Player Matchup

Fafnir
Fafnir
DarkLordSithiz
Fafnir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,446 Elo+
Party 1
Ymir
Ymir
RevsOrigin
Ymir
Level 4
God Stats
5W - 9L
1,759 SR
Queue Stats
7W - 13L
1,698 Elo+
Party 1
Neith
Neith
Voltic959
Neith
Level 143
God Stats
18W - 13L
1,751 SR
Queue Stats
103W - 129L
1,386 Elo+
Party 1
Team Averages
Level 96
1,670 SR
1,510 Elo+

VS

Team Averages
Level 55
1,606 SR
1,541 Elo+
Danzaburou
Danzaburou
AllenWrench8140
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,645 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CocoExtraTV
Kumbhakarna
Level 62
God Stats
2W - 0L
1,817 SR
Queue Stats
39W - 46L
1,476 Elo+
Party 2
Agni
Agni
enderkeeper90
Agni
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 76L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
11,250
662
10,660
18,567
15,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 2
11,545
679
8,570
26,265
26,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Voltic959
Neith
6
0 / 1 / 0
8,098
476
852
2,241
478

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllenWrench8140
Danzaburou
17
4 / 4 / 4
12,025
707
12,606
13,574
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
CocoExtraTV
Kumbhakarna
15
2 / 0 / 6
10,692
629
6,443
13,922
9,592
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 5
11,711
689
17,330
9,850
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
10
11
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllenWrench8140
Danzaburou
4
4
4
1.5
W
Kumbhakarna
CocoExtraTV
Kumbhakarna
2
0
6
5
L
3
6
4
0.83
L
4
4
2
1.25
L
Neith
Voltic959
Neith
0
1
0
0
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
36,379
47,073
Taken
37,346
42,415
Mitigated
19,847
10,302
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllenWrench8140
Danzaburou
12,606
5,879
478
1,902
13,574
6,193
303
6,791
6,783
0
47,410
W
Kumbhakarna
CocoExtraTV
Kumbhakarna
6,443
1,572
0
845
13,922
9,592
877
5,307
8,615
18,297
0
L
10,660
3,456
0
2,551
18,567
15,083
90
7,882
10,108
36,658
0
L
8,570
822
307
7,266
26,265
26,854
0
14,116
11,526
31,198
0
L
Neith
Voltic959
Neith
852
293
0
178
2,241
478
0
788
1,355
0
5,412
W
17,330
2,334
0
0
9,850
4,062
1,096
7,346
2,504
57,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
34,428
93
Minions Killed
179
2
Camps Cleared
10
594,587
Distance Traveled
848,537
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,025
707
73
4
5
263,335
1
W
Kumbhakarna
10,692
629
19
1
1
323,797
3
L
Fafnir
11,250
662
47
3
1
275,855
1
L
Ymir
11,545
679
29
2
0
246,661
3
L
Neith
8,098
476
17
1
1
72,071
1
W
Agni
11,711
689
87
5
4
261,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role