Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Coatsworth
Kali
Level 122
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 8L
1,139 Elo+
Party 2
Merlin
Merlin
Dukes420
Merlin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 19L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Nailnut
Cthulhu
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,457 Elo+
Party 2
Da Ji
Da Ji
SirShandy
Da Ji
Level 123
God Stats
7W - 7L
1,597 SR
Queue Stats
117W - 130L
1,466 Elo+
Solo
Team Averages
Level 140
1,552 SR
1,428 Elo+

VS

Team Averages
Level 98
1,479 SR
1,473 Elo+
Jing Wei
Jing Wei
KillerCrawford1
Jing Wei
Level 128
God Stats
1W - 2L
1,305 SR
Queue Stats
292W - 280L
1,453 Elo+
Solo
King Arthur
King Arthur
MrRaffy101
King Arthur
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 99L
1,441 Elo+
Solo
Chaac
Chaac
NBN_Nephilim
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Party 1
Anhur
Anhur
Yoshi500x8
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 192L
1,528 Elo+
Solo
Thoth
Thoth
bumblebee1501
Thoth
Level 143
God Stats
1W - 0L
1,590 SR
Queue Stats
38W - 21L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
15 / 5 / 16
13,206
880
27,491
19,960
7,242
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 6 / 13
12,171
811
5,568
15,110
6,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Dukes420
Merlin
17
4 / 6 / 15
10,973
732
17,209
10,862
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nailnut
Cthulhu
17
0 / 6 / 25
10,553
704
15,826
19,686
24,556
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
SirShandy
Da Ji
18
9 / 8 / 12
11,502
767
12,239
16,283
9,138
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
3 / 7 / 13
10,396
693
8,618
14,934
5,135
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MrRaffy101
King Arthur
19
3 / 8 / 16
11,151
743
8,178
25,062
13,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

19
5 / 7 / 15
11,353
757
14,832
21,508
24,221
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
18
7 / 9 / 17
12,553
837
14,427
15,394
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 6 / 7
13,174
878
24,256
11,443
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
99
37
Kills
31
31
Deaths
37
81
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
15
5
16
4.6
L
9
6
13
2.58
L
Merlin
Dukes420
Merlin
4
6
15
1.92
W
Jing Wei
3
7
13
1.36
W
King Arthur
MrRaffy101
King Arthur
3
8
16
1.38
W
5
7
15
1.79
L
Cthulhu
Nailnut
Cthulhu
0
6
25
2.08
L
Da Ji
SirShandy
Da Ji
9
8
12
1.88
W
Anhur
7
9
17
1.72
W
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,333
Damage
70,311
81,901
Taken
88,341
51,158
Mitigated
51,806
24,297
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
27,491
8,157
4,216
6,862
19,960
7,242
2,723
6,275
13,439
0
48,975
L
5,568
1,934
882
4,082
15,110
6,789
365
4,526
10,378
0
8,020
L
Merlin
Dukes420
Merlin
17,209
710
1,286
634
10,862
3,433
933
3,500
7,276
38,392
0
W
Jing Wei
8,618
6,238
1,609
3,146
14,934
5,135
808
5,528
9,406
0
21,788
W
King Arthur
MrRaffy101
King Arthur
8,178
1,194
1,757
7,412
25,062
13,114
52
11,340
13,722
0
15,431
W
14,832
1,524
1,104
6,201
21,508
24,221
230
8,191
13,317
0
35,049
L
Cthulhu
Nailnut
Cthulhu
15,826
1,138
1,803
1,791
19,686
24,556
291
5,080
14,343
28,627
0
L
Da Ji
SirShandy
Da Ji
12,239
3,361
1,393
1,348
16,283
9,138
254
3,882
12,203
0
14,723
W
Anhur
14,427
8,617
27
2,004
15,394
5,902
0
5,207
10,187
0
18,718
W
24,256
696
97
1,007
11,443
3,434
866
2,769
8,674
37,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,405
Gold Earned
58,627
132
Minions Killed
127
0
Camps Cleared
0
1,323,346
Distance Traveled
1,279,834
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,206
880
56
4
0
274,458
0
L
Kali
12,171
811
8
1
0
259,195
0
L
Merlin
10,973
732
37
2
0
253,474
1
W
Jing Wei
10,396
693
31
2
0
238,536
0
W
King Arthur
11,151
743
14
1
0
289,060
3
W
Chaac
11,353
757
27
2
0
267,490
2
L
Cthulhu
10,553
704
26
2
0
284,042
0
L
Da Ji
11,502
767
5
0
0
252,177
0
W
Anhur
12,553
837
12
1
0
236,344
2
W
Thoth
13,174
878
43
3
0
248,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role