Player Matchup

Geb
Geb
Lensty-
Geb
Level 74
God Stats
1W - 0L
1,319 SR
Queue Stats
4W - 10L
1,092 Elo+
Party 3
Apollo
Apollo
RadioUniverse
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,293 Elo+
Party 1
Nike
Nike
Rose_Taiji3718
Nike
Level 46
God Stats
8W - 7L
1,385 SR
Queue Stats
203W - 237L
1,310 Elo+
Solo
Mercury
Mercury
ScarletSpyderr
Mercury
Level 72
God Stats
18W - 13L
1,489 SR
Queue Stats
256W - 290L
1,277 Elo+
Party 1
Zeus
Zeus
rams140
Zeus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,250 Elo+
Party 3
Team Averages
Level 57
1,439 SR
1,244 Elo+

VS

Team Averages
Level 87
1,492 SR
1,439 Elo+
Gilgamesh
Gilgamesh
FidelCashFlo753
Gilgamesh
Level 52
God Stats
5W - 6L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 4
Loki
Loki
MrBigShot100
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,326 Elo+
Solo
Yu Huang
Yu Huang
YungGeeb
Yu Huang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 4
Atlas
Atlas
osoLMF
Atlas
Level 89
God Stats
10W - 5L
1,531 SR
Queue Stats
80W - 88L
1,445 Elo+
Party 2
Skadi
Skadi
zZkaShGod--
Skadi
Level 109
God Stats
0W - 1L
1,431 SR
Queue Stats
77W - 52L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
4 / 3 / 7
9,024
501
9,301
19,111
15,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 2
7,749
431
5,313
13,684
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 3
10,259
570
8,032
10,885
7,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 3 / 4
8,326
463
6,199
11,701
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
rams140
Zeus
16
9 / 3 / 3
10,149
564
12,139
8,058
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FidelCashFlo753
Gilgamesh
12
2 / 7 / 0
7,725
429
1,957
10,310
4,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
6 / 5 / 2
8,960
498
6,681
12,480
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
YungGeeb
Yu Huang
13
2 / 6 / 1
8,477
471
4,394
10,333
3,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
osoLMF
Atlas
13
1 / 1 / 7
8,306
461
6,587
14,176
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 6 / 3
8,245
458
17,537
11,046
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
25
Kills
15
16
Deaths
25
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FidelCashFlo753
Gilgamesh
2
7
0
0.29
W
Geb
4
3
7
2.5
L
6
5
2
1.4
W
2
6
2
0.5
W
7
1
3
8.5
W
3
3
4
1.67
L
Yu Huang
YungGeeb
Yu Huang
2
6
1
0.42
L
Atlas
osoLMF
Atlas
1
1
7
4.5
W
Zeus
rams140
Zeus
9
3
3
3.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,984
Damage
37,156
63,439
Taken
58,345
34,262
Mitigated
28,638
14,490
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FidelCashFlo753
Gilgamesh
1,957
193
0
655
10,310
4,629
647
2,530
7,780
0
32,540
W
Geb
9,301
1,260
2,329
6,834
19,111
15,283
30
4,118
14,993
32,953
0
L
6,681
2,085
0
2,561
12,480
5,089
0
4,949
7,531
0
28,546
W
5,313
3,002
0
1,362
13,684
4,906
1,049
1,926
11,758
0
33,074
W
8,032
687
0
750
10,885
7,515
852
829
10,056
8,844
58,149
W
6,199
3,014
0
2,799
11,701
3,577
0
1,261
10,440
0
47,980
L
Yu Huang
YungGeeb
Yu Huang
4,394
188
0
985
10,333
3,209
966
4,429
5,904
40,987
0
L
Atlas
osoLMF
Atlas
6,587
2,498
0
5,003
14,176
12,110
0
6,374
7,802
25,624
0
W
Zeus
rams140
Zeus
12,139
1,356
0
416
8,058
2,981
1,561
2,847
5,211
67,061
0
L
17,537
5,785
0
416
11,046
3,601
0
4,285
6,761
0
55,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
41,713
395
Minions Killed
302
0
Camps Cleared
0
1,765,801
Distance Traveled
1,568,953
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,725
429
54
3
0
296,460
0
W
Geb
9,024
501
20
1
0
340,564
1
L
Loki
8,960
498
57
3
0
325,128
0
W
Apollo
7,749
431
67
4
0
335,120
0
W
Nike
10,259
570
110
6
0
357,083
3
W
Mercury
8,326
463
79
4
0
403,841
0
L
Yu Huang
8,477
471
79
4
0
306,909
1
L
Atlas
8,306
461
30
2
0
315,350
0
W
Zeus
10,149
564
119
7
0
329,193
1
L
Skadi
8,245
458
82
5
0
325,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role