
13
1 / 5 / 3
8,894
593
6,734
17,680
18,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
5
5
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fire Peacokk
Baron Samedi
6
1
9
10.5
L
2
4
2
0.75
W
7
1
9
11.5
L
Medusa
2
7
1
0.36
L
Achilles
Yuaqi_Loc96
Achilles
1
5
3
0.5
W
King Arthur
gsqpontus
King Arthur
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
21,275
37,364
Taken
46,489
24,654
Mitigated
25,488
15,888
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fire Peacokk
Baron Samedi
15,794
1,510
1,491
4,506
7,769
4,684
776
1,974
5,795
54,558
0
L
8,484
543
2,977
4,659
15,563
4,267
0
5,664
9,828
48,313
0
W
16,624
3,775
0
4,788
12,836
4,403
1,533
3,233
9,603
0
57,057
L
Medusa
6,057
2,476
0
877
13,246
2,877
0
3,787
9,249
0
23,811
L
Achilles
Yuaqi_Loc96
Achilles
6,734
1,458
0
1,321
17,680
18,344
0
6,908
10,350
0
19,069
W
King Arthur
gsqpontus
King Arthur
7,663
658
0
5,103
16,759
15,567
150
3,989
12,770
0
23,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
28,254
182
Minions Killed
136
11
Camps Cleared
3
872,773
Distance Traveled
733,342
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,456
764
87
6
2
267,320
3
L
Hel
10,140
676
75
5
3
257,254
5
W
Bastet
11,130
742
67
4
7
323,787
5
L
Medusa
9,220
615
31
2
0
231,877
2
L
Achilles
8,894
593
30
2
0
244,211
3
W
King Arthur
10,666
711
28
2
2
281,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role