Player Matchup

Tiamat
Tiamat
Sjokongur
Tiamat
Level 85
God Stats
5W - 4L
1,391 SR
Queue Stats
181W - 185L
1,436 Elo+
Solo
Danzaburou
Danzaburou
bomjur
Danzaburou
Level 42
God Stats
5W - 2L
1,229 SR
Queue Stats
22W - 57L
1,150 Elo+
Party 2
Guan Yu
Guan Yu
eblonchik
Guan Yu
Level 15
God Stats
2W - 1L
1,357 SR
Queue Stats
5W - 22L
1,111 Elo+
Party 2
Mulan
Mulan
guguito4
Mulan
Level 74
God Stats
3W - 1L
1,224 SR
Queue Stats
12W - 19L
1,283 Elo+
Party 4
Loki
Loki
maybe_seernaa
Loki
Level 53
God Stats
4W - 5L
1,274 SR
Queue Stats
6W - 14L
1,136 Elo+
Party 4
Team Averages
Level 54
1,295 SR
1,223 Elo+

VS

Team Averages
Level 37
1,312 SR
1,245 Elo+
Loki
Loki
DragonBlitZ1996
Loki
Level 47
God Stats
8W - 17L
1,231 SR
Queue Stats
144W - 204L
1,213 Elo+
Party 3
Hades
Hades
Dykso95
Hades
Level 17
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Nu Wa
Nu Wa
HHeaven971
Nu Wa
Level 31
God Stats
4W - 8L
1,341 SR
Queue Stats
5W - 11L
1,250 Elo+
Party 1
Sobek
Sobek
Senator_Monke
Sobek
Level 48
God Stats
9W - 10L
1,415 SR
Queue Stats
241W - 317L
1,302 Elo+
Solo
Izanami
Izanami
xViolet1987x
Izanami
Level 40
God Stats
3W - 7L
1,231 SR
Queue Stats
134W - 201L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sjokongur
Tiamat
19
8 / 3 / 6
12,636
549
18,725
15,253
8,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
bomjur
Danzaburou
17
5 / 1 / 13
11,502
500
10,030
12,794
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
eblonchik
Guan Yu
16
2 / 0 / 18
11,615
505
6,707
10,861
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
guguito4
Mulan
17
10 / 2 / 7
11,903
518
14,212
14,809
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 11
11,592
504
9,232
15,389
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,495
456
8,638
18,938
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Dykso95
Hades
15
3 / 8 / 2
9,597
417
13,492
19,543
8,715
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
16
1 / 8 / 5
9,810
427
11,803
17,035
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
5,859
255
0
0
0
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xViolet1987x
Izanami
14
1 / 8 / 2
8,745
380
6,565
16,460
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
30
Kills
8
8
Deaths
30
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Hades
Dykso95
Hades
3
8
2
0.5
L
Nu Wa
1
8
5
0.44
L
0
0
0
0
W
Tiamat
Sjokongur
Tiamat
8
3
6
3.67
W
Danzaburou
bomjur
Danzaburou
5
1
13
11.5
W
Guan Yu
eblonchik
Guan Yu
2
0
18
11
W
Mulan
guguito4
Mulan
10
2
7
6.75
W
5
2
11
5.25
L
Izanami
xViolet1987x
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,906
Damage
40,498
69,106
Taken
71,976
50,628
Mitigated
23,030
26,331
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,638
2,597
0
1,289
18,938
5,251
0
3,100
15,397
0
58,091
L
Hades
Dykso95
Hades
13,492
415
43
4,140
19,543
8,715
495
4,834
14,356
40,904
0
L
Nu Wa
11,803
2,339
164
1,337
17,035
4,971
567
3,779
12,683
59,502
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Sjokongur
Tiamat
18,725
1,282
0
3,467
15,253
8,572
748
6,345
8,785
85,935
0
W
Danzaburou
bomjur
Danzaburou
10,030
2,923
0
5,820
12,794
5,423
4,391
6,486
6,112
0
80,180
W
Guan Yu
eblonchik
Guan Yu
6,707
211
3,959
4,365
10,861
12,764
848
4,017
6,636
1,264
25,065
W
Mulan
guguito4
Mulan
14,212
748
0
3,971
14,809
17,960
1,157
3,538
10,967
1,532
53,737
W
9,232
1,972
181
4,568
15,389
5,909
3,226
3,842
11,311
0
67,744
L
Izanami
xViolet1987x
Izanami
6,565
2,979
153
2,502
16,460
4,093
0
7,335
8,666
0
39,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,248
Gold Earned
44,506
514
Minions Killed
340
0
Camps Cleared
0
2,109,914
Distance Traveled
1,405,622
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,495
456
101
4
0
437,809
0
L
Hades
9,597
417
55
2
0
316,852
0
L
Nu Wa
9,810
427
116
5
0
368,430
0
L
Sobek
5,859
255
0
0
0
4,018
0
W
Tiamat
12,636
549
152
7
0
362,811
1
W
Danzaburou
11,502
500
133
6
0
408,223
5
W
Guan Yu
11,615
505
43
2
0
462,880
3
W
Mulan
11,903
518
78
3
0
387,611
1
W
Loki
11,592
504
108
5
0
488,389
1
L
Izanami
8,745
380
68
3
0
278,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role