Player Matchup

Cerberus
Cerberus
BlowDartGunner
Cerberus
Level 17
God Stats
2W - 6L
1,255 SR
Queue Stats
29W - 32L
1,097 Elo+
Party 1
Danzaburou
Danzaburou
CrimsonCarnage96
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KxngzDreyNation
Ah Muzen Cab
Level 55
God Stats
4W - 4L
1,768 SR
Queue Stats
76W - 110L
1,195 Elo+
Solo
Kukulkan
Kukulkan
Static_Trip
Kukulkan
Level 66
God Stats
1W - 1L
1,416 SR
Queue Stats
23W - 29L
1,198 Elo+
Party 1
Hel
Hel
juanquisg2001
Hel
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 40L
1,329 Elo+
Solo
Team Averages
Level 61
1,488 SR
1,272 Elo+

VS

Team Averages
Level 87
1,383 SR
1,310 Elo+
Odin
Odin
Heltux
Odin
Level 66
God Stats
4W - 2L
1,419 SR
Queue Stats
108W - 139L
1,256 Elo+
Party 2
Yemoja
Yemoja
KamikazeGK
Yemoja
Level 108
God Stats
176W - 170L
1,478 SR
Queue Stats
307W - 319L
1,388 Elo+
Solo
Sol
Sol
LookBehindYou750
Sol
Level 63
God Stats
2W - 5L
1,238 SR
Queue Stats
188W - 216L
1,349 Elo+
Solo
Neith
Neith
jtais_tue
Neith
Level 108
God Stats
24W - 29L
1,315 SR
Queue Stats
80W - 90L
1,217 Elo+
Party 2
Mercury
Mercury
minihuey101
Mercury
Level 89
God Stats
4W - 0L
1,464 SR
Queue Stats
21W - 29L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 6 / 3
8,218
391
5,780
21,200
15,562
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
CrimsonCarnage96
Danzaburou
15
2 / 5 / 0
9,432
449
7,029
15,971
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
KxngzDreyNation
Ah Muzen Cab
17
1 / 3 / 4
10,497
500
11,827
18,982
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Static_Trip
Kukulkan
15
2 / 5 / 2
9,207
438
9,624
13,372
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 6 / 1
9,486
452
11,625
14,859
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Heltux
Odin
15
2 / 5 / 7
10,344
493
8,496
15,426
11,761
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
KamikazeGK
Yemoja
15
1 / 3 / 5
10,743
512
8,531
14,831
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 3
12,765
608
14,576
15,923
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jtais_tue
Neith
16
6 / 0 / 5
11,116
529
15,076
9,955
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
minihuey101
Mercury
19
11 / 3 / 1
12,833
611
13,150
16,585
8,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
25
25
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
3
0.42
L
Danzaburou
CrimsonCarnage96
Danzaburou
2
5
0
0.4
W
Odin
Heltux
Odin
2
5
7
1.1
W
Yemoja
KamikazeGK
Yemoja
1
3
5
1.17
L
Ah Muzen Cab
KxngzDreyNation
Ah Muzen Cab
1
3
4
1
W
5
1
3
6.5
L
Kukulkan
Static_Trip
Kukulkan
2
5
2
0.6
W
Neith
jtais_tue
Neith
6
0
5
8.5
L
6
6
1
1.08
W
Mercury
minihuey101
Mercury
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,885
Damage
59,829
84,384
Taken
72,720
37,559
Mitigated
35,925
31,939
Healing
22,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,780
509
317
6,043
21,200
15,562
195
3,822
17,242
29,967
0
L
Danzaburou
CrimsonCarnage96
Danzaburou
7,029
4,223
0
6,160
15,971
5,353
0
2,606
13,245
0
58,813
W
Odin
Heltux
Odin
8,496
1,266
0
0
15,426
11,761
1,437
8,421
6,945
0
26,508
W
Yemoja
KamikazeGK
Yemoja
8,531
1,597
3,287
6,449
14,831
6,595
2,089
5,323
9,232
45,463
0
L
Ah Muzen Cab
KxngzDreyNation
Ah Muzen Cab
11,827
5,355
0
7,988
18,982
5,965
0
11,504
7,016
0
77,488
W
14,576
4,271
0
6,666
15,923
5,363
447
3,265
12,614
89,365
0
L
Kukulkan
Static_Trip
Kukulkan
9,624
498
238
2,157
13,372
4,613
474
1,209
12,133
56,073
0
W
Neith
jtais_tue
Neith
15,076
6,070
0
2,878
9,955
3,583
3,917
5,611
4,030
0
68,965
L
11,625
1,069
3,248
5,788
14,859
6,066
661
3,188
11,237
41,553
0
W
Mercury
minihuey101
Mercury
13,150
5,720
0
2,996
16,585
8,623
2,294
3,677
12,870
0
104,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
57,801
478
Minions Killed
565
0
Camps Cleared
0
1,756,580
Distance Traveled
1,980,164
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,218
391
57
3
0
356,190
2
L
Danzaburou
9,432
449
93
4
0
269,417
0
W
Odin
10,344
493
43
2
0
362,420
1
W
Yemoja
10,743
512
69
3
0
359,248
8
L
Ah Muzen Cab
10,497
500
153
7
0
390,778
0
W
Sol
12,765
608
192
9
0
416,591
8
L
Kukulkan
9,207
438
97
5
0
375,250
5
W
Neith
11,116
529
106
5
0
366,413
0
L
Hel
9,486
452
78
4
0
364,945
0
W
Mercury
12,833
611
155
7
0
475,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role