Player Matchup

Athena
Athena
CoachShaz
Athena
Level 106
God Stats
0W - 5L
1,271 SR
Queue Stats
59W - 63L
1,488 Elo+
Party 1
Hera
Hera
L0AGY
Hera
Level 37
God Stats
1W - 2L
1,261 SR
Queue Stats
66W - 46L
1,519 Elo+
Party 1
Achilles
Achilles
zettts
Achilles
Level 81
God Stats
0W - 1L
1,775 SR
Queue Stats
29W - 14L
1,673 Elo+
Party 1
Team Averages
Level 75
1,436 SR
1,560 Elo+

VS

Team Averages
Level 106
1,667 SR
1,543 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Apothely
Bakasura
Level 152
God Stats
3W - 0L
1,771 SR
Queue Stats
12W - 15L
1,430 Elo+
Solo
Chaac
Chaac
BigJuicyRoach
Chaac
Level 97
God Stats
1W - 1L
1,729 SR
Queue Stats
1,263W - 1,039L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CoachShaz
Athena
11
1 / 6 / 4
7,922
660
4,779
17,212
16,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
L0AGY
Hera
12
2 / 8 / 5
8,447
704
7,924
11,361
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
zettts
Achilles
12
4 / 6 / 3
8,491
708
12,237
15,868
14,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 2 / 13
9,500
792
13,391
11,682
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Apothely
Bakasura
14
8 / 3 / 9
10,147
846
12,402
11,920
4,783
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 2 / 10
10,239
853
11,192
13,117
11,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
20
20
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
13
5.25
W
Bakasura
Apothely
Bakasura
8
3
9
4.17
W
8
2
10
6.5
L
Athena
CoachShaz
Athena
1
6
4
0.5
L
Hera
L0AGY
Hera
2
8
5
0.56
L
Achilles
zettts
Achilles
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
36,985
44,441
Taken
36,719
35,679
Mitigated
22,081
7,938
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,391
2,130
1,813
6,617
11,682
5,720
859
3,492
8,190
36,572
0
W
Bakasura
Apothely
Bakasura
12,402
8,599
0
2,967
11,920
4,783
1,500
4,695
7,225
0
21,762
W
11,192
3,527
499
6,382
13,117
11,578
378
5,031
8,086
0
34,055
L
Athena
CoachShaz
Athena
4,779
2,484
0
1,745
17,212
16,435
0
4,682
11,246
16,897
0
L
Hera
L0AGY
Hera
7,924
2,138
0
787
11,361
4,607
236
3,552
7,175
29,647
0
L
Achilles
zettts
Achilles
12,237
4,119
117
5,289
15,868
14,637
0
5,819
8,649
0
28,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
29,886
98
Minions Killed
131
3
Camps Cleared
9
564,171
Distance Traveled
707,372
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,500
792
38
3
2
209,227
1
W
Bakasura
10,147
846
42
4
7
245,846
2
W
Chaac
10,239
853
51
4
0
252,299
0
L
Athena
7,922
660
27
2
2
202,551
4
L
Hera
8,447
704
43
4
0
176,879
0
L
Achilles
8,491
708
28
2
1
184,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role