Player Matchup

Thoth
Thoth
FlatpackFlapjack
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jocajola
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Party 1
Bastet
Bastet
Lanior123
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Party 1
Tyr
Tyr
Rothair
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Nox
Nox
wishmkr
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,291 Elo+

VS

Team Averages
Level 99
1,513 SR
1,491 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Algammnon
Arachne
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Rânubis
Anubis
Level 158
God Stats
181W - 130L
1,531 SR
Queue Stats
454W - 438L
1,436 Elo+
Party 3
Da Ji
Da Ji
WickedAngel97
Da Ji
Level 64
God Stats
159W - 131L
1,535 SR
Queue Stats
409W - 363L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 3
9,152
1,017
3,314
14,340
2,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Jocajola
Morgan Le Fay
15
4 / 8 / 2
10,260
1,140
8,107
14,871
2,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Lanior123
Bastet
15
1 / 11 / 4
9,652
1,072
13,467
19,547
3,782
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Tyr
15
3 / 5 / 3
10,453
1,161
8,990
20,058
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
15
0 / 13 / 3
8,893
988
5,545
19,300
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
21 / 0 / 16
13,672
1,519
33,265
10,283
4,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
 
Bacchus
18
3 / 0 / 30
11,644
1,294
6,201
10,459
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Algammnon
Arachne
17
5 / 4 / 19
10,280
1,142
7,920
9,193
3,302
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Rânubis
Anubis
19
7 / 1 / 30
12,759
1,418
22,729
10,418
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 3 / 14
11,457
1,273
12,348
8,432
3,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
156
8
Kills
47
47
Deaths
8
15
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
21
0
16
29
W
Bacchus
 
Bacchus
3
0
30
18
W
Arachne
Algammnon
Arachne
5
4
19
3.63
L
0
10
3
0.15
L
Morgan Le Fay
Jocajola
Morgan Le Fay
4
8
2
0.63
L
Bastet
Lanior123
Bastet
1
11
4
0.27
L
Tyr
3
5
3
0.9
W
Anubis
Rânubis
Anubis
7
1
30
22
W
11
3
14
6
L
Nox
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
82,463
88,116
Taken
48,785
29,944
Mitigated
31,001
3,961
Healing
21,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
33,265
3,787
4,611
7,024
10,283
4,522
0
2,608
7,521
47,035
0
W
Bacchus
 
Bacchus
6,201
691
560
1,825
10,459
14,461
0
4,350
5,896
14,680
0
W
Arachne
Algammnon
Arachne
7,920
6,117
0
1,973
9,193
3,302
0
4,331
4,753
0
13,440
L
3,314
949
0
0
14,340
2,699
0
9,214
4,998
13,309
0
L
Morgan Le Fay
Jocajola
Morgan Le Fay
8,107
820
0
566
14,871
2,953
0
12,350
2,275
25,888
0
L
Bastet
Lanior123
Bastet
13,467
2,119
0
953
19,547
3,782
0
14,274
5,083
0
19,811
L
Tyr
8,990
1,612
0
2,337
20,058
15,971
0
10,921
8,905
5,740
29,537
W
Anubis
Rânubis
Anubis
22,729
1,099
251
5,359
10,418
4,943
0
3,118
7,113
58,145
0
W
12,348
3,764
0
79
8,432
3,773
0
3,885
4,205
0
15,899
L
Nox
5,545
151
0
105
19,300
4,539
0
14,465
4,660
11,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
59,812
152
Minions Killed
185
3
Camps Cleared
10
827,048
Distance Traveled
908,743
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,672
1,519
34
4
2
191,508
3
W
Bacchus
11,644
1,294
18
2
0
173,559
1
W
Arachne
10,280
1,142
19
2
1
188,991
0
L
Thoth
9,152
1,017
17
2
0
122,883
0
L
Morgan Le Fay
10,260
1,140
33
4
0
166,997
0
L
Bastet
9,652
1,072
13
1
1
188,256
2
L
Tyr
10,453
1,161
74
8
1
204,369
1
W
Anubis
12,759
1,418
110
12
5
162,082
3
W
Da Ji
11,457
1,273
4
0
2
192,603
0
L
Nox
8,893
988
15
2
1
144,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role