Player Matchup

Bakasura
Bakasura
DerpScerp
Bakasura
Level 126
God Stats
11W - 6L
1,889 SR
Queue Stats
585W - 493L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GuumyBear
Ah Muzen Cab
Level 106
God Stats
73W - 51L
1,460 SR
Queue Stats
357W - 287L
1,519 Elo+
Party 1
Sobek
Sobek
JakeFL
Sobek
Level 25
God Stats
12W - 9L
1,667 SR
Queue Stats
602W - 467L
1,538 Elo+
Party 1
Ratatoskr
Ratatoskr
SleeperOfRlyeh
Ratatoskr
Level 127
God Stats
13W - 13L
1,500 SR
Queue Stats
710W - 586L
1,574 Elo+
Party 1
Anubis
Anubis
xwaterdragonx11
Anubis
Level 84
God Stats
22W - 16L
1,667 SR
Queue Stats
649W - 673L
1,391 Elo+
Solo
Team Averages
Level 94
1,637 SR
1,511 Elo+

VS

Team Averages
Level 126
1,428 SR
1,518 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Floctlight
Thoth
Level 154
God Stats
12W - 17L
1,413 SR
Queue Stats
203W - 173L
1,637 Elo+
Party 2
Tyr
Tyr
JEISSONXD147
Tyr
Level 143
God Stats
4W - 2L
1,580 SR
Queue Stats
146W - 149L
1,434 Elo+
Solo
Neith
Neith
Kira9386
Neith
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 24L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
pandatime95
Sylvanus
Level 158
God Stats
4W - 8L
1,146 SR
Queue Stats
215W - 240L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DerpScerp
Bakasura
20
7 / 4 / 1
12,647
550
15,591
20,927
10,607
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
GuumyBear
Ah Muzen Cab
18
0 / 4 / 4
10,891
474
12,770
14,678
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
JakeFL
Sobek
15
0 / 4 / 1
9,112
396
5,975
20,465
23,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
SleeperOfRlyeh
Ratatoskr
18
3 / 1 / 2
10,967
477
7,694
16,869
9,560
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 7 / 3
10,097
439
8,770
16,419
6,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
2 / 2 / 10
12,004
522
11,041
19,962
12,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
20
6 / 1 / 6
13,251
576
17,909
6,018
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 4 / 9
12,100
526
14,265
23,162
18,897
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Kira9386
Neith
19
6 / 1 / 6
12,545
545
15,530
11,557
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
pandatime95
Sylvanus
16
1 / 3 / 10
11,035
480
8,352
19,369
21,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
20
20
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
10
3.5
L
Bakasura
DerpScerp
Bakasura
7
4
1
1.88
W
Thoth
6
1
6
9
L
Ah Muzen Cab
GuumyBear
Ah Muzen Cab
0
4
4
0.5
W
5
4
9
2.38
L
Sobek
JakeFL
Sobek
0
4
1
0.13
W
Neith
Kira9386
Neith
6
1
6
9
L
Ratatoskr
SleeperOfRlyeh
Ratatoskr
3
1
2
4
W
Sylvanus
pandatime95
Sylvanus
1
3
10
2
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,800
Damage
67,097
89,358
Taken
80,068
55,362
Mitigated
60,316
25,205
Healing
29,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,041
5,941
0
8,786
19,962
12,002
0
3,361
15,516
0
119,568
L
Bakasura
DerpScerp
Bakasura
15,591
9,749
0
3,231
20,927
10,607
0
5,806
15,121
0
108,004
W
Thoth
17,909
1,827
0
816
6,018
2,080
622
855
5,113
102,481
0
L
Ah Muzen Cab
GuumyBear
Ah Muzen Cab
12,770
5,367
0
7,319
14,678
4,934
0
1,833
12,845
0
102,976
W
14,265
1,998
0
4,660
23,162
18,897
416
5,787
15,836
14,772
57,128
L
Sobek
JakeFL
Sobek
5,975
653
0
4,383
20,465
23,586
0
8,172
12,293
22,443
4,596
W
Neith
Kira9386
Neith
15,530
5,515
0
4,616
11,557
5,629
328
887
10,324
0
103,260
L
Ratatoskr
SleeperOfRlyeh
Ratatoskr
7,694
848
0
4,989
16,869
9,560
0
8,590
8,279
0
94,206
W
Sylvanus
pandatime95
Sylvanus
8,352
2,102
3,931
6,594
19,369
21,708
18
3,397
15,053
31,087
0
L
8,770
806
0
5,283
16,419
6,675
0
4,843
11,576
56,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,714
Gold Earned
60,935
716
Minions Killed
689
0
Camps Cleared
0
2,342,287
Distance Traveled
2,368,368
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,004
522
156
7
0
544,061
8
L
Bakasura
12,647
550
192
8
0
524,946
0
W
Thoth
13,251
576
201
9
0
508,027
9
L
Ah Muzen Cab
10,891
474
187
8
0
470,652
11
W
Tyr
12,100
526
112
5
0
447,032
2
L
Sobek
9,112
396
45
2
0
468,237
6
W
Neith
12,545
545
175
8
0
416,938
8
L
Ratatoskr
10,967
477
181
8
0
544,629
2
W
Sylvanus
11,035
480
45
2
0
452,310
9
L
Anubis
10,097
439
111
5
0
333,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role