Player Matchup

Achilles
Achilles
DannyDinger14
Achilles
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 173L
1,453 Elo+
Party 1
Ra
Ra
MiamiV666
Ra
Level 19
God Stats
5W - 9L
1,471 SR
Queue Stats
117W - 144L
1,423 Elo+
Party 3
Bacchus
Bacchus
ReD_KB_2498
Bacchus
Level 40
God Stats
2W - 6L
1,643 SR
Queue Stats
139W - 161L
1,385 Elo+
Party 1
Anubis
Anubis
XbviceX123
Anubis
Level 32
God Stats
4W - 9L
1,275 SR
Queue Stats
198W - 226L
1,385 Elo+
Party 3
Cernunnos
Cernunnos
bish22957
Cernunnos
Level 63
God Stats
36W - 39L
1,512 SR
Queue Stats
405W - 440L
1,444 Elo+
Party 1
Team Averages
Level 39
1,480 SR
1,418 Elo+

VS

Team Averages
Level 91
1,541 SR
1,556 Elo+
Poseidon
Poseidon
ARYUUniv3rse
Poseidon
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 140L
1,427 Elo+
Party 2
Cerberus
Cerberus
BIameJungle
Cerberus
Level 158
God Stats
1W - 0L
1,592 SR
Queue Stats
175W - 173L
1,603 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Foot Sniffen
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,390 Elo+
Party 2
Atlas
Atlas
IVIoak
Atlas
Level 47
God Stats
2W - 1L
1,774 SR
Queue Stats
5W - 6L
1,697 Elo+
Party 4
Ravana
Ravana
Ocean of Hades
Ravana
Level 159
God Stats
1W - 2L
1,339 SR
Queue Stats
30W - 16L
1,663 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DannyDinger14
Achilles
18
6 / 7 / 1
11,568
463
13,446
24,247
12,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 11 / 0
10,144
406
6,336
19,632
7,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ReD_KB_2498
Bacchus
15
1 / 2 / 3
9,905
396
8,275
16,615
24,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
XbviceX123
Anubis
17
1 / 6 / 5
10,884
435
10,696
14,911
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
bish22957
Cernunnos
16
2 / 6 / 3
10,097
404
10,189
17,503
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARYUUniv3rse
Poseidon
20
8 / 0 / 7
14,786
591
15,589
10,245
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BIameJungle
Cerberus
20
7 / 4 / 9
13,774
551
15,454
33,344
33,755
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Foot Sniffen
Morgan Le Fay
20
1 / 4 / 3
12,887
515
11,210
16,887
7,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
IVIoak
Atlas
17
1 / 1 / 8
12,059
482
7,326
15,984
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
15 / 1 / 6
15,591
624
22,709
14,030
7,383
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
32
32
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ARYUUniv3rse
Poseidon
8
0
7
11.5
W
Cerberus
BIameJungle
Cerberus
7
4
9
2.88
L
Achilles
DannyDinger14
Achilles
6
7
1
0.93
W
Morgan Le Fay
Foot Sniffen
Morgan Le Fay
1
4
3
0.63
W
Atlas
IVIoak
Atlas
1
1
8
5
L
0
11
0
0
W
15
1
6
18
L
Bacchus
ReD_KB_2498
Bacchus
1
2
3
1.25
L
Anubis
XbviceX123
Anubis
1
6
5
0.58
L
Cernunnos
bish22957
Cernunnos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,942
Damage
72,288
92,908
Taken
90,490
55,382
Mitigated
73,197
14,744
Healing
26,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ARYUUniv3rse
Poseidon
15,589
2,240
327
3,840
10,245
4,619
1,634
3,901
6,344
131,242
0
W
Cerberus
BIameJungle
Cerberus
15,454
1,058
0
8,039
33,344
33,755
808
9,045
24,299
77,465
0
L
Achilles
DannyDinger14
Achilles
13,446
6,217
0
2,876
24,247
12,149
798
12,243
12,004
0
72,600
W
Morgan Le Fay
Foot Sniffen
Morgan Le Fay
11,210
706
278
6,786
16,887
7,995
1,436
5,382
11,505
103,725
0
W
Atlas
IVIoak
Atlas
7,326
2,536
426
2,616
15,984
19,445
967
5,379
10,605
25,485
0
L
6,336
472
0
3,063
19,632
7,602
1,052
12,325
7,307
69,475
0
W
22,709
6,182
0
3,793
14,030
7,383
5,395
2,232
11,798
0
134,585
L
Bacchus
ReD_KB_2498
Bacchus
8,275
1,238
0
3,720
16,615
24,657
279
9,565
7,050
32,985
0
L
Anubis
XbviceX123
Anubis
10,696
718
0
141
14,911
5,202
1,065
7,064
7,847
68,114
0
L
Cernunnos
bish22957
Cernunnos
10,189
4,167
0
4,944
17,503
5,772
407
8,382
9,121
0
74,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,598
Gold Earned
69,097
541
Minions Killed
698
0
Camps Cleared
0
2,033,605
Distance Traveled
2,467,244
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,786
591
194
8
0
503,739
1
W
Cerberus
13,774
551
151
6
0
440,611
6
L
Achilles
11,568
463
117
5
0
437,246
4
W
Morgan Le Fay
12,887
515
163
7
0
456,540
3
W
Atlas
12,059
482
31
1
0
496,314
3
L
Ra
10,144
406
128
5
0
360,588
0
W
Ravana
15,591
624
159
6
0
570,040
0
L
Bacchus
9,905
396
41
2
0
422,472
4
L
Anubis
10,884
435
114
5
0
391,721
0
L
Cernunnos
10,097
404
141
6
0
421,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role