Player Matchup

Ymir
Ymir
BNAVO4
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,311 Elo+
Party 2
Susano
Susano
LordPrettyElvis
Susano
Level 126
God Stats
7W - 10L
1,511 SR
Queue Stats
21W - 33L
1,377 Elo+
Party 2
Scylla
Scylla
SaltyColt960619
Scylla
Level 114
God Stats
2W - 1L
1,310 SR
Queue Stats
79W - 80L
1,469 Elo+
Party 2
Chronos
Chronos
Sn3akySquirr3l1
Chronos
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 56L
1,311 Elo+
Party 2
Neith
Neith
thActions
Neith
Level 23
God Stats
19W - 17L
1,577 SR
Queue Stats
31W - 39L
1,489 Elo+
Party 2
Team Averages
Level 98
1,480 SR
1,391 Elo+

VS

Team Averages
Level 29
1,457 SR
1,209 Elo+
Ymir
Ymir
Kxmpachii
Ymir
Level 5
God Stats
0W - 2L
1,646 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MicroVon Von247
Nu Wa
Level 8
God Stats
2W - 7L
1,465 SR
Queue Stats
8W - 27L
996 Elo+
Party 1
Hachiman
Hachiman
Obsyx
Hachiman
Level 62
God Stats
7W - 7L
1,391 SR
Queue Stats
31W - 43L
933 Elo+
Party 1
Sun Wukong
Sun Wukong
TheAkkatsuki
Sun Wukong
Level 7
God Stats
2W - 7L
1,391 SR
Queue Stats
3W - 13L
1,255 Elo+
Party 1
Osiris
Osiris
Vlone KTB
Osiris
Level 63
God Stats
1W - 7L
1,391 SR
Queue Stats
16W - 35L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BNAVO4
Ymir
16
6 / 4 / 22
10,468
872
6,903
16,064
14,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
14 / 4 / 12
10,721
893
13,465
11,230
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 1 / 19
9,958
830
12,796
5,940
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 1 / 18
10,761
897
13,494
9,928
4,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
thActions
Neith
17
4 / 1 / 15
9,802
817
13,697
7,662
3,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 11 / 2
7,176
598
2,531
16,451
9,951
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 6 / 2
7,116
593
3,958
7,662
2,496
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Obsyx
Hachiman
16
3 / 6 / 2
8,795
733
7,223
12,584
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
TheAkkatsuki
Sun Wukong
13
1 / 10 / 4
7,999
667
7,094
17,207
12,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
Vlone KTB
Osiris
17
5 / 6 / 4
10,428
869
7,225
16,154
14,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
39
Kills
9
11
Deaths
39
86
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
BNAVO4
Ymir
6
4
22
4.25
L
Ymir
0
11
2
0.09
W
14
4
12
5
L
0
6
2
0.17
L
Hachiman
Obsyx
Hachiman
3
6
2
0.67
W
5
1
19
14.5
W
10
1
18
19
L
Sun Wukong
TheAkkatsuki
Sun Wukong
1
10
4
0.3
L
Osiris
Vlone KTB
Osiris
5
6
4
1.17
W
Neith
thActions
Neith
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,355
Damage
28,031
50,824
Taken
70,058
31,661
Mitigated
43,147
12,157
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BNAVO4
Ymir
6,903
976
402
3,542
16,064
14,376
1,096
1,152
14,912
15,826
0
L
Ymir
2,531
327
0
0
16,451
9,951
0
6,925
9,383
4,747
0
W
13,465
4,321
0
1,336
11,230
7,494
259
1,124
10,106
0
30,861
L
3,958
1,611
0
201
7,662
2,496
0
3,417
4,197
9,884
0
L
Hachiman
Obsyx
Hachiman
7,223
3,281
0
1,847
12,584
4,299
0
4,968
7,512
0
34,735
W
12,796
1,636
0
572
5,940
2,306
729
1,092
4,848
33,172
0
W
13,494
6,162
0
2,176
9,928
4,243
2,085
1,205
8,723
43,627
0
L
Sun Wukong
TheAkkatsuki
Sun Wukong
7,094
1,279
0
224
17,207
12,065
0
9,780
7,234
0
14,517
L
Osiris
Vlone KTB
Osiris
7,225
3,034
0
1,741
16,154
14,336
0
8,103
7,887
0
28,272
W
Neith
thActions
Neith
13,697
8,375
0
4,129
7,662
3,242
3,160
1,916
5,746
0
41,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,710
Gold Earned
41,514
222
Minions Killed
142
0
Camps Cleared
0
1,158,249
Distance Traveled
955,123
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,468
872
18
2
0
218,396
0
L
Ymir
7,176
598
1
0
0
172,493
0
W
Susano
10,721
893
30
3
0
270,640
1
L
Nu Wa
7,116
593
13
1
0
154,067
1
L
Hachiman
8,795
733
64
5
0
199,928
0
W
Scylla
9,958
830
53
4
0
247,527
0
W
Chronos
10,761
897
64
5
0
218,762
1
L
Sun Wukong
7,999
667
18
2
0
211,203
0
L
Osiris
10,428
869
46
4
0
217,432
0
W
Neith
9,802
817
57
5
0
202,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role