Player Matchup

Athena
Athena
CasualsGamer
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,251 Elo+
Party 1
Skadi
Skadi
Frixit
Skadi
Level 155
God Stats
2W - 0L
1,705 SR
Queue Stats
7W - 11L
1,175 Elo+
Party 1
Tiamat
Tiamat
Ru Na Xing
Tiamat
Level 102
God Stats
1W - 0L
1,518 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 127
1,574 SR
1,309 Elo+

VS

Team Averages
Level 46
1,508 SR
1,267 Elo+
Neith
Neith
BenChillin9202
Neith
Level 48
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 16L
1,019 Elo+
Solo
Kukulkan
Kukulkan
Saucy Ginger16
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,287 Elo+
Party 2
Odin
Odin
webbster123654
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 0 / 17
9,452
859
5,575
10,793
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Frixit
Skadi
16
16 / 0 / 5
10,564
960
19,473
4,760
1,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
Ru Na Xing
Tiamat
13
3 / 1 / 11
8,409
764
4,125
8,215
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,151
650
5,301
10,047
3,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
9
0 / 10 / 0
6,305
573
4,151
10,801
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,842
622
4,359
12,286
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
21
Kills
1
1
Deaths
21
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Athena
2
0
17
10.5
W
Skadi
Frixit
Skadi
16
0
5
18.5
W
Tiamat
Ru Na Xing
Tiamat
3
1
11
8.5
L
Kukulkan
0
10
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
13,811
23,768
Taken
33,134
18,640
Mitigated
15,817
11,413
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,301
2,555
0
729
10,047
3,515
204
3,120
6,927
0
19,141
W
Athena
5,575
1,832
299
4,898
10,793
12,220
441
1,728
9,065
10,575
0
W
Skadi
Frixit
Skadi
19,473
9,086
0
1,581
4,760
1,941
1,807
1,119
3,641
0
58,604
W
Tiamat
Ru Na Xing
Tiamat
4,125
320
130
4,505
8,215
4,479
252
1,892
6,323
28,071
0
L
Kukulkan
4,151
1,488
0
128
10,801
3,375
0
2,312
8,489
10,630
0
L
4,359
1,206
0
2,194
12,286
8,927
0
4,268
8,018
0
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
20,298
136
Minions Killed
84
10
Camps Cleared
0
613,804
Distance Traveled
501,357
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,151
650
39
4
0
150,117
0
W
Athena
9,452
859
9
1
0
210,817
0
W
Skadi
10,564
960
88
8
5
200,581
1
W
Tiamat
8,409
764
39
4
5
202,406
1
L
Kukulkan
6,305
573
24
2
0
142,050
0
L
Odin
6,842
622
21
2
0
209,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role