Player Matchup

Loki
Loki
Asmodues
Loki
Level 48
God Stats
2W - 5L
1,241 SR
Queue Stats
65W - 62L
1,398 Elo+
Solo
Bacchus
Bacchus
IEMPOWER
Bacchus
Level 84
God Stats
0W - 3L
1,610 SR
Queue Stats
13W - 14L
1,357 Elo+
Party 3
Gilgamesh
Gilgamesh
MercenarioRJ
Gilgamesh
Level 129
God Stats
3W - 6L
1,073 SR
Queue Stats
145W - 145L
1,379 Elo+
Solo
Cupid
Cupid
XREDZX
Cupid
Level 47
God Stats
2W - 1L
1,567 SR
Queue Stats
4W - 1L
1,696 Elo+
Party 3
Kukulkan
Kukulkan
xImxAxDragon
Kukulkan
Level 68
God Stats
4W - 3L
1,139 SR
Queue Stats
13W - 15L
1,408 Elo+
Solo
Team Averages
Level 75
1,326 SR
1,448 Elo+

VS

Team Averages
Level 61
1,642 SR
1,539 Elo+
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Ippo13
Izanami
Level 59
God Stats
6W - 7L
1,604 SR
Queue Stats
68W - 45L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
Itadakimas4
Gilgamesh
Level 114
God Stats
11W - 5L
1,731 SR
Queue Stats
643W - 682L
1,516 Elo+
Party 2
Cerberus
Cerberus
Quigzerz
Cerberus
Level 26
God Stats
2W - 1L
1,783 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 1
Baron Samedi
Baron Samedi
elreybénon
Baron Samedi
Level 41
God Stats
89W - 57L
1,593 SR
Queue Stats
115W - 91L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 8 / 1
8,513
426
7,269
14,901
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
IEMPOWER
Bacchus
12
1 / 6 / 3
8,080
404
6,775
17,653
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
MercenarioRJ
Gilgamesh
17
1 / 6 / 0
9,859
493
6,539
18,754
13,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
XREDZX
Cupid
11
0 / 4 / 1
6,785
339
6,629
12,228
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xImxAxDragon
Kukulkan
15
2 / 4 / 4
9,180
459
12,808
9,816
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 5 / 8
10,764
538
12,128
9,432
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Ippo13
Izanami
16
6 / 2 / 4
10,440
522
8,175
11,725
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Itadakimas4
Gilgamesh
18
6 / 1 / 10
11,416
571
14,487
18,425
17,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Quigzerz
Cerberus
13
2 / 1 / 13
9,250
463
6,199
11,697
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
elreybénon
Baron Samedi
19
8 / 1 / 4
11,918
596
14,217
11,522
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
9
Kills
28
28
Deaths
10
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
5
8
2
L
Loki
5
8
1
0.69
L
Bacchus
IEMPOWER
Bacchus
1
6
3
0.42
W
Izanami
Ippo13
Izanami
6
2
4
4
W
Gilgamesh
Itadakimas4
Gilgamesh
6
1
10
11
L
Gilgamesh
MercenarioRJ
Gilgamesh
1
6
0
0.17
W
Cerberus
Quigzerz
Cerberus
2
1
13
8.5
L
Cupid
XREDZX
Cupid
0
4
1
0.13
W
Baron Samedi
elreybénon
Baron Samedi
8
1
4
10
L
Kukulkan
xImxAxDragon
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,020
Damage
55,206
73,352
Taken
62,801
40,994
Mitigated
42,349
13,298
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,128
750
0
988
9,432
3,746
769
1,833
7,435
61,696
0
L
Loki
7,269
2,074
0
3,642
14,901
4,084
0
4,746
9,941
0
32,764
L
Bacchus
IEMPOWER
Bacchus
6,775
1,120
0
1,142
17,653
17,675
84
6,215
11,254
26,750
0
W
Izanami
Ippo13
Izanami
8,175
4,914
0
4,938
11,725
4,147
309
4,791
6,081
0
69,066
W
Gilgamesh
Itadakimas4
Gilgamesh
14,487
5,028
0
2,982
18,425
17,420
273
3,919
13,897
0
95,094
L
Gilgamesh
MercenarioRJ
Gilgamesh
6,539
1,718
0
4,131
18,754
13,150
0
10,695
7,992
0
71,484
W
Cerberus
Quigzerz
Cerberus
6,199
328
0
2,261
11,697
11,235
253
4,607
6,684
14,949
0
L
Cupid
XREDZX
Cupid
6,629
2,185
214
3,133
12,228
2,837
502
5,712
6,392
0
28,186
W
Baron Samedi
elreybénon
Baron Samedi
14,217
1,326
1,683
4,446
11,522
5,801
0
3,548
7,856
86,969
0
L
Kukulkan
xImxAxDragon
Kukulkan
12,808
828
0
1,036
9,816
3,248
367
4,379
5,229
59,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
53,788
393
Minions Killed
556
0
Camps Cleared
0
1,822,630
Distance Traveled
1,849,788
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,764
538
114
6
0
357,830
4
L
Loki
8,513
426
48
2
0
342,820
2
L
Bacchus
8,080
404
31
2
0
409,154
4
W
Izanami
10,440
522
131
7
0
368,613
7
W
Gilgamesh
11,416
571
122
6
0
418,876
1
L
Gilgamesh
9,859
493
141
7
0
351,655
9
W
Cerberus
9,250
463
37
2
0
381,715
3
L
Cupid
6,785
339
38
2
0
369,068
0
W
Baron Samedi
11,918
596
152
8
0
322,754
5
L
Kukulkan
9,180
459
135
7
0
349,933
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role