Player Matchup

Hercules
Hercules
Dave338
Hercules
Level 67
God Stats
0W - 4L
1,213 SR
Queue Stats
33W - 41L
1,461 Elo+
Party 2
Ra
Ra
SPY92
Ra
Level 88
God Stats
2W - 5L
1,680 SR
Queue Stats
13W - 23L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Woder99
Danzaburou
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,429 Elo+
Party 2
Team Averages
Level 70
1,464 SR
1,444 Elo+

VS

Team Averages
Level 147
1,549 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JanniSary002
Athena
Level 127
God Stats
3W - 1L
1,648 SR
Queue Stats
107W - 122L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dave338
Hercules
8
1 / 5 / 1
5,930
659
3,008
11,423
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
10
1 / 7 / 1
6,665
741
8,193
10,588
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Woder99
Danzaburou
9
0 / 8 / 2
6,092
677
6,377
11,121
2,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
13 / 1 / 4
9,121
1,013
11,513
9,012
5,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
 
Eset
14
7 / 0 / 13
8,615
957
11,998
9,866
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
0 / 1 / 19
7,920
880
5,368
13,681
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
20
20
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
1
4
15
W
Eset
 
Eset
7
0
13
13.5
L
Hercules
Dave338
Hercules
1
5
1
0.3
W
Athena
0
1
19
9.5
L
Ra
1
7
1
0.21
L
Danzaburou
Woder99
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
28,879
33,132
Taken
32,559
12,576
Mitigated
24,967
5,388
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,513
6,534
0
2,921
9,012
5,382
1,249
1,856
7,077
0
32,229
W
Eset
 
Eset
11,998
1,339
1,209
4,633
9,866
5,117
891
3,594
6,212
43,287
0
L
Hercules
Dave338
Hercules
3,008
685
0
1,991
11,423
7,448
0
5,955
5,468
0
7,505
W
Athena
5,368
1,626
0
3,079
13,681
14,468
248
3,096
10,407
14,666
0
L
Ra
8,193
559
221
1,263
10,588
2,643
0
6,993
3,595
23,679
0
L
Danzaburou
Woder99
Danzaburou
6,377
3,438
0
1,913
11,121
2,485
0
4,645
6,476
0
17,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,687
Gold Earned
25,656
76
Minions Killed
114
1
Camps Cleared
8
426,403
Distance Traveled
529,438
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,121
1,013
44
5
2
174,664
2
W
Eset
8,615
957
56
6
4
165,332
4
L
Hercules
5,930
659
12
1
0
140,790
2
W
Athena
7,920
880
14
2
2
189,442
1
L
Ra
6,665
741
35
4
1
150,431
2
L
Danzaburou
6,092
677
29
3
0
135,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role