Player Matchup

Danzaburou
Danzaburou
Ds Jhinn
Danzaburou
Level 64
God Stats
29W - 21L
1,624 SR
Queue Stats
67W - 65L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ds iSky
Kumbhakarna
Level 109
God Stats
15W - 22L
1,530 SR
Queue Stats
113W - 108L
1,464 Elo+
Party 1
Sol
Sol
Ds iSyk
Sol
Level 27
God Stats
2W - 1L
1,512 SR
Queue Stats
4W - 2L
1,567 Elo+
Party 1
Awilix
Awilix
NoxShades
Awilix
Level 126
God Stats
102W - 50L
1,851 SR
Queue Stats
337W - 188L
1,708 Elo+
Party 1
Hercules
Hercules
jhonnybo
Hercules
Level 108
God Stats
3W - 1L
1,652 SR
Queue Stats
123W - 127L
1,384 Elo+
Solo
Team Averages
Level 87
1,634 SR
1,515 Elo+

VS

Team Averages
Level 63
1,567 SR
1,464 Elo+
Bellona
Bellona
DatBoiGully
Bellona
Level 29
God Stats
12W - 9L
1,560 SR
Queue Stats
234W - 229L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Evioff
Morgan Le Fay
Level 89
God Stats
4W - 2L
1,823 SR
Queue Stats
161W - 123L
1,547 Elo+
Party 2
Awilix
Awilix
Manulaniokekai
Awilix
Level 143
God Stats
5W - 13L
1,454 SR
Queue Stats
480W - 437L
1,508 Elo+
Party 3
Jormungandr
Jormungandr
Mavyisabot
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
YachiruHD
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ds Jhinn
Danzaburou
16
4 / 1 / 6
9,868
580
10,667
11,802
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Ds iSky
Kumbhakarna
13
1 / 0 / 5
8,690
511
3,730
11,863
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sol
13
1 / 2 / 4
7,819
460
3,784
9,599
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
NoxShades
Awilix
15
6 / 5 / 2
9,225
543
10,470
14,103
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
jhonnybo
Hercules
15
3 / 2 / 3
9,601
565
13,160
18,216
17,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DatBoiGully
Bellona
14
1 / 2 / 1
8,264
486
9,428
15,717
15,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Evioff
Morgan Le Fay
15
2 / 2 / 4
8,646
509
11,722
9,411
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 1
8,634
508
9,464
12,476
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mavyisabot
Jormungandr
13
2 / 3 / 3
8,100
476
8,053
12,474
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
YachiruHD
Danzaburou
12
1 / 4 / 1
7,353
433
4,169
9,593
2,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
10
10
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
DatBoiGully
Bellona
1
2
1
0.75
W
Danzaburou
Ds Jhinn
Danzaburou
4
1
6
7
W
Kumbhakarna
Ds iSky
Kumbhakarna
1
0
5
3.5
W
Sol
1
2
4
1.5
L
Morgan Le Fay
Evioff
Morgan Le Fay
2
2
4
2
L
4
4
1
1.13
L
Jormungandr
Mavyisabot
Jormungandr
2
3
3
1.17
W
Awilix
NoxShades
Awilix
6
5
2
1.4
L
Danzaburou
YachiruHD
Danzaburou
1
4
1
0.38
W
Hercules
jhonnybo
Hercules
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,811
Damage
42,836
65,583
Taken
59,671
41,837
Mitigated
35,143
25,979
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DatBoiGully
Bellona
9,428
3,674
0
6,152
15,717
15,706
0
2,017
13,700
0
48,082
W
Danzaburou
Ds Jhinn
Danzaburou
10,667
3,078
49
6,103
11,802
4,714
3,062
4,084
7,654
0
78,471
W
Kumbhakarna
Ds iSky
Kumbhakarna
3,730
754
427
3,115
11,863
11,490
0
4,544
7,181
26,961
0
W
Sol
3,784
1,182
0
4,885
9,599
2,919
1,012
4,106
5,213
47,814
0
L
Morgan Le Fay
Evioff
Morgan Le Fay
11,722
769
0
1,870
9,411
3,409
274
1,924
7,487
61,370
0
L
9,464
3,282
0
3,557
12,476
4,975
0
1,979
10,497
0
55,059
L
Jormungandr
Mavyisabot
Jormungandr
8,053
1,711
212
2,596
12,474
8,777
0
3,666
8,808
28,910
0
W
Awilix
NoxShades
Awilix
10,470
4,074
0
3,294
14,103
5,178
200
4,681
9,080
0
58,483
L
Danzaburou
YachiruHD
Danzaburou
4,169
2,113
0
1,496
9,593
2,276
0
884
8,709
0
32,570
W
Hercules
jhonnybo
Hercules
13,160
3,891
0
8,106
18,216
17,536
363
1,476
16,680
14,223
44,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,203
Gold Earned
40,997
475
Minions Killed
416
0
Camps Cleared
0
1,644,589
Distance Traveled
1,669,427
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,264
486
93
5
0
386,488
2
W
Danzaburou
9,868
580
142
8
0
323,997
0
W
Kumbhakarna
8,690
511
24
1
0
338,720
5
W
Sol
7,819
460
94
6
0
322,367
7
L
Morgan Le Fay
8,646
509
114
7
0
329,230
3
L
Awilix
8,634
508
102
6
0
368,155
1
L
Jormungandr
8,100
476
55
3
0
316,563
3
W
Awilix
9,225
543
96
6
0
371,180
0
L
Danzaburou
7,353
433
52
3
0
268,991
5
W
Hercules
9,601
565
119
7
0
288,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role