Player Matchup

Izanami
Izanami
Bronze V
AnsøLovesYou
Izanami
Bronze V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Ra
Ra
Bronze V
ElMonkeyjesus
Ra
Bronze V
Level 78
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Chaac
Chaac
Bronze V
kazuull
Chaac
Bronze V
Level 117
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 94
1,344 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,668 SR
1,467 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze V
HerbDerderfrerd
Odin
Bronze V
Level 155
God Stats
5W - 2L
1,803 SR
Queue Stats
47W - 36L
1,450 MMR
Party 1
Da Ji
Da Ji
Bronze V
Shocktiming
Da Ji
Bronze V
Level 127
God Stats
1W - 0L
1,701 SR
Queue Stats
16W - 11L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 4 / 4
11,268
704
6,089
13,692
3,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 1
9,920
620
4,570
12,144
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
kazuull
Chaac
14
3 / 6 / 2
10,387
649
9,691
21,199
18,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesBastetGilgameshCliodhnaZeus

VS

Bans
Morgan Le FayAthenaShivaKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 0 / 10
11,944
747
12,059
12,186
5,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 2 / 12
12,063
754
14,166
12,953
5,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 4 / 6
12,574
786
15,942
12,846
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
17
17
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
10
7
L
Izanami
2
4
4
1
L
1
7
1
0.21
W
4
2
12
5
W
11
4
6
3.5
L
Chaac
kazuull
Chaac
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
42,167
47,035
Taken
37,985
25,645
Mitigated
17,669
8,591
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,059
1,042
0
2,633
12,186
5,960
1,562
1,953
10,233
72,387
0
L
Izanami
6,089
3,285
0
2,035
13,692
3,663
0
3,044
10,542
0
38,929
L
4,570
297
1,724
1,649
12,144
3,815
0
3,858
8,195
35,451
0
W
14,166
2,671
0
5,500
12,953
5,448
319
1,121
11,832
0
41,150
W
15,942
5,887
0
2,335
12,846
6,261
639
2,363
10,483
0
46,132
L
Chaac
kazuull
Chaac
9,691
682
0
3,183
21,199
18,167
65
5,316
15,883
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
36,581
159
Minions Killed
214
4
Camps Cleared
10
770,246
Distance Traveled
917,685
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,944
747
113
7
4
318,293
2
L
Izanami
11,268
704
78
5
0
261,646
5
L
Ra
9,920
620
66
4
4
243,945
3
W
Odin
12,063
754
48
3
0
311,845
4
W
Da Ji
12,574
786
53
3
6
287,547
2
L
Chaac
10,387
649
15
1
0
264,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role