Player Matchup

Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Aloye150
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 43L
1,526 Elo+
Party 3
Kukulkan
Kukulkan
CareFree1
Kukulkan
Level 34
God Stats
2W - 1L
1,322 SR
Queue Stats
58W - 76L
1,473 Elo+
Party 1
Da Ji
Da Ji
FuGeri
Da Ji
Level 158
God Stats
20W - 24L
1,375 SR
Queue Stats
95W - 105L
1,508 Elo+
Party 1
Neith
Neith
WhiskeySeal
Neith
Level 88
God Stats
13W - 13L
1,521 SR
Queue Stats
170W - 134L
1,575 Elo+
Party 3
Team Averages
Level 79
1,444 SR
1,516 Elo+

VS

Team Averages
Level 100
1,423 SR
1,456 Elo+
Nu Wa
Nu Wa
DireSmilodon
Nu Wa
Level 143
God Stats
1W - 2L
1,245 SR
Queue Stats
93W - 106L
1,496 Elo+
Solo
Persephone
Persephone
ItsHensley
Persephone
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 130L
1,431 Elo+
Party 2
Nemesis
Nemesis
UnfazedRealiy
Nemesis
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 119L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
dersr1
Erlang Shen
Level 149
God Stats
11W - 9L
1,534 SR
Queue Stats
539W - 506L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
temp-623782
Sun Wukong
Level 17
God Stats
0W - 2L
1,334 SR
Queue Stats
6W - 12L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
7 / 0 / 5
11,612
683
11,099
13,223
18,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
Aloye150
Ganesha
14
0 / 1 / 15
9,394
553
5,467
10,142
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
CareFree1
Kukulkan
18
7 / 2 / 5
11,410
671
5,635
7,981
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
FuGeri
Da Ji
18
10 / 2 / 6
11,441
673
11,082
12,427
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
10 / 0 / 9
10,116
595
15,232
8,547
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,905
406
7,417
11,894
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
ItsHensley
Persephone
14
4 / 5 / 0
9,539
561
8,160
11,348
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
11
0 / 8 / 3
7,225
425
4,987
16,226
6,470
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
dersr1
Erlang Shen
13
0 / 7 / 0
7,590
446
5,251
14,889
12,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
temp-623782
Sun Wukong
8
0 / 5 / 1
5,740
338
4,535
12,366
3,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
34
Kills
5
5
Deaths
33
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
0
5
9.5
W
Ganesha
Aloye150
Ganesha
0
1
15
7.5
W
Kukulkan
CareFree1
Kukulkan
7
2
5
4.75
L
1
8
1
0.19
W
Da Ji
FuGeri
Da Ji
10
2
6
6.5
L
Persephone
ItsHensley
Persephone
4
5
0
0.8
L
Nemesis
0
8
3
0.19
W
10
0
9
14.5
L
Erlang Shen
dersr1
Erlang Shen
0
7
0
0
L
Sun Wukong
temp-623782
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,515
Damage
30,350
52,320
Taken
66,723
39,545
Mitigated
28,123
18,469
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,099
4,221
0
4,727
13,223
18,689
33
2,134
11,089
0
73,412
W
Ganesha
Aloye150
Ganesha
5,467
929
842
2,241
10,142
9,207
592
2,310
7,832
14,279
0
W
Kukulkan
CareFree1
Kukulkan
5,635
1,056
0
2,533
7,981
2,970
242
4,616
3,365
77,035
0
L
7,417
1,106
284
2,053
11,894
2,431
175
1,944
9,950
39,807
0
W
Da Ji
FuGeri
Da Ji
11,082
2,682
0
5,033
12,427
4,949
2,944
3,638
8,789
0
72,417
L
Persephone
ItsHensley
Persephone
8,160
360
124
1,683
11,348
3,116
601
2,183
9,160
51,839
0
L
Nemesis
4,987
2,610
105
2,325
16,226
6,470
0
2,931
13,295
0
35,183
W
15,232
5,207
0
3,093
8,547
3,730
2,151
3,223
5,324
0
77,350
L
Erlang Shen
dersr1
Erlang Shen
5,251
3,257
0
4,193
14,889
12,347
0
1,078
13,811
0
47,170
L
Sun Wukong
temp-623782
Sun Wukong
4,535
721
0
3,223
12,366
3,759
0
2,964
9,402
0
22,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,973
Gold Earned
36,999
576
Minions Killed
345
0
Camps Cleared
0
1,602,406
Distance Traveled
1,387,831
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,612
683
157
9
0
334,033
6
W
Ganesha
9,394
553
2
0
0
338,972
0
W
Kukulkan
11,410
671
167
10
0
320,248
7
L
Nu Wa
6,905
406
50
3
0
255,760
1
W
Da Ji
11,441
673
122
7
0
316,939
1
L
Persephone
9,539
561
95
6
0
300,711
0
L
Nemesis
7,225
425
66
4
0
336,625
0
W
Neith
10,116
595
128
8
0
292,214
1
L
Erlang Shen
7,590
446
104
6
0
275,260
1
L
Sun Wukong
5,740
338
30
2
0
219,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role