Player Matchup

Hercules
Hercules
AggroChief
Hercules
Level 59
God Stats
3W - 7L
1,367 SR
Queue Stats
124W - 132L
1,431 Elo+
Party 1
Shiva
Shiva
Hadoukittenz
Shiva
Level 63
God Stats
21W - 13L
1,531 SR
Queue Stats
227W - 234L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
WroughtCarnage
Hou Yi
Level 115
God Stats
2W - 5L
1,452 SR
Queue Stats
154W - 156L
1,410 Elo+
Party 1
Thoth
Thoth
juicybusssy
Thoth
Level 18
God Stats
6W - 11L
1,500 SR
Queue Stats
71W - 69L
1,462 Elo+
Party 1
Ymir
Ymir
toxiKDragon
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Team Averages
Level 52
1,470 SR
1,448 Elo+

VS

Team Averages
Level 70
1,560 SR
1,413 Elo+
Chang'e
Chang'e
Beyond_Distinct
Chang'e
Level 60
God Stats
5W - 5L
1,656 SR
Queue Stats
92W - 104L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
IVthGnome
Kumbhakarna
Level 49
God Stats
17W - 11L
1,488 SR
Queue Stats
260W - 295L
1,378 Elo+
Party 2
Cliodhna
Cliodhna
Im_Sxyy
Cliodhna
Level 59
God Stats
11W - 6L
1,671 SR
Queue Stats
88W - 113L
1,389 Elo+
Solo
Ne Zha
Ne Zha
Tsenrae28
Ne Zha
Level 108
God Stats
3W - 2L
1,610 SR
Queue Stats
213W - 219L
1,454 Elo+
Party 2
Ullr
Ullr
iPurgeXps
Ullr
Level 72
God Stats
8W - 11L
1,373 SR
Queue Stats
108W - 121L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AggroChief
Hercules
8
1 / 2 / 0
4,685
469
3,213
7,463
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
2 / 4 / 1
5,351
535
6,468
7,815
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,462
446
3,116
6,073
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,083
508
940
3,820
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 4 / 0
4,575
458
1,815
6,540
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,766
577
1,396
5,482
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
IVthGnome
Kumbhakarna
8
4 / 0 / 2
5,961
596
3,493
7,601
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Im_Sxyy
Cliodhna
11
5 / 0 / 4
6,471
647
5,445
6,034
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Tsenrae28
Ne Zha
12
2 / 1 / 3
6,537
654
5,646
8,574
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
10
4 / 1 / 4
6,212
621
5,610
5,783
1,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
17
17
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
AggroChief
Hercules
1
2
0
0.5
W
2
2
0
1
L
2
4
1
0.63
W
Kumbhakarna
IVthGnome
Kumbhakarna
4
0
2
5
W
Cliodhna
Im_Sxyy
Cliodhna
5
0
4
7
W
Ne Zha
Tsenrae28
Ne Zha
2
1
3
3.5
L
0
4
0
0
W
Ullr
4
1
4
6
L
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,552
Damage
21,590
31,711
Taken
33,474
10,338
Mitigated
13,218
4,218
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AggroChief
Hercules
3,213
1,135
0
2,194
7,463
3,063
0
0
7,463
0
14,001
W
1,396
256
364
1,541
5,482
1,343
0
621
4,861
27,859
0
L
6,468
2,213
0
711
7,815
2,367
0
1,419
6,396
0
29,300
W
Kumbhakarna
IVthGnome
Kumbhakarna
3,493
844
186
1,975
7,601
5,644
168
1,002
6,599
11,159
0
W
Cliodhna
Im_Sxyy
Cliodhna
5,445
719
0
1,222
6,034
1,606
424
184
5,789
0
29,312
W
Ne Zha
Tsenrae28
Ne Zha
5,646
1,822
0
3,587
8,574
2,977
0
135
8,121
0
34,981
L
3,116
2,112
0
310
6,073
1,380
0
1,321
4,752
0
20,046
W
Ullr
5,610
2,303
0
560
5,783
1,648
354
813
4,970
0
33,770
L
940
106
0
250
3,820
839
0
187
3,633
20,813
0
L
1,815
745
108
645
6,540
2,689
0
1,962
4,578
4,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
30,947
162
Minions Killed
260
0
Camps Cleared
0
931,611
Distance Traveled
1,030,920
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,685
469
24
2
0
190,853
1
W
Chang'e
5,766
577
53
5
0
182,954
3
L
Shiva
5,351
535
51
5
0
217,052
1
W
Kumbhakarna
5,961
596
10
1
0
201,784
0
W
Cliodhna
6,471
647
58
6
0
247,796
0
W
Ne Zha
6,537
654
73
7
0
211,051
1
L
Hou Yi
4,462
446
32
3
0
170,612
4
W
Ullr
6,212
621
66
7
0
187,335
3
L
Thoth
5,083
508
49
5
0
153,186
2
L
Ymir
4,575
458
6
1
0
199,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role