Player Matchup

Bacchus
Bacchus
LulJakoy_Sama
Bacchus
Level 82
God Stats
1W - 2L
1,284 SR
Queue Stats
102W - 127L
1,404 Elo+
Party 1
Da Ji
Da Ji
MFCrisp
Da Ji
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 90L
1,413 Elo+
Solo
Hades
Hades
mr_slow234
Hades
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
rushore21
Kukulkan
Level 61
God Stats
5W - 2L
1,372 SR
Queue Stats
216W - 205L
1,359 Elo+
Solo
Shiva
Shiva
xavy112
Shiva
Level 66
God Stats
23W - 25L
1,458 SR
Queue Stats
80W - 104L
1,357 Elo+
Party 1
Team Averages
Level 65
1,423 SR
1,395 Elo+

VS

Team Averages
Level 87
1,444 SR
1,383 Elo+
Set
Set
B_HelSinG
Set
Level 155
God Stats
1W - 4L
1,251 SR
Queue Stats
229W - 237L
1,379 Elo+
Solo
Bacchus
Bacchus
CherryBobble
Bacchus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
IEM dedd
Chiron
Level 64
God Stats
10W - 10L
1,283 SR
Queue Stats
270W - 314L
1,306 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Synistershorts
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 9L
1,337 Elo+
Solo
Loki
Loki
ximux10
Loki
Level 60
God Stats
9W - 13L
1,673 SR
Queue Stats
93W - 85L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 1 / 6
6,090
609
4,704
8,188
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
MFCrisp
Da Ji
9
3 / 1 / 2
5,604
560
2,803
6,680
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
10
5 / 1 / 2
5,809
581
5,205
5,009
1,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
rushore21
Kukulkan
11
1 / 3 / 1
6,304
630
1,466
6,224
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
xavy112
Shiva
12
4 / 0 / 0
6,971
697
5,746
5,635
5,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,257
526
1,743
8,886
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
CherryBobble
Bacchus
6
0 / 4 / 2
4,811
481
2,644
7,964
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
IEM dedd
Chiron
8
0 / 4 / 1
4,637
464
3,640
7,748
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Synistershorts
Morgan Le Fay
11
4 / 2 / 0
6,218
622
3,578
4,686
1,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
ximux10
Loki
9
2 / 1 / 1
5,675
568
2,831
5,533
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Bacchus
CherryBobble
Bacchus
0
4
2
0.25
L
Chiron
IEM dedd
Chiron
0
4
1
0.13
W
Bacchus
1
1
6
4
W
Da Ji
MFCrisp
Da Ji
3
1
2
4
L
Morgan Le Fay
Synistershorts
Morgan Le Fay
4
2
0
2
W
Hades
5
1
2
6
W
Kukulkan
rushore21
Kukulkan
1
3
1
0.5
W
Shiva
xavy112
Shiva
4
0
0
4
L
Loki
ximux10
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,924
Damage
14,436
31,736
Taken
34,817
18,427
Mitigated
12,964
8,705
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,743
1,071
0
1,341
8,886
2,979
0
402
8,484
0
24,367
L
Bacchus
CherryBobble
Bacchus
2,644
293
102
1,343
7,964
4,778
0
5,076
2,888
4,875
0
L
Chiron
IEM dedd
Chiron
3,640
1,130
284
3,302
7,748
1,955
30
4,263
3,461
0
24,792
W
Bacchus
4,704
751
299
2,275
8,188
6,330
294
1,028
7,160
19,695
0
W
Da Ji
MFCrisp
Da Ji
2,803
642
0
2,032
6,680
2,156
0
856
5,824
0
17,620
L
Morgan Le Fay
Synistershorts
Morgan Le Fay
3,578
596
0
1,427
4,686
1,618
0
866
3,820
27,802
0
W
Hades
5,205
476
515
2,045
5,009
1,898
431
1,562
3,447
22,272
0
W
Kukulkan
rushore21
Kukulkan
1,466
161
0
1,464
6,224
2,072
0
2,776
3,448
34,537
0
W
Shiva
xavy112
Shiva
5,746
1,444
0
75
5,635
5,971
479
0
5,635
3,511
30,337
L
Loki
ximux10
Loki
2,831
684
0
1,371
5,533
1,634
0
1,279
4,254
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
26,598
254
Minions Killed
219
0
Camps Cleared
0
1,060,738
Distance Traveled
950,549
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,257
526
51
5
0
152,325
0
L
Bacchus
4,811
481
3
0
0
184,054
2
L
Chiron
4,637
464
47
5
0
180,436
0
W
Bacchus
6,090
609
24
2
0
192,797
0
W
Da Ji
5,604
560
34
3
0
235,081
1
L
Morgan Le Fay
6,218
622
55
6
0
176,044
0
W
Hades
5,809
581
48
5
0
196,767
0
W
Kukulkan
6,304
630
74
7
0
212,557
0
W
Shiva
6,971
697
74
7
0
223,536
0
L
Loki
5,675
568
63
6
0
257,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role