Player Matchup

King Arthur
King Arthur
Flutenoises
King Arthur
Level 153
God Stats
13W - 21L
1,237 SR
Queue Stats
198W - 209L
1,420 Elo+
Party 2
The Morrigan
The Morrigan
Frizen02
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,467 Elo+
Solo
Skadi
Skadi
LAUGHlNGC0FFlN
Skadi
Level 43
God Stats
33W - 37L
1,448 SR
Queue Stats
226W - 241L
1,347 Elo+
Solo
Jormungandr
Jormungandr
Myth_demon69
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ThaThuGalla2
Kukulkan
Level 24
God Stats
14W - 27L
1,344 SR
Queue Stats
25W - 46L
1,303 Elo+
Party 2
Team Averages
Level 55
1,406 SR
1,407 Elo+

VS

Team Averages
Level 79
1,726 SR
1,499 Elo+
Hachiman
Hachiman
Etemonkey
Hachiman
Level 28
God Stats
6W - 3L
1,860 SR
Queue Stats
26W - 18L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
Evil_Kuriboh
Gilgamesh
Level 84
God Stats
12W - 5L
1,769 SR
Queue Stats
133W - 143L
1,483 Elo+
Party 1
Cerberus
Cerberus
Mishima_Morris
Cerberus
Level 142
God Stats
13W - 7L
1,683 SR
Queue Stats
185W - 196L
1,543 Elo+
Party 1
Scylla
Scylla
Ser_Aldwing
Scylla
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 116L
1,584 Elo+
Party 1
Loki
Loki
XxlilbstarxX
Loki
Level 16
God Stats
2W - 1L
1,817 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flutenoises
King Arthur
14
4 / 4 / 1
8,105
811
6,278
9,755
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Frizen02
The Morrigan
11
1 / 5 / 1
6,363
636
2,681
5,619
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 1
7,412
741
4,479
9,647
3,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Myth_demon69
Jormungandr
13
0 / 5 / 2
6,784
678
2,720
9,718
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ThaThuGalla2
Kukulkan
12
1 / 3 / 2
6,716
672
3,433
5,341
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Etemonkey
Hachiman
15
7 / 2 / 11
8,467
847
8,405
6,441
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Evil_Kuriboh
Gilgamesh
14
7 / 2 / 8
8,126
813
7,522
7,913
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
14
1 / 0 / 15
7,829
783
4,540
7,603
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
4 / 1 / 8
7,734
773
7,358
5,374
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 10
8,340
834
6,835
6,191
2,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
22
22
Deaths
7
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Etemonkey
Hachiman
7
2
11
6.25
W
Gilgamesh
Evil_Kuriboh
Gilgamesh
7
2
8
5.5
L
King Arthur
Flutenoises
King Arthur
4
4
1
1.13
L
The Morrigan
Frizen02
The Morrigan
1
5
1
0.3
L
1
5
1
0.3
W
Cerberus
1
0
15
8.5
L
Jormungandr
Myth_demon69
Jormungandr
0
5
2
0.2
W
Scylla
4
1
8
8
L
Kukulkan
ThaThuGalla2
Kukulkan
1
3
2
0.67
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
34,660
40,080
Taken
33,522
20,918
Mitigated
20,025
1,705
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Etemonkey
Hachiman
8,405
5,784
0
1,906
6,441
2,633
336
2,545
3,832
0
26,216
W
Gilgamesh
Evil_Kuriboh
Gilgamesh
7,522
2,184
0
466
7,913
6,454
0
2,162
5,621
0
21,548
L
King Arthur
Flutenoises
King Arthur
6,278
268
0
1,352
9,755
7,455
0
2,927
6,828
0
22,683
L
The Morrigan
Frizen02
The Morrigan
2,681
266
0
0
5,619
1,624
0
1,586
3,964
8,352
0
L
4,479
648
75
158
9,647
3,061
0
2,835
6,812
0
21,244
W
Cerberus
4,540
452
447
2,984
7,603
6,724
329
2,063
5,540
16,938
0
L
Jormungandr
Myth_demon69
Jormungandr
2,720
327
0
120
9,718
6,738
0
2,022
7,696
9,604
0
W
Scylla
7,358
912
0
750
5,374
1,955
431
925
4,166
20,934
0
L
Kukulkan
ThaThuGalla2
Kukulkan
3,433
91
0
0
5,341
2,040
0
2,459
2,882
14,001
0
W
6,835
1,974
0
802
6,191
2,259
150
1,139
4,994
0
28,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
40,496
139
Minions Killed
205
0
Camps Cleared
0
907,622
Distance Traveled
1,045,640
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,467
847
55
6
0
196,083
5
W
Gilgamesh
8,126
813
27
3
0
223,819
4
L
King Arthur
8,105
811
40
4
0
212,253
1
L
The Morrigan
6,363
636
11
1
0
135,069
0
L
Skadi
7,412
741
38
4
0
191,460
0
W
Cerberus
7,829
783
44
4
0
209,459
4
L
Jormungandr
6,784
678
16
2
0
174,128
0
W
Scylla
7,734
773
31
3
0
191,165
0
L
Kukulkan
6,716
672
34
3
0
194,712
0
W
Loki
8,340
834
48
5
0
225,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role