Player Matchup

Vamana
Vamana
AventusVito
Vamana
Level 34
God Stats
16W - 6L
1,731 SR
Queue Stats
49W - 54L
1,468 Elo+
Party 1
Erlang Shen
Erlang Shen
FelixEhlers
Erlang Shen
Level 23
God Stats
0W - 5L
1,135 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 1
Freya
Freya
Szap0
Freya
Level 96
God Stats
1W - 1L
1,707 SR
Queue Stats
111W - 109L
1,500 Elo+
Party 2
Chernobog
Chernobog
derg347
Chernobog
Level 68
God Stats
14W - 16L
1,444 SR
Queue Stats
106W - 108L
1,507 Elo+
Party 2
Ymir
Ymir
hSuna
Ymir
Level 68
God Stats
1W - 2L
1,259 SR
Queue Stats
30W - 16L
1,593 Elo+
Party 1
Team Averages
Level 58
1,455 SR
1,518 Elo+

VS

Team Averages
Level 81
1,680 SR
1,646 Elo+
He Bo
He Bo
Bendii
He Bo
Level 119
God Stats
4W - 0L
1,935 SR
Queue Stats
151W - 102L
1,679 Elo+
Party 3
Ullr
Ullr
Giaulins
Ullr
Level 99
God Stats
24W - 7L
1,698 SR
Queue Stats
126W - 136L
1,513 Elo+
Solo
Sol
Sol
Synergy38
Sol
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 47L
1,724 Elo+
Party 3
Bellona
Bellona
TostyTheMighty
Bellona
Level 123
God Stats
5W - 1L
1,917 SR
Queue Stats
321W - 170L
1,685 Elo+
Party 3
Atlas
Atlas
YeeeahBoiiii
Atlas
Level 28
God Stats
2W - 2L
1,352 SR
Queue Stats
18W - 12L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 7 / 0
4,518
452
2,158
8,407
4,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
FelixEhlers
Erlang Shen
11
6 / 5 / 1
7,086
709
9,237
10,395
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Szap0
Freya
8
1 / 6 / 1
5,023
502
3,463
8,535
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
derg347
Chernobog
10
0 / 2 / 1
5,489
549
2,329
5,820
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
hSuna
Ymir
2
0 / 3 / 2
4,012
401
866
2,502
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bendii
He Bo
13
6 / 1 / 3
7,479
748
8,420
5,504
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
11
6 / 3 / 0
6,901
690
6,625
7,953
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
7,308
731
3,534
3,762
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
7 / 1 / 2
7,276
728
7,200
7,156
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 8
5,818
582
2,505
7,831
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
23
23
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
7
0
0
W
He Bo
Bendii
He Bo
6
1
3
7.5
L
Erlang Shen
FelixEhlers
Erlang Shen
6
5
1
1.3
W
Ullr
6
3
0
2
W
4
1
0
4
L
Freya
Szap0
Freya
1
6
1
0.25
W
7
1
2
8
W
0
2
8
2
L
Chernobog
derg347
Chernobog
0
2
1
0.25
L
Ymir
hSuna
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
28,284
35,659
Taken
32,206
15,583
Mitigated
16,359
6,805
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,158
953
0
690
8,407
4,088
0
1,398
7,009
0
18,606
W
He Bo
Bendii
He Bo
8,420
1,048
0
2,528
5,504
1,681
0
530
4,974
48,087
0
L
Erlang Shen
FelixEhlers
Erlang Shen
9,237
4,797
0
2,719
10,395
6,734
0
4,247
6,148
0
39,495
W
Ullr
6,625
3,295
0
1,913
7,953
2,665
819
1,228
6,725
0
35,907
W
3,534
2,173
0
2,442
3,762
886
718
372
3,390
39,780
0
L
Freya
Szap0
Freya
3,463
1,712
0
1,591
8,535
2,340
0
3,870
4,665
18,361
0
W
7,200
2,618
0
2,473
7,156
7,155
148
61
7,095
0
42,814
W
2,505
1,046
0
1,801
7,831
3,972
0
2,138
5,693
9,355
0
L
Chernobog
derg347
Chernobog
2,329
1,087
0
1,535
5,820
1,683
0
4,880
940
0
24,925
L
Ymir
hSuna
Ymir
866
544
0
270
2,502
738
0
64
2,438
2,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
34,782
197
Minions Killed
347
0
Camps Cleared
0
988,395
Distance Traveled
1,103,733
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,518
452
35
4
0
214,412
2
W
He Bo
7,479
748
80
8
0
241,289
5
L
Erlang Shen
7,086
709
74
7
0
236,775
2
W
Ullr
6,901
690
69
7
0
220,595
3
W
Sol
7,308
731
91
9
0
200,099
2
L
Freya
5,023
502
31
3
0
188,726
4
W
Bellona
7,276
728
91
9
0
233,846
6
W
Atlas
5,818
582
16
2
0
207,904
1
L
Chernobog
5,489
549
54
5
0
188,391
4
L
Ymir
4,012
401
3
0
0
160,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role