Player Matchup

Ymir
Ymir
DopeasCheese
Ymir
Level 101
God Stats
4W - 0L
1,824 SR
Queue Stats
164W - 191L
1,408 Elo+
Party 2
Skadi
Skadi
Grimlyn3351
Skadi
Level 109
God Stats
4W - 3L
1,594 SR
Queue Stats
536W - 608L
1,384 Elo+
Solo
Da Ji
Da Ji
NotBogg
Da Ji
Level 64
God Stats
4W - 2L
1,699 SR
Queue Stats
142W - 156L
1,335 Elo+
Party 2
Merlin
Merlin
Toddofwar07
Merlin
Level 111
God Stats
7W - 12L
1,530 SR
Queue Stats
258W - 312L
1,373 Elo+
Party 1
Mulan
Mulan
xXMr_McGriddleXx
Mulan
Level 69
God Stats
5W - 10L
1,462 SR
Queue Stats
18W - 39L
1,323 Elo+
Party 1
Team Averages
Level 91
1,622 SR
1,365 Elo+

VS

Team Averages
Level 62
1,423 SR
1,437 Elo+
Nemesis
Nemesis
E-GirIDestroyer
Nemesis
Level 10
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 3L
1,605 Elo+
Party 3
Pele
Pele
TonyNash2423
Pele
Level 87
God Stats
6W - 14L
1,378 SR
Queue Stats
22W - 37L
1,356 Elo+
Solo
Neith
Neith
parker9988
Neith
Level 105
God Stats
10W - 12L
1,462 SR
Queue Stats
212W - 215L
1,313 Elo+
Party 3
Thanatos
Thanatos
psychedelic_void
Thanatos
Level 4
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
skydiction
King Arthur
Level 102
God Stats
11W - 12L
1,339 SR
Queue Stats
152W - 172L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,876
534
3,417
6,816
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 2 / 0
6,251
568
5,233
5,681
1,553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
NotBogg
Da Ji
11
6 / 1 / 3
6,530
594
3,175
6,839
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
2 / 0 / 8
5,823
529
2,684
3,011
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
10 / 0 / 5
6,736
612
8,522
6,602
3,145
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,395
400
1,942
5,368
847
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,803
437
2,235
7,622
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
9
2 / 3 / 0
5,635
512
5,941
7,729
1,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 10 / 1
4,386
399
1,750
7,949
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
skydiction
King Arthur
7
0 / 7 / 0
4,784
435
3,344
9,290
2,685
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
25
Kills
2
3
Deaths
26
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
5
1
0.1
W
6
2
0
3
W
Da Ji
NotBogg
Da Ji
6
1
3
7.5
W
Merlin
2
0
8
6
L
0
1
0
0
L
Neith
2
3
0
0.67
L
0
10
1
0.05
L
King Arthur
skydiction
King Arthur
0
7
0
0
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
15,212
28,949
Taken
37,958
12,606
Mitigated
8,881
8,849
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,417
1,013
194
2,187
6,816
4,421
29
0
6,816
12,788
0
L
1,942
826
0
432
5,368
847
47
522
4,846
0
7,894
W
5,233
1,787
0
1,110
5,681
1,553
0
0
5,681
0
34,810
W
Da Ji
NotBogg
Da Ji
3,175
510
70
3,336
6,839
2,656
88
0
6,839
0
34,927
W
Merlin
2,684
224
0
570
3,011
831
429
0
3,011
24,724
0
L
2,235
321
0
3,404
7,622
1,911
0
2,043
5,579
0
22,168
L
Neith
5,941
1,783
0
3,007
7,729
1,755
650
732
6,997
0
30,897
L
1,750
889
0
1,283
7,949
1,683
0
1,931
6,018
0
7,786
L
King Arthur
skydiction
King Arthur
3,344
576
62
986
9,290
2,685
0
873
8,417
0
19,812
W
8,522
873
64
1,318
6,602
3,145
0
0
6,602
0
26,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
24,003
243
Minions Killed
148
0
Camps Cleared
0
1,100,554
Distance Traveled
1,041,865
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,876
534
24
2
0
215,740
1
L
Nemesis
4,395
400
16
1
0
186,370
0
W
Skadi
6,251
568
58
5
0
200,573
1
W
Da Ji
6,530
594
71
6
0
242,317
1
W
Merlin
5,823
529
43
4
0
207,890
0
L
Pele
4,803
437
37
3
0
232,428
3
L
Neith
5,635
512
47
4
0
214,159
3
L
Thanatos
4,386
399
10
1
0
195,877
1
L
King Arthur
4,784
435
38
3
0
213,031
0
W
Mulan
6,736
612
47
4
0
234,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role