Player Matchup

Artemis
Artemis
DA G0AT1738
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 127L
1,493 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
K Boogie4128
Ah Muzen Cab
Level 63
God Stats
2W - 0L
1,290 SR
Queue Stats
196W - 156L
1,475 Elo+
Party 3
Ra
Ra
MiamiV666
Ra
Level 19
God Stats
5W - 9L
1,500 SR
Queue Stats
117W - 144L
1,500 Elo+
Party 2
He Bo
He Bo
XbviceX123
He Bo
Level 31
God Stats
37W - 42L
1,388 SR
Queue Stats
198W - 226L
1,379 Elo+
Party 2
Horus
Horus
peachiepunch
Horus
Level 64
God Stats
7W - 11L
1,480 SR
Queue Stats
246W - 239L
1,456 Elo+
Party 3
Team Averages
Level 40
1,432 SR
1,460 Elo+

VS

Team Averages
Level 57
1,425 SR
1,386 Elo+
Ares
Ares
OffADurk
Ares
Level 122
God Stats
0W - 1L
1,714 SR
Queue Stats
39W - 56L
1,397 Elo+
Party 1
Achilles
Achilles
Pheraspi
Achilles
Level 29
God Stats
0W - 2L
1,477 SR
Queue Stats
49W - 57L
1,374 Elo+
Party 1
Anhur
Anhur
Primeers
Anhur
Level 26
God Stats
4W - 4L
1,491 SR
Queue Stats
56W - 64L
1,397 Elo+
Party 1
Chaac
Chaac
TheJmisterPr085
Chaac
Level 86
God Stats
1W - 11L
1,152 SR
Queue Stats
85W - 83L
1,364 Elo+
Solo
Janus
Janus
tropsimm
Janus
Level 21
God Stats
0W - 3L
1,289 SR
Queue Stats
120W - 133L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DA G0AT1738
Artemis
10
0 / 1 / 0
5,688
517
3,265
3,850
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
K Boogie4128
Ah Muzen Cab
13
4 / 0 / 1
7,538
685
8,358
6,312
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 2 / 0
5,347
486
2,558
4,271
1,511
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
11
1 / 1 / 0
6,014
547
4,172
6,138
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 2
5,858
533
4,610
4,797
2,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 2
5,272
479
2,631
8,673
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Pheraspi
Achilles
10
3 / 1 / 0
5,673
516
5,066
8,630
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Primeers
Anhur
10
1 / 0 / 0
5,732
521
2,279
4,070
1,090
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,700
518
2,921
7,917
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
tropsimm
Janus
9
0 / 3 / 0
5,287
481
898
5,901
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
DA G0AT1738
Artemis
0
1
0
0
W
Ah Muzen Cab
K Boogie4128
Ah Muzen Cab
4
0
1
4.5
W
0
2
0
0
L
Ares
0
2
2
0.5
L
Achilles
Pheraspi
Achilles
3
1
0
3
L
Anhur
Primeers
Anhur
1
0
0
1
L
0
0
0
0
W
He Bo
1
1
0
1
W
1
0
2
2
L
Janus
tropsimm
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,963
Damage
13,795
25,368
Taken
35,191
8,270
Mitigated
19,563
7,288
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DA G0AT1738
Artemis
3,265
970
0
1,708
3,850
1,067
360
681
3,169
0
32,719
W
Ah Muzen Cab
K Boogie4128
Ah Muzen Cab
8,358
2,452
0
1,980
6,312
2,091
398
2,329
3,983
0
54,939
W
2,558
873
224
1,033
4,271
1,511
396
0
4,094
21,872
0
L
Ares
2,631
92
0
1,617
8,673
5,593
0
0
8,673
11,273
0
L
Achilles
Pheraspi
Achilles
5,066
1,209
0
533
8,630
7,027
0
5,987
2,643
0
19,116
L
Anhur
Primeers
Anhur
2,279
1,220
0
1,621
4,070
1,090
0
0
4,070
0
28,739
L
2,921
734
0
3,437
7,917
4,601
0
743
7,174
0
35,564
W
He Bo
4,172
90
0
0
6,138
1,507
674
0
5,953
40,171
0
W
4,610
2,075
448
1,895
4,797
2,094
0
519
4,243
0
19,397
L
Janus
tropsimm
Janus
898
0
0
1,736
5,901
1,252
116
0
5,901
25,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
27,664
330
Minions Killed
239
0
Camps Cleared
0
1,101,572
Distance Traveled
1,138,889
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,688
517
65
6
0
199,608
3
W
Ah Muzen Cab
7,538
685
109
10
0
249,078
1
W
Ra
5,347
486
44
4
0
207,355
0
L
Ares
5,272
479
22
2
0
235,327
2
L
Achilles
5,673
516
36
3
0
238,750
1
L
Anhur
5,732
521
70
6
0
223,354
3
L
Chaac
5,700
518
58
5
0
242,998
1
W
He Bo
6,014
547
79
7
0
202,921
2
W
Horus
5,858
533
33
3
0
242,610
0
L
Janus
5,287
481
53
5
0
198,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role