Player Matchup

Baron Samedi
Baron Samedi
I VashPR I
Baron Samedi
Level 129
God Stats
14W - 7L
1,561 SR
Queue Stats
166W - 115L
1,574 Elo+
Party 1
He Bo
He Bo
SirZambie158
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
sGoosey
Heimdallr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 107L
1,579 Elo+
Party 1
Team Averages
Level 95
1,520 SR
1,586 Elo+

VS

Team Averages
Level 110
1,494 SR
1,462 Elo+
Chernobog
Chernobog
GheorgheHagi_uA
Chernobog
Level 156
God Stats
0W - 1L
1,304 SR
Queue Stats
635W - 658L
1,641 Elo+
Solo
Cerberus
Cerberus
Hero__108_
Cerberus
Level 105
God Stats
0W - 1L
1,679 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 2
Thoth
Thoth
ItsJulii23
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I VashPR I
Baron Samedi
12
2 / 1 / 11
8,412
841
5,614
7,318
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 3 / 5
7,988
799
9,507
5,618
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
sGoosey
Heimdallr
13
6 / 2 / 5
8,532
853
9,338
6,596
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GheorgheHagi_uA
Chernobog
12
4 / 3 / 2
7,453
745
5,433
7,654
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Hero__108_
Cerberus
10
1 / 6 / 4
6,842
684
3,013
12,813
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
9
1 / 4 / 5
6,563
656
2,983
7,491
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
GheorgheHagi_uA
Chernobog
4
3
2
1.67
L
Cerberus
Hero__108_
Cerberus
1
6
4
0.5
W
Baron Samedi
I VashPR I
Baron Samedi
2
1
11
7.5
L
Thoth
1
4
5
0.88
W
5
3
5
2.5
W
Heimdallr
sGoosey
Heimdallr
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
11,429
19,532
Taken
27,958
9,196
Mitigated
12,727
8,073
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
GheorgheHagi_uA
Chernobog
5,433
2,213
0
954
7,654
2,557
204
4,248
3,406
0
26,269
L
Cerberus
Hero__108_
Cerberus
3,013
96
81
1,882
12,813
7,857
0
5,518
7,291
9,081
0
W
Baron Samedi
I VashPR I
Baron Samedi
5,614
559
969
4,101
7,318
5,170
576
2,697
4,621
20,811
0
L
Thoth
2,983
238
198
986
7,491
2,313
128
5,643
1,847
12,748
0
W
9,507
40
0
1,654
5,618
1,538
358
1,740
3,878
18,387
0
W
Heimdallr
sGoosey
Heimdallr
9,338
4,620
0
1,349
6,596
2,488
2,062
1,981
4,615
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
20,858
96
Minions Killed
94
5
Camps Cleared
3
507,445
Distance Traveled
542,796
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,453
745
58
6
1
162,088
2
L
Cerberus
6,842
684
15
2
0
206,561
1
W
Baron Samedi
8,412
841
24
2
0
170,163
2
L
Thoth
6,563
656
21
2
2
174,147
2
W
He Bo
7,988
799
15
2
2
174,348
1
W
Heimdallr
8,532
853
57
6
3
162,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role