Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Verqam
Hachiman
Level 17
God Stats
1W - 5L
1,337 SR
Queue Stats
7W - 11L
1,220 Elo+
Party 1
Nemesis
Nemesis
ZNALEGION
Nemesis
Level 43
God Stats
6W - 4L
1,585 SR
Queue Stats
13W - 12L
1,514 Elo+
Solo
Apollo
Apollo
mamadsaedi
Apollo
Level 128
God Stats
3W - 3L
1,696 SR
Queue Stats
185W - 232L
1,452 Elo+
Party 1
Eset
Eset
pooria1377
Eset
Level 142
God Stats
2W - 1L
1,170 SR
Queue Stats
238W - 235L
1,537 Elo+
Party 1
Team Averages
Level 87
1,458 SR
1,444 Elo+

VS

Team Averages
Level 38
1,429 SR
1,575 Elo+
Hades
Hades
AnonymMan
Hades
Level 41
God Stats
0W - 2L
1,332 SR
Queue Stats
110W - 93L
1,443 Elo+
Party 2
Ymir
Ymir
LuCenZo147
Ymir
Level 7
God Stats
1W - 2L
1,332 SR
Queue Stats
3W - 3L
1,643 Elo+
Party 2
Neith
Neith
Mathas3
Neith
Level 49
God Stats
15W - 13L
1,481 SR
Queue Stats
31W - 27L
1,489 Elo+
Party 2
Thor
Thor
dreameater5386
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 3
Baron Samedi
Baron Samedi
fnuts95
Baron Samedi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 5
6,419
494
6,356
9,536
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Verqam
Hachiman
11
1 / 1 / 4
6,823
525
5,904
4,592
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ZNALEGION
Nemesis
12
7 / 1 / 5
7,795
600
5,738
7,102
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
mamadsaedi
Apollo
14
5 / 1 / 6
8,673
667
7,523
5,252
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 1 / 6
8,385
645
5,264
7,919
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AnonymMan
Hades
9
2 / 5 / 0
5,947
457
3,342
10,196
3,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 2
6,189
476
2,120
10,506
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Mathas3
Neith
10
1 / 0 / 1
6,290
484
6,549
5,121
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8
0 / 6 / 2
5,096
392
1,283
7,448
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
fnuts95
Baron Samedi
10
1 / 5 / 1
5,917
455
2,087
8,038
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
5
5
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
L
Hades
AnonymMan
Hades
2
5
0
0.4
L
1
2
2
1
L
Neith
Mathas3
Neith
1
0
1
1.5
W
Hachiman
Verqam
Hachiman
1
1
4
3
W
Nemesis
ZNALEGION
Nemesis
7
1
5
9.5
L
0
6
2
0.17
L
Baron Samedi
fnuts95
Baron Samedi
1
5
1
0.3
W
Apollo
mamadsaedi
Apollo
5
1
6
8
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
15,381
34,401
Taken
41,309
13,817
Mitigated
18,674
12,262
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,356
378
994
4,330
9,536
4,415
0
2,415
7,100
22,739
6,286
L
Hades
AnonymMan
Hades
3,342
798
71
3,693
10,196
3,524
0
2,114
8,082
21,843
0
L
2,120
657
0
955
10,506
8,132
0
3,436
7,070
12,241
0
L
Neith
Mathas3
Neith
6,549
2,813
0
2,776
5,121
1,330
0
1,281
3,840
0
33,393
W
Hachiman
Verqam
Hachiman
5,904
3,192
0
1,872
4,592
1,416
736
1,030
3,528
0
40,741
W
Nemesis
ZNALEGION
Nemesis
5,738
2,193
0
1,889
7,102
3,141
0
1,265
5,769
0
33,410
L
1,283
365
0
876
7,448
1,976
0
1,526
5,922
0
14,952
L
Baron Samedi
fnuts95
Baron Samedi
2,087
49
0
668
8,038
3,712
0
2,695
5,343
21,815
0
W
Apollo
mamadsaedi
Apollo
7,523
4,305
0
1,711
5,252
1,885
2,234
1,228
4,024
0
57,623
W
5,264
747
317
1,149
7,919
2,960
870
1,319
6,431
52,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
29,439
383
Minions Killed
204
0
Camps Cleared
0
1,243,136
Distance Traveled
1,092,227
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,419
494
48
4
0
241,776
3
L
Hades
5,947
457
37
3
0
198,238
0
L
Ymir
6,189
476
23
2
0
248,291
1
L
Neith
6,290
484
61
5
0
232,287
3
W
Hachiman
6,823
525
67
5
0
221,085
0
W
Nemesis
7,795
600
60
5
0
290,982
0
L
Thor
5,096
392
36
3
0
185,367
0
L
Baron Samedi
5,917
455
47
4
0
228,044
3
W
Apollo
8,673
667
107
8
0
264,814
2
W
Eset
8,385
645
101
8
0
224,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role