Player Matchup

He Bo
He Bo
Bluerything69
He Bo
Level 152
God Stats
1W - 1L
1,307 SR
Queue Stats
74W - 9L
1,769 Elo+
Party 1
Eset
Eset
LordAversis
Eset
Level 159
God Stats
4W - 0L
1,822 SR
Queue Stats
83W - 4L
2,013 Elo+
Party 1
Anhur
Anhur
Pringu
Anhur
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 5L
1,993 Elo+
Party 1
Ares
Ares
YugiGameKing
Ares
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 1L
1,943 Elo+
Party 1
Shiva
Shiva
Zelkenon
Shiva
Level 159
God Stats
17W - 2L
1,965 SR
Queue Stats
186W - 14L
2,051 Elo+
Party 1
Team Averages
Level 116
1,619 SR
1,954 Elo+

VS

Team Averages
Level 81
1,527 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
Delifeld
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,524 Elo+
Party 3
Sol
Sol
Moonshine2
Sol
Level 84
God Stats
329W - 339L
1,447 SR
Queue Stats
329W - 339L
1,416 Elo+
Solo
Eset
Eset
SHHRIGGA
Eset
Level 145
God Stats
1W - 2L
1,601 SR
Queue Stats
97W - 104L
1,476 Elo+
Party 2
Mercury
Mercury
THEPYROMENCER
Mercury
Level 108
God Stats
3W - 4L
1,511 SR
Queue Stats
136W - 142L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Tylerkench
Cthulhu
Level 40
God Stats
1W - 2L
1,578 SR
Queue Stats
12W - 11L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 12
7,585
1,517
8,610
2,949
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 14
7,165
1,433
4,885
2,194
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Pringu
Anhur
13
7 / 0 / 16
8,101
1,620
7,145
2,016
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 16
7,306
1,461
3,678
2,978
2,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Zelkenon
Shiva
13
5 / 0 / 17
7,707
1,541
8,716
3,261
2,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

431

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Delifeld
Morgan Le Fay
10
0 / 4 / 0
5,633
1,127
1,804
6,599
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,740
1,148
1,840
8,305
2,065
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
10
0 / 6 / 0
5,691
1,138
3,884
6,873
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
0 / 4 / 0
5,523
1,105
402
4,180
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tylerkench
Cthulhu
10
0 / 6 / 0
5,561
1,112
2,986
9,719
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
0
25
Kills
0
0
Deaths
25
75
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
Morgan Le Fay
Delifeld
Morgan Le Fay
0
4
0
0
W
4
0
14
11
L
0
5
0
0
W
Anhur
Pringu
Anhur
7
0
16
15
L
Eset
0
6
0
0
L
Mercury
0
4
0
0
L
Cthulhu
Tylerkench
Cthulhu
0
6
0
0
W
4
0
16
12
W
Shiva
Zelkenon
Shiva
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
10,916
13,398
Taken
35,676
7,132
Mitigated
9,962
4,202
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,610
1,043
0
130
2,949
996
0
2,300
529
26,104
0
L
Morgan Le Fay
Delifeld
Morgan Le Fay
1,804
265
0
302
6,599
1,494
0
2,236
4,300
9,613
0
W
4,885
376
692
603
2,194
795
0
1,744
352
10,842
0
L
1,840
497
241
444
8,305
2,065
0
4,918
3,222
17,777
0
W
Anhur
Pringu
Anhur
7,145
4,276
0
494
2,016
823
0
1,471
488
0
18,542
L
Eset
3,884
137
168
197
6,873
1,655
0
3,164
3,489
12,469
0
L
Mercury
402
159
0
56
4,180
1,047
0
1,408
2,611
0
1,681
L
Cthulhu
Tylerkench
Cthulhu
2,986
42
0
212
9,719
3,701
0
5,820
3,761
5,483
0
W
3,678
364
639
1,012
2,978
2,137
0
1,935
904
5,635
0
W
Shiva
Zelkenon
Shiva
8,716
1,469
40
592
3,261
2,381
0
2,456
611
1,694
10,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
28,148
97
Minions Killed
63
5
Camps Cleared
3
645,137
Distance Traveled
363,109
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,585
1,517
49
10
0
120,056
3
L
Morgan Le Fay
5,633
1,127
11
2
0
71,620
0
W
Eset
7,165
1,433
14
3
0
122,325
3
L
Sol
5,740
1,148
30
6
3
90,622
0
W
Anhur
8,101
1,620
20
4
2
110,185
0
L
Eset
5,691
1,138
12
2
0
67,673
0
L
Mercury
5,523
1,105
5
1
0
77,016
0
L
Cthulhu
5,561
1,112
5
1
0
56,178
0
W
Ares
7,306
1,461
3
1
2
134,010
1
W
Shiva
7,707
1,541
11
2
1
158,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role