Player Matchup

Thanatos
Thanatos
DomesticCabbage
Thanatos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 60L
1,631 Elo+
Party 1
Mulan
Mulan
KingArmando
Mulan
Level 46
God Stats
48W - 37L
1,640 SR
Queue Stats
166W - 173L
1,521 Elo+
Party 3
Vulcan
Vulcan
Mytha1
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,662 Elo+
Party 1
Skadi
Skadi
byvorax
Skadi
Level 48
God Stats
12W - 6L
1,561 SR
Queue Stats
44W - 49L
1,505 Elo+
Party 3
Achilles
Achilles
vfaa-2
Achilles
Level 67
God Stats
16W - 19L
1,445 SR
Queue Stats
213W - 219L
1,491 Elo+
Party 3
Team Averages
Level 47
1,529 SR
1,562 Elo+

VS

Team Averages
Level 91
1,528 SR
1,513 Elo+
Fenrir
Fenrir
Anahata
Fenrir
Level 112
God Stats
3W - 1L
1,560 SR
Queue Stats
26W - 29L
1,498 Elo+
Party 2
Hercules
Hercules
CoreApathy
Hercules
Level 116
God Stats
4W - 5L
1,477 SR
Queue Stats
153W - 126L
1,656 Elo+
Party 2
Baron Samedi
Baron Samedi
Excaliber229
Baron Samedi
Level 129
God Stats
2W - 0L
1,727 SR
Queue Stats
11W - 13L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
Grimmjaw629
Hou Yi
Level 49
God Stats
11W - 6L
1,633 SR
Queue Stats
21W - 14L
1,538 Elo+
Party 2
Ra
Ra
seanyboi0311
Ra
Level 47
God Stats
3W - 5L
1,242 SR
Queue Stats
102W - 115L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
6 / 8 / 5
12,083
483
9,812
19,889
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 5 / 3
10,884
435
8,207
16,263
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Mytha1
Vulcan
18
4 / 6 / 2
12,112
484
15,080
14,968
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
byvorax
Skadi
18
1 / 5 / 4
10,966
439
11,219
12,192
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
vfaa-2
Achilles
16
3 / 8 / 3
10,525
421
6,489
18,252
17,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anahata
Fenrir
19
7 / 6 / 7
13,120
525
14,640
24,003
11,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
CoreApathy
Hercules
20
8 / 1 / 9
14,283
571
11,960
25,229
23,666
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Excaliber229
Baron Samedi
18
5 / 1 / 10
13,189
528
12,410
14,127
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
20
8 / 3 / 6
13,416
537
12,526
14,912
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 2
14,205
568
8,485
9,727
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
14
Kills
32
32
Deaths
14
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anahata
Fenrir
7
6
7
1.75
W
Hercules
CoreApathy
Hercules
8
1
9
12.5
L
Thanatos
6
8
5
1.06
W
Baron Samedi
Excaliber229
Baron Samedi
5
1
10
10
W
Hou Yi
8
3
6
3.67
L
0
5
3
0.3
L
Vulcan
Mytha1
Vulcan
4
6
2
0.83
L
Skadi
byvorax
Skadi
1
5
4
0.6
W
4
3
2
1.67
L
Achilles
vfaa-2
Achilles
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,807
Damage
60,021
81,564
Taken
87,998
48,120
Mitigated
61,522
20,212
Healing
32,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anahata
Fenrir
14,640
2,865
0
6,196
24,003
11,914
1,664
5,664
18,263
0
85,872
W
Hercules
CoreApathy
Hercules
11,960
4,239
0
6,844
25,229
23,666
908
2,745
22,137
0
74,857
L
Thanatos
9,812
1,643
0
12,969
19,889
8,236
0
3,669
16,220
0
71,658
W
Baron Samedi
Excaliber229
Baron Samedi
12,410
1,281
948
5,258
14,127
16,526
980
1,825
12,266
35,228
3,660
W
Hou Yi
12,526
7,107
0
6,343
14,912
5,441
996
1,151
13,761
0
84,864
L
8,207
1,925
0
3,830
16,263
14,020
0
4,110
12,153
0
65,933
L
Vulcan
Mytha1
Vulcan
15,080
3,788
0
735
14,968
5,239
245
4,752
10,216
96,581
0
L
Skadi
byvorax
Skadi
11,219
3,441
99
1,479
12,192
3,569
784
3,531
8,661
0
87,751
W
8,485
836
2,975
3,630
9,727
3,975
1,513
3,695
5,943
123,372
0
L
Achilles
vfaa-2
Achilles
6,489
1,723
0
1,100
18,252
17,056
537
4,490
13,762
0
35,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
68,213
635
Minions Killed
591
0
Camps Cleared
0
2,306,832
Distance Traveled
2,329,809
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,120
525
104
4
0
472,740
1
W
Hercules
14,283
571
126
5
0
474,268
7
L
Thanatos
12,083
483
109
4
0
475,572
4
W
Baron Samedi
13,189
528
27
1
0
425,649
1
W
Hou Yi
13,416
537
118
5
0
445,354
2
L
Mulan
10,884
435
166
7
0
458,587
0
L
Vulcan
12,112
484
168
7
0
450,694
4
L
Skadi
10,966
439
143
6
0
473,249
3
W
Ra
14,205
568
216
9
0
511,798
7
L
Achilles
10,525
421
49
2
0
448,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role