Player Matchup

Discordia
Discordia
BobRalfington22
Discordia
Level 135
God Stats
11W - 5L
1,653 SR
Queue Stats
403W - 191L
1,695 Elo+
Party 1
Hun Batz
Hun Batz
BoogieWoogie161
Hun Batz
Level 159
God Stats
8W - 1L
1,738 SR
Queue Stats
525W - 250L
1,652 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nightingale48
Kumbhakarna
Level 125
God Stats
6W - 2L
1,924 SR
Queue Stats
466W - 263L
1,650 Elo+
Party 1
Team Averages
Level 140
1,771 SR
1,666 Elo+

VS

Team Averages
Level 94
1,680 SR
1,621 Elo+
Danzaburou
Danzaburou
ChispiiinJRCA
Danzaburou
Level 106
God Stats
11W - 13L
1,652 SR
Queue Stats
193W - 227L
1,524 Elo+
Solo
Khepri
Khepri
GHOULCRUSADE
Khepri
Level 142
God Stats
5W - 4L
1,752 SR
Queue Stats
132W - 118L
1,683 Elo+
Party 2
Scylla
Scylla
PagedFour29
Scylla
Level 33
God Stats
0W - 1L
1,635 SR
Queue Stats
13W - 8L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BobRalfington22
Discordia
14
3 / 0 / 3
9,050
696
10,869
5,877
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
13
3 / 1 / 2
9,025
694
9,109
8,489
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Nightingale48
Kumbhakarna
13
4 / 0 / 4
8,844
680
5,301
10,698
11,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChispiiinJRCA
Danzaburou
8
0 / 4 / 0
6,812
524
4,118
6,371
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
13
0 / 2 / 1
8,394
646
6,259
11,729
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
1 / 4 / 0
7,957
612
6,749
10,576
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
BobRalfington22
Discordia
3
0
3
4.5
W
Hun Batz
3
1
2
4
L
Danzaburou
ChispiiinJRCA
Danzaburou
0
4
0
0
L
Khepri
0
2
1
0.25
W
Kumbhakarna
Nightingale48
Kumbhakarna
4
0
4
6
L
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
17,126
25,064
Taken
28,676
17,018
Mitigated
18,801
5,446
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BobRalfington22
Discordia
10,869
703
0
1,583
5,877
1,768
971
2,669
3,208
46,059
0
W
Hun Batz
9,109
2,780
0
3,007
8,489
4,005
8
4,254
4,235
0
31,667
L
Danzaburou
ChispiiinJRCA
Danzaburou
4,118
1,330
0
463
6,371
1,867
0
4,086
2,089
0
15,082
L
Khepri
6,259
507
726
1,629
11,729
13,823
0
4,316
6,873
20,237
0
W
Kumbhakarna
Nightingale48
Kumbhakarna
5,301
278
0
856
10,698
11,245
149
6,435
4,263
11,650
0
L
Scylla
6,749
747
0
1,353
10,576
3,111
0
7,404
2,786
31,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
23,163
150
Minions Killed
111
10
Camps Cleared
2
617,826
Distance Traveled
557,337
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,050
696
76
6
2
194,402
3
W
Hun Batz
9,025
694
54
4
8
231,090
1
L
Danzaburou
6,812
524
26
2
0
105,690
1
L
Khepri
8,394
646
24
2
1
221,261
1
W
Kumbhakarna
8,844
680
20
2
0
192,334
1
L
Scylla
7,957
612
61
5
1
230,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role